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UrbanixD: designing human interactions in the networked city (2013)
Presentation / Conference Contribution
Smyth, M., Helgason, I., Brynskov, M., Mitrovic, I., & Zaffiro, G. (2013, April). UrbanixD: designing human interactions in the networked city. Presented at CHI '13 Extended Abstracts on Human Factors in Computing Systems

Interaction Design, in an urban context, is an increasingly important field of research. City populations are currently in a state of rapid flux. Conurbations are fast becoming a hybrid of the physical environment and the digital datasphere. How we,... Read More about UrbanixD: designing human interactions in the networked city.

Tangible possibilities—envisioning interactions in public space (2013)
Journal Article
Smyth, M., & Helgason, I. (2013). Tangible possibilities—envisioning interactions in public space. Digital Creativity, 24(1), 75-87. https://doi.org/10.1080/14626268.2013.769454

This article explores approaches to envisionment in the field of interaction design. Design fictions are introduced as a method to articulate future possibilities. Three case studies are described which explore interaction in public space. The fictio... Read More about Tangible possibilities—envisioning interactions in public space.

A co-operative computer based on the principles of human co-operation (1993)
Journal Article
Clarke, A. A., & Smyth, M. (1993). A co-operative computer based on the principles of human co-operation. International journal of man-machine studies, 38(1), 3-22. https://doi.org/10.1006/imms.1993.1002

Co-operation is presented as a technique for radically improving human-computer interaction with complex knowledge bases during problem-identifying and problem-solving tasks. A study of human-human co-operation literature indicated the importance of... Read More about A co-operative computer based on the principles of human co-operation.