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STEM educational engagement through competition, sport and wearable technology (2022)
Presentation / Conference
James, D., Lee, J., Ohgi, Y., Petrone, N., Willis, C., Ferrier, B., …Parker, J. (2022, June). STEM educational engagement through competition, sport and wearable technology. Poster presented at International Sports Engineering Association: The Engineering of Sport 14, Purdue University, US

Gamified Learning in Higher Education: An Instructional Design Method to Improve Engagement (2022)
Book Chapter
Garden, C., & Rivera, E. (in press). Gamified Learning in Higher Education: An Instructional Design Method to Improve Engagement. In O. Bernardes, V. Amorim, & A. Carrizo Moreira (Eds.), Handbook of Research on the Influence and Effectiveness of Gamification in Education. IGI Global. https://doi.org/10.4018/978-1-6684-4287-6

Gamification and Design Thinking can be thought of as part of Instructional Design (ID) in the Higher Education (HE) context. Each of these fields has much to learn from the others. For example, although there is a lack of agreed method to gamify lea... Read More about Gamified Learning in Higher Education: An Instructional Design Method to Improve Engagement.

Evolving ecologies in digital education - A perspective from Scotland (2022)
Presentation / Conference
Drumm, L., & Zike, J. (2022, May). Evolving ecologies in digital education - A perspective from Scotland. Paper presented at Irish Learning Technology Association’s Annual Conference ‘EdTech 2022’, University College Cork

Ecosystems balance in a delicate dynamic of motion and change. When hit with a disturbance, an ecosystem's resilience is tested and any vacuum quickly filled by those well-suited to the new conditions. The ecologies wherein teaching occurs in higher... Read More about Evolving ecologies in digital education - A perspective from Scotland.

Curation and collaboration as activism: emerging critical practices of #FemEdTech (2022)
Journal Article
Beetham, H., Drumm, L., Bell, F., Mycroft, L., & Forsythe, G. (2022). Curation and collaboration as activism: emerging critical practices of #FemEdTech. Learning, Media and Technology, 47(1), 143-155. https://doi.org/10.1080/17439884.2021.2018607

The inequities rooted in our education systems and wider societies have been thrown into relief by responses to the COVID-19 pandemic. This paper presents four situational studies of the FemEdTech network, asking how we characterise activities of the... Read More about Curation and collaboration as activism: emerging critical practices of #FemEdTech.

Translational Applications of Wearable Sensors in Education: Implementation and Efficacy (2022)
Journal Article
Ferrier, B., Lee, J., Mbuli, A., & James, D. A. (2022). Translational Applications of Wearable Sensors in Education: Implementation and Efficacy. Sensors, 22(4), https://doi.org/10.3390/s22041675

Background: Adding new approaches to teaching curriculums can be both expensive and complex to learn. The aim of this research was to gain insight into students' literacy and confidence in learning sports science with new wearable technologies, speci... Read More about Translational Applications of Wearable Sensors in Education: Implementation and Efficacy.

Digital Pedagogy & Learning Design (2021)
Presentation / Conference
Drumm, L. (2021, November). Digital Pedagogy & Learning Design. Paper presented at The EdTech & Digital Learning Conference, Online

The CATE Collection: Together in Collaborative Educational Leadership (2021)
Book
Tolson, D., Watchman Smith, N., Irving-Bell, D., & Weaver, M. (Eds.). (2021). The CATE Collection: Together in Collaborative Educational Leadership. Higher Education Academy

The inaugural CATE Collection is a resource for all involved in higher education, who have a passion for innovation in learning and teaching that is evidence-informed, proven in practice and collaboratively shaped with students. The acronym CATE stan... Read More about The CATE Collection: Together in Collaborative Educational Leadership.

Parallel Programming Made Simple: Using Groovy Parallel Patterns (2021)
Book
Kerridge, J. (2021). Parallel Programming Made Simple: Using Groovy Parallel Patterns. Copenhagen: Bookboon.com

The use of the Groovy Parallel Patterns Library is described, using many diverse examples, showing how a parallel application can be easily created from existing sequential codes.

Creative Thinking Level 6 Summary (2021)
Other
Cochrane, R., & Heathcote, K. (2021). Creative Thinking Level 6 Summary. Edinburgh

A new qualification in Creative Thinking offered at SCQF Level 6 in schools across Scotland. Embedding contemporary teaching and learning theory to provide the transferable, problem solving skills identified by the World Economic Forum and Skills De... Read More about Creative Thinking Level 6 Summary.

Creative Thinking Level 5 Summary (2021)
Other
Cochrane, R., & Heathcote, K. (2021). Creative Thinking Level 5 Summary. Edinburgh

A new qualification in Creative Thinking offered at SCQF Level 5 in schools across Scotland. Embedding contemporary teaching and learning theory to provide the transferable, problem solving skills identified by the World Economic Forum and Skills De... Read More about Creative Thinking Level 5 Summary.

Structured honours projects for sustainability, resilience and student confidence in the pandemic era and beyond (2021)
Presentation / Conference
Garden, C. (2021, May). Structured honours projects for sustainability, resilience and student confidence in the pandemic era and beyond. Presented at Evolving Molecular Biosciences Education, Online

A coordinated approach to embedding skills in undergraduate bioscience degree curricula has been underway at Edinburgh Napier University for over a decade, with positive impacts measured through Graduate Outcomes and the National Student Survey. For... Read More about Structured honours projects for sustainability, resilience and student confidence in the pandemic era and beyond.

Structured Biomedical Sciences Honours Projects: A Protocol for Resilience and Preparedness for the World of Work During the Pandemic? (2021)
Presentation / Conference
Garden, C. (2021, May). Structured Biomedical Sciences Honours Projects: A Protocol for Resilience and Preparedness for the World of Work During the Pandemic?. Poster presented at Horizons in STEM Higher Education, Online

For the past four years, undergraduate students studying on the Royal Society of Biology accredited Biomedical Sciences honours degree at Edinburgh Napier University have been undertaking structured, timetabled honours projects co-supervised by a gro... Read More about Structured Biomedical Sciences Honours Projects: A Protocol for Resilience and Preparedness for the World of Work During the Pandemic?.

Daydream@Creative Leadership (2021)
Presentation / Conference
Cochrane, R. (2021, March). Daydream@Creative Leadership. Presented at Creativity in Leadership and Learning, Online

In August 2021 secondary schools across Scotland will pilot the new Creative Thinking qualification. This will be resourced and supported by Daydream Believers. You are invited to be part of this exciting opportunity and help put creative thinking at... Read More about Daydream@Creative Leadership.

Why do you do what you do to me? How the pandemic is changing the focus from 'what' we teach and assess to 'how' (2021)
Other
Garden, C. (2021). Why do you do what you do to me? How the pandemic is changing the focus from 'what' we teach and assess to 'how'. https://edinburghnapieruniversity.newsweaver.com/rg15q74uj5/1aj5ut6ivy31byryw4zao8?lang=en&a=1&p=3082871&t=319963

Claire reflects on the past year and shares her thoughts on how the focus of teaching and assessment has changed, and how it might develop for the good going forward.

Gamification for student engagement: a framework (2021)
Journal Article
Rivera, E. S., & Garden, C. L. P. (2021). Gamification for student engagement: a framework. Journal of Further and Higher Education, 45(7), 999-1012. https://doi.org/10.1080/0309877x.2021.1875201

Gamification, the application of game elements to non-game situations, has gained traction in education as a mechanism for improving motivation and/or learning outcomes. Although it is widely accepted that gamification enhances these aspects of engag... Read More about Gamification for student engagement: a framework.

Considering Generic Study Skills and the roles of Academic Advisers (2021)
Presentation / Conference
Richards, K., & Pilcher, N. (2021, January). Considering Generic Study Skills and the roles of Academic Advisers. Presented at ScotHELD Winter 2021 Conference, Online

In this short session we draw on work we have done over a number of years but primarily on a recent paper published in Teaching in Higher Education entitled ‘Study Skills: neoliberalism’s perfect Tinkerbell.’ We outline our own roles in the UK and Au... Read More about Considering Generic Study Skills and the roles of Academic Advisers.

Teaching Across Time and Space: How University Educators Relate With, and Through, Technology (2020)
Book Chapter
Drumm, L. (2020). Teaching Across Time and Space: How University Educators Relate With, and Through, Technology. In F. Soares, K. Brown, A. Uukkivi, & A. P. Lopes (Eds.), Developing Technology Mediation in Learning Environments, (23-42). Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-7998-1591-4.ch002

Technology can be used to bring people closer together yet can also come between them and push them apart. In an age where discourse around our relationship with technology is becoming more widely discussed as problematic, what are the experiences of... Read More about Teaching Across Time and Space: How University Educators Relate With, and Through, Technology.

A mixed method, embedded approach to exploring participation in an exercise referral scheme (2020)
Journal Article
Hanson L., C., & Dawkes, S. (2020). A mixed method, embedded approach to exploring participation in an exercise referral scheme. Sage Research Methods Cases, https://doi.org/10.4135/9781529741001

The case aims to highlight the potential of using a mixed methods embedded design to understand the effects of an intervention and provide greater understanding of how participant circumstances influence engagement. This case derives from larger a Bu... Read More about A mixed method, embedded approach to exploring participation in an exercise referral scheme.

TikTok as a tool for providing pastoral and academic support to student (2020)
Presentation / Conference
Kerr, G. (2020, December). TikTok as a tool for providing pastoral and academic support to student. Presented at Social Media for Learning in Higher Education Annual Conference, University of Strathclyde [Online]

This presentation explores TikTok as a platform for personal tutors in the higher education setting to provide pastoral and academic support to students. Young people are increasing using TikTok as a social media tool, but there is more to this app t... Read More about TikTok as a tool for providing pastoral and academic support to student.

Dog filters & flower crowns: Using Snapchat as a Pedagogical Tool in Higher Education (2020)
Journal Article
Kerr, G., & Faulkner, S. (2020). Dog filters & flower crowns: Using Snapchat as a Pedagogical Tool in Higher Education. Journal of Social Media for Learning, 1(1), 147-157. https://doi.org/10.24377/LJMU.jsml.vol1article393

Academics overwhelmingly value social media as a tool for enhancing student learning (Moran et al, 2011). Generally, academics use information technologies and social media to engage with students in a top-down fashion i.e. it is the norm to use what... Read More about Dog filters & flower crowns: Using Snapchat as a Pedagogical Tool in Higher Education.