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Information Diffusion in Multi-Agent Communities (2017)
Presentation / Conference Contribution
Farrenkopf, T., Guckert, M., Urquhart, N., & Wells, S. (2017, June). Information Diffusion in Multi-Agent Communities. Paper presented at 6th World Congress of the International Microsimulation Association, Moncalieri, Italy

Understanding the course of events when newly launched products penetrate a market, and how those products supersede existing dominant products, is crucial. Besides potential applications for business purposes the ability to simulate scenarios to mod... Read More about Information Diffusion in Multi-Agent Communities.

Ontology Based Business Simulations (2016)
Journal Article
Farrenkopf, T., Guckert, M., Urquhart, N., & Wells, S. (2016). Ontology Based Business Simulations. Journal of Artificial Societies and Social Simulation, 19(4), https://doi.org/10.18564/jasss.3266

Within business games there is a need to provide realistic feedback for decisions made, if such business games are to continue to remain relevant in increasingly complex business environments. We address this problem by using soware agents to simula... Read More about Ontology Based Business Simulations.

Using argumentation within sustainable transport communication (2016)
Book Chapter
Wells, S., & Pangbourne, K. (2016). Using argumentation within sustainable transport communication. In Argumentation and Reasoned Action Volume 1 (781-801). College Publications

In this paper we present the preliminary results of a survey of persuasive communication within the sustainable transport domain. This survey is underpinned by a reconstruction of the arguments used, a scheme oriented analysis of the corpus of recon... Read More about Using argumentation within sustainable transport communication.

Combinatorial Dialogue Games in Strategic Argumentation (2016)
Book Chapter
Wells, S. (2016). Combinatorial Dialogue Games in Strategic Argumentation. In Argumentation and Reasoned Action Volume 2 (1045-1063). College Publications

We introduce combinatorial dialogue games, an approach to strategizing within argumentative dialogue games where the moves played are interpreted as moves within an edge addition and/or edge-removal combinatorial game. This enables an agent to reason... Read More about Combinatorial Dialogue Games in Strategic Argumentation.

Introducing ALIAS (2015)
Presentation / Conference Contribution
Wells, S., & LaGreca, R. (2015, October). Introducing ALIAS. Paper presented at 15th International Workshop on Computation Models of Natural Argument

ALIAS is a Python library for constructing, manipulating, storing, visualising, and converting argumentation structues. It is available with full source code under a copyleft license and aims to become a Swiss Army Knife for working with arguments in... Read More about Introducing ALIAS.

Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours (2014)
Journal Article
Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylhä, A., & Forbes, P. (2014). Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours. EAI Endorsed Transactions on Ambient Systems, 1(4), Article e2. https://doi.org/10.4108/amsys.1.4.e2

In this paper we introduce a gamification model for encouraging sustainable multi-modal urban travel in modern European cities. Our aim is to provide a mechanism that encourages users to reflect on their current travel behaviours and to engage in mor... Read More about Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours.