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Looking at technology with Parkour eyes. (2014)
Presentation / Conference Contribution
Flint, T., & Turner, P. (2014, June). Looking at technology with Parkour eyes. Paper presented at Interaction Design and Children

This workshop paper discusses the theme of repurposing and its relationship to appropriation. By centering on the social, cultural aspect of appropriation we link it to affordance through structuration theory. We argue that children view technology w... Read More about Looking at technology with Parkour eyes..

Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours. (2014)
Presentation / Conference Contribution
Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylha, A., & Forbes, P. (2014, May). Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours. Paper presented at First Urban Sustainable, CollaboratIve, and Adaptive MObility (USCIAMO) Workshop

In this paper we introduce a gamification model for encouraging sustainable multi-modal urban travel in modern European cities. Our aim is to provide a mechanism that encourages users to reflect on their current travel behaviours and to engage in mor... Read More about Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours..

Techniques for Auditing the ICT Carbon Footprint of an Organisation (2014)
Journal Article
Mouchet, C., Urquhart, N., & Kemmer, R. (2014). Techniques for Auditing the ICT Carbon Footprint of an Organisation. International Journal of Green Computing, 5(1), 44-61. https://doi.org/10.4018/ijgc.2014010104

This article has presents an extensive survey of the state of the art in Green IT/S. The findings of the survey suggest that there is scope for a reliable carbon footprint auditing tool for organisational ICT usage. A prototype auditing tool is devel... Read More about Techniques for Auditing the ICT Carbon Footprint of an Organisation.

An immune network approach for self-adaptive ensembles of autonomic components: a case study in swarm robotics. (2013)
Presentation / Conference Contribution
Capodieci, N., Hart, E., & Cabri, G. (2013, September). An immune network approach for self-adaptive ensembles of autonomic components: a case study in swarm robotics

We describe an immune inspired approach to achieve self-expression within an ensemble, i.e. enabling an ensemble of autonomic components to dynamically change their coordination pattern during the runtime execution of a given task. Building on previo... Read More about An immune network approach for self-adaptive ensembles of autonomic components: a case study in swarm robotics..

A multidimensional sketching interface for corpus-based concatenative synthesis. (2013)
Presentation / Conference Contribution
Tsiros, A. (2013, July). A multidimensional sketching interface for corpus-based concatenative synthesis. Presented at international Conference on auditory Display

This paper presents Morpheme, a multidimensional interface that allows real-time control of concatenative synthesis through the act of sketching on a digital canvas. Morpheme extracts textural, spatial and volumetric features from a sketch developed... Read More about A multidimensional sketching interface for corpus-based concatenative synthesis..

On the role of the AIS practitioner. (2013)
Presentation / Conference Contribution
Hart, E., Read, M., McEwan, C., Aickelin, U., & Greensmith, J. (2013, September). On the role of the AIS practitioner

Cognisant of the gulf between engineers and immunologists
that currenty hinders a truly inter-disciplinary approach to
the field of Artificial Immune Systems (AIS), we propose
a redefinition of the term AIS practitioner, as an individual
who iden... Read More about On the role of the AIS practitioner..

TARGO: transition and reallocation based green optimization for Cloud VMs. (2013)
Presentation / Conference Contribution
Fang, D., Liu, X., Liu, L., & Yang, H. (2013, August). TARGO: transition and reallocation based green optimization for Cloud VMs

Much research has been conducted focusing on improving resource utilization efficiency in data centers in the context of Green Cloud Computing (GCC). While virtualization enables better resource provision and utilization for various computational res... Read More about TARGO: transition and reallocation based green optimization for Cloud VMs..

Learning to solve bin packing problems with an immune inspired hyper-heuristic. (2013)
Presentation / Conference Contribution
Sim, K., Hart, E., & Paechter, B. (2013, September). Learning to solve bin packing problems with an immune inspired hyper-heuristic

Motivated by the natural immune system's ability to defend the body by generating and maintaining a repertoire of antibodies that collectively cover the potential pathogen space, we describe an artificial system that discovers and maintains a reperto... Read More about Learning to solve bin packing problems with an immune inspired hyper-heuristic..

Incorporating emissions models within a multi-objective vehicle routing problem. (2013)
Presentation / Conference Contribution
Urquhart, N. B., Scott, C., & Hart, E. (2013, July). Incorporating emissions models within a multi-objective vehicle routing problem. Presented at 15th annual conference companion on Genetic and evolutionary computation

The vehicle routing problem with time windows (VRPTW) has previously been investigated as a multi-objective problem. In this paper estimated carbon emissions is added as an objective alongside the number of vehicles required and distance travelled. W... Read More about Incorporating emissions models within a multi-objective vehicle routing problem..

The “book problem” and its neural correlates (2013)
Journal Article
Turner, P. (2014). The “book problem” and its neural correlates. AI & society, 29(4), 497-505. https://doi.org/10.1007/s00146-013-0491-x

Presence research can tell us why we feel present in the real world and can experience presence while using virtual reality technology (and movies and games) but has strikingly less to say on why we feel present in the scenes described in a book. Jus... Read More about The “book problem” and its neural correlates.

Evolution Feature Oriented Model Driven Product Line Engineering Approach for Synergistic and Dynamic Service Evolution in Clouds: Pattern Data Structure (2013)
Presentation / Conference Contribution
Wang, Z., & Chalmers, K. (2013, July). Evolution Feature Oriented Model Driven Product Line Engineering Approach for Synergistic and Dynamic Service Evolution in Clouds: Pattern Data Structure. Presented at 2013 Seventh International Conference on Complex, Intelligent, and Software Intensive Systems

Evolution pattern will be defined as an Xml
Schema document, the generation of pattern aspect is
the process of generating xml instance from its related
Xml Schema definition document. The process can be
iterative until all the evolution requirem... Read More about Evolution Feature Oriented Model Driven Product Line Engineering Approach for Synergistic and Dynamic Service Evolution in Clouds: Pattern Data Structure.

Presence and digital tourism (2013)
Journal Article
Benyon, D., Quigley, A., O'Keefe, B., & Riva, G. (2014). Presence and digital tourism. AI & society, 29(4), 521-529. https://doi.org/10.1007/s00146-013-0493-8

This paper provides an introduction to digital tourism as mediated by presence research as a means to create substantive user experiences (UX) for visitors. Tourism is a rich and varied socio-economic activity that permeates our global society. Digit... Read More about Presence and digital tourism.

Comparing designers’ and listeners’ experiences (2013)
Journal Article
McGregor, I. (2014). Comparing designers’ and listeners’ experiences. AI & society, 29(4), 473-483. https://doi.org/10.1007/s00146-013-0489-4

This paper compares the listening experiences of non-experts and the designers of two sound designs. To date, no such comparisons have been examined empiri- cally, and so for ease of comparison, repertory grids were chosen to explore these experience... Read More about Comparing designers’ and listeners’ experiences.

Using graphical information systems to improve vehicle routing problem instances. (2013)
Presentation / Conference Contribution
Urquhart, N. B., Scott, C., & Hart, E. (2013, July). Using graphical information systems to improve vehicle routing problem instances. Presented at 15th annual conference companion on Genetic and evolutionary computation

This paper makes the assertion that vehicle routing rearch has produced increasingly more powerful problem solvers, but has not increased the realism or compexity of typical problem instances. This paper argues that the time has come of use realistic... Read More about Using graphical information systems to improve vehicle routing problem instances..

Generating single and multiple cooperative heuristics for the one dimensional bin packing problem using a single node genetic programming island model. (2013)
Presentation / Conference Contribution
Sim, K., & Hart, E. (2013, July). Generating single and multiple cooperative heuristics for the one dimensional bin packing problem using a single node genetic programming island model. Presented at 15th annual conference on Genetic and evolutionary computation

Novel deterministic heuristics are generated using Single Node Genetic Programming for application to the One Dimensional Bin Packing Problem. First a single deterministic heuristic was evolved that minimised the total number of bins used when applie... Read More about Generating single and multiple cooperative heuristics for the one dimensional bin packing problem using a single node genetic programming island model..

UrbanixD: designing human interactions in the networked city (2013)
Presentation / Conference Contribution
Smyth, M., Helgason, I., Brynskov, M., Mitrovic, I., & Zaffiro, G. (2013, April). UrbanixD: designing human interactions in the networked city. Presented at CHI '13 Extended Abstracts on Human Factors in Computing Systems

Interaction Design, in an urban context, is an increasingly important field of research. City populations are currently in a state of rapid flux. Conurbations are fast becoming a hybrid of the physical environment and the digital datasphere. How we,... Read More about UrbanixD: designing human interactions in the networked city.

Tangible possibilities—envisioning interactions in public space (2013)
Journal Article
Smyth, M., & Helgason, I. (2013). Tangible possibilities—envisioning interactions in public space. Digital Creativity, 24(1), 75-87. https://doi.org/10.1080/14626268.2013.769454

This article explores approaches to envisionment in the field of interaction design. Design fictions are introduced as a method to articulate future possibilities. Three case studies are described which explore interaction in public space. The fictio... Read More about Tangible possibilities—envisioning interactions in public space.

Supporting offline activities on interactive surfaces (2013)
Presentation / Conference Contribution
Esteves, A., Scott, M., & Oakley, I. (2013, February). Supporting offline activities on interactive surfaces. Presented at 7th International Conference on Tangible, Embedded and Embodied Interaction - TEI '13

This paper argues that inherent support for offline activities -- activities that are not sensed by the system -- is one of strongest benefits of tangible interaction over more traditional interface paradigms. By conducting two studies with single an... Read More about Supporting offline activities on interactive surfaces.