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Speculative and Critical Design: approaches and influences in education (2022)
Journal Article
Helgason, I., Encinas, E., Mitrovic, I., & Smyth, M. (2022). Speculative and Critical Design: approaches and influences in education. Interaction Design and Architecture(s) IxDetA, 5-7. https://doi.org/10.55612/s-5002-051-001psi

As guest editors of this special edition we are delighted to present this selection of papers responding to our call about Speculative and Critical Design in education. The response to the call demonstrates that interest in this approach is increasin... Read More about Speculative and Critical Design: approaches and influences in education.

Has the collective experience of the pandemic reset our relationship with the future? (2022)
Working Paper
Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?

The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided a backdrop in which characters displaying human emotions played out a stor... Read More about Has the collective experience of the pandemic reset our relationship with the future?.

Recorded performance as digital content: Perspectives from Fringe 2020 (2021)
Book Chapter
Elsden, C., Yu, D., Piccio, B., Helgason, I., & Terras, M. (2021). Recorded performance as digital content: Perspectives from Fringe 2020. In L. Bissell, & L. Weir (Eds.), Performance in a Pandemic. London: Routledge. https://doi.org/10.4324/9781003165644

Within days of performance venues being forced to close their doors in 2020, the National Theatre began broadcasting high-quality recordings of the best of London’s West End. Few other companies could dream of having such rich recorded archives to dr... Read More about Recorded performance as digital content: Perspectives from Fringe 2020.

Disembodied Voice (2021)
Exhibition / Performance
Di Donato, B. (2021). Disembodied Voice. [Music Performance]. Performed at Naples (Italy). 27 November 2021 - 27 November 2021. (Unpublished)

Disembodied Voice, for live electronics and voice, uses of electroacoustic technologies to disembody the voice from its singer. The singer will articulate and conduct her voice across the audience through the embodiment of sound manipulations. The... Read More about Disembodied Voice.

Disembodied Voice (2021)
Exhibition / Performance
Di Donato, B. (2021). Disembodied Voice. [Live performance]. Performed at Matera Intermedia Festival 2021, Matera, Italy. 21 November 2021 - 5 December 2021. (Unpublished)

Disembodied Voice, for live electronics and voice, uses of electroacoustic technologies to disembody the voice from its singer. The singer will articulate and conduct her voice across the audience through the embodiment of sound manipulations. The... Read More about Disembodied Voice.

Beyond Speculative Design: Past – Present – Future (2021)
Book
Mitrović, I., Auger, J., Hanna, J., & Helgason, I. (Eds.). (2021). Beyond Speculative Design: Past – Present – Future. Split: SpeculativeEdu; Arts Academy, University of Split

The book Beyond Speculative Design: Past – Present – Future consists of six main sections. After the introduction, there is a brief history of speculation in radically different contexts, followed by a broad overview of speculative design practice an... Read More about Beyond Speculative Design: Past – Present – Future.

Sonification of Exosolar System Accretion Discs (2021)
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2021). Sonification of Exosolar System Accretion Discs. In The 26th International Conference on Auditory Display (ICAD 2021)

This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify data that could allow the classification of accretion discs. The sonificat... Read More about Sonification of Exosolar System Accretion Discs.

The value of mass-digitised cultural heritage content in creative contexts (2021)
Journal Article
Coleman, S., Terras, M., Thornton, P., Smyth, M., Schafer, B., Drost, S., …Speed, C. (2021). The value of mass-digitised cultural heritage content in creative contexts. Big Data and Society, 8(1), https://doi.org/10.1177/20539517211006165

How can digitised assets of Galleries, Libraries, Archives and Museums be reused to unlock new value? What are the implications of viewing large-scale cultural heritage data as an economic resource, to build new products and services upon? Drawing up... Read More about The value of mass-digitised cultural heritage content in creative contexts.

Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera (2020)
Book Chapter
Cheng, L., & Leung, B. (2020). Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera. In W. W. Ma, K. Tong, & W. Bo Anna Tso (Eds.), Learning Environment and Design: Current and Future Impacts (213-226). Singapore: Springer. https://doi.org/10.1007/978-981-15-8167-0_13

Recent advancements in communication and computer technology have made available and affordable the immersive technology necessary for broader applications beyond industrial use. Facing growing competition from the emergence of new media as an attrac... Read More about Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera.

Sound Design (2020)
Book
McGregor, I. (2020). Sound Design. (3rd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the text is about how to design effective sound so that audiences' experiences are... Read More about Sound Design.

Creative Informatics Guide for Online Events (2020)
Working Paper
Elsden, C., Chan, K., Erskine, P., Helgason, I., Lechelt, S., Osborne, N., …Speed, C. (2020). Creative Informatics Guide for Online Events

Creative Informatics is a research and development programme based in Edinburgh, which aims to bring the city’s world-class creative industries and tech sector together. We are a collaboration between University of Edinburgh, Edinburgh Napier Univers... Read More about Creative Informatics Guide for Online Events.

Ethnographic Fictions: Research for Speculative Design (2020)
Conference Proceeding
Helgason, I., & Smyth, M. (2020). Ethnographic Fictions: Research for Speculative Design. https://doi.org/10.1145/3393914.3395872

Ethnographically informed research that investigates people's lived experiences, emotions, attitudes and behaviours inevitably draws primarily on current and past situations. Design practice is naturally concerned with using research to inform the cr... Read More about Ethnographic Fictions: Research for Speculative Design.

Speculative and Critical Design in Education: Practice and Perspectives (2020)
Conference Proceeding
Helgason, I., Smyth, M., Encinas, E., & Mitrović, I. (2020). Speculative and Critical Design in Education: Practice and Perspectives. https://doi.org/10.1145/3393914.3395907

This full-day, interdisciplinary workshop will address the use of Speculative and Critical Design (SCD), Design Fiction, and related practices, including those that use provocation, ambiguity and activism, within undergraduate, postgraduate and profe... Read More about Speculative and Critical Design in Education: Practice and Perspectives.

Hasten Slowly: Developing an interactive sustainability storytelling chair (2020)
Conference Proceeding
Egan, C., O'dowd, A., & Fyffe, N. (2020). Hasten Slowly: Developing an interactive sustainability storytelling chair. In ICT4S2020: Proceedings of the 7th International Conference on ICT for Sustainability. , (321-329). https://doi.org/10.1145/3401335.3401817

Responding to the climate crisis and a considerable downturn in planetary well-being due to human consumption patterns, The Lions' Gate, on-campus, urban, permaculture-inspired, interactive community gardens project aims to affect changes in attitude... Read More about Hasten Slowly: Developing an interactive sustainability storytelling chair.

A Probabilistic Design Reuse Index for Engineering Designs (2020)
Journal Article
Vasantha, G., Corney, J., Stuart, S., Sherlock, A., Quigley, J., & Purves, D. (2020). A Probabilistic Design Reuse Index for Engineering Designs. Journal of Mechanical Design, 142(10), https://doi.org/10.1115/1.4046435

Many companies offer a range of related products that are constructed using similar components and processes. This enables them to meet customer expectations of product variety while minimising the overheads (e.g. development and manufacturing costs)... Read More about A Probabilistic Design Reuse Index for Engineering Designs.

UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City (2019)
Conference Proceeding
Stals, S., Smyth, M., & Mival, O. (2019). UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City. In Proceedings of the Halfway to the Future Symposium 2019. https://doi.org/10.1145/3363384.3363486

This paper presents research in the field of Urban Interaction Design which seeks to understand how people's personal, emotional relationships with urban places could potentially inform the design of new technological devices and services. A Speculat... Read More about UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City.

How Can We Balance Research, Participation and Innovation as HCI Researchers? (2019)
Conference Proceeding
Lechelt, S., Elsden, C., Helgason, I., Panneels, I., Smyth, M., Speed, C., & Terras, M. (2019). How Can We Balance Research, Participation and Innovation as HCI Researchers?. In Proceedings of the Halfway to the Future Symposium 2019. https://doi.org/10.1145/3363384.3363394

This paper reflects upon the growing expectation for HCI research projects to collaborate closely with partners in industry and civil society. Specifically, we suggest that this type of engagement is often prefigured around the agendas, needs and cap... Read More about How Can We Balance Research, Participation and Innovation as HCI Researchers?.

Development of a design tool to optimise acceptance of exoskeletons by older adults (2019)
Thesis
Shore, L. (2019). Development of a design tool to optimise acceptance of exoskeletons by older adults. (Dissertation). University of Limerick, Ireland. Retrieved from http://researchrepository.napier.ac.uk/Output/2757643

Older adults may have some prior use and knowledge of technology, but may also express or experience the digital divide, whereby the pace of emerging technology can present challenges to older adults and their ability to ‘keep up’. This can be a fact... Read More about Development of a design tool to optimise acceptance of exoskeletons by older adults.

Wattom: Ambient Eco-feedback with Mid-air Input (2019)
Conference Proceeding
Esteves, A., Quintal, F., Caires, F., Baptista, V., & Mendes, P. (2019). Wattom: Ambient Eco-feedback with Mid-air Input. In 2019 5th Experiment International Conference (exp.at'19). https://doi.org/10.1109/EXPAT.2019.8876565

This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to promote a more sustainable use of electricity in the home. This paper describes our latest implementation of the Wattom plug, and three system applications.... Read More about Wattom: Ambient Eco-feedback with Mid-air Input.

Blended Interactions Exhibition 2019 (2019)
Exhibition / Performance
Flint, T. Blended Interactions Exhibition 2019. [https://www.list.co.uk/event/1303469-blended-interactions-exhibition-2019/]. 3 August 2019 - 3 August 2019. (Unpublished)

Farmingdale State College, New York and Edinburgh Napier University Enjoy visions of tomorrow with a glass of wine. Celebrating the third year of collaboration between the two universities, this exhibition communicates work undertaken in a two-wee... Read More about Blended Interactions Exhibition 2019.