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Outputs (422)

Speculating Futures in an Age of Nostalgia (2023)
Presentation / Conference Contribution
Smyth, M. (2023). Speculating Futures in an Age of Nostalgia. In Connectivity and Creativity in times of Conflict: Cumulus Conference Proceedings Antwerp 2023

This paper will present an exploration of the relationship between the past and the present and how that interaction influences design thinking when speculating about possible futures. It will argue that the growing influence of nostalgia, supported... Read More about Speculating Futures in an Age of Nostalgia.

hitchBOT (2015)
Exhibition / Performance
Zeller, F., & Smith, D. H. hitchBOT. [Mixed]. Exhibited at Canada Science and Technology Museum, Ottawa. 2015. (Unpublished)

An exploration of diversity in Embodied Music Interaction (2023)
Presentation / Conference Contribution
Di Donato, B. (2023, May). An exploration of diversity in Embodied Music Interaction. Presented at CHIME: Music Interaction and Physical Disability, University of Edinburgh, Edinburgh

This is an exploration of diversity in Embodied Music Interaction through three case studies entitled (i) Accessible interactive digital signage for the visually impaired, (ii) Human-Sound Interaction and (iii) BSL in Embodied Music Interaction (EMI)... Read More about An exploration of diversity in Embodied Music Interaction.

Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective (2023)
Presentation / Conference Contribution
Encinas, E., Helgason, I., Auger, J., Mitrović, I., & Hanna, J. (2023). Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective. . https://doi.org/10.21606/nordes.2023.98

The study of speculative designs (such as futures, critical design alternatives, or catalysts for reflection) is well documented in the design research community but the literature lacks attention to speculative designs in the service of a pedagogica... Read More about Speculative designs in educational settings: Tension-patterns from a (mostly) European perspective.

Remote Acoustic Soundscape evaluation using Ambisonic recordings (2023)
Presentation / Conference Contribution
Di Donato, B., & McGregor, I. (2023, September). Remote Acoustic Soundscape evaluation using Ambisonic recordings. Paper presented at Basic Auditory Science 2023, London, UK

The Acoustic Soundscape ISO standard has been used in previous work to assess the soundscape during soundwalks. This approach has different results and contributions to the field. However, there are several challenges to this approach, such as logist... Read More about Remote Acoustic Soundscape evaluation using Ambisonic recordings.

FestForward: Participatory Design Futuring and World-Building for Equitable Digital Futures in Performing Arts Festivals (2023)
Presentation / Conference Contribution
Elsden, C., Jones, V., Helgason, I., Abernethy, L., & Brown, W. (2023, July). FestForward: Participatory Design Futuring and World-Building for Equitable Digital Futures in Performing Arts Festivals. Presented at DIS '23: Designing Interactive Systems Conference, Pittsburgh, PA, USA

FestForward is a fictional, local, cultural magazine, set in 2030, designed to stimulate conversations about equitable and sustainable digital futures in performing arts festivals. This extensive design fiction was developed through a series of parti... Read More about FestForward: Participatory Design Futuring and World-Building for Equitable Digital Futures in Performing Arts Festivals.

Towards a Framework of Aesthetics in Sonic Interaction (2023)
Presentation / Conference Contribution
Cunningham, S., McGregor, I., Weinel, J., Darby, J., & Stockman, T. (2023, August). Towards a Framework of Aesthetics in Sonic Interaction. Presented at AM '23: Audio Mostly 2023, Edinburgh

As interaction design has advanced, increased attention has been directed to the role that aesthetics play in shaping factors of user experience. Historically stemming from philosophy and the arts, aesthetics in interaction design has gravitated towa... Read More about Towards a Framework of Aesthetics in Sonic Interaction.

Mapping the Anthropocene: Atelier NL, a Case Study of Place-Based Material Craft Practices (2023)
Journal Article
Panneels, I. (2023). Mapping the Anthropocene: Atelier NL, a Case Study of Place-Based Material Craft Practices. Arts, 12(4), Article 177. https://doi.org/10.3390/arts12040177

This paper argues that mapping as a methodology can support localised production, as exemplified in the case study of the design studio Atelier NL which marries contemporary design sensibilities with traditional glass and ceramics craft-making techni... Read More about Mapping the Anthropocene: Atelier NL, a Case Study of Place-Based Material Craft Practices.

FASS: Firefighter Audio Safety Systems (2023)
Presentation / Conference Contribution
Elliot, A., & McGregor, I. (2023). FASS: Firefighter Audio Safety Systems. In AM '23: Proceedings of the 18th International Audio Mostly Conference. https://doi.org/10.1145/3616195.3616220

A series of auditory cues were designed to assist firefighters with navigation and general safety in a fire emergency. Firefighters must maintain situational awareness at all times and this can be lost with disorientation, which is one of the main ca... Read More about FASS: Firefighter Audio Safety Systems.

Proceedings of the 18th International Audio Mostly Conference (2023)
Presentation / Conference Contribution
(2023). Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and indus... Read More about Proceedings of the 18th International Audio Mostly Conference.

Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions (2023)
Presentation / Conference Contribution
McGowan, J. J., & Mcgregor, I. P. (2023, October). Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions. Presented at The 25th International ACM SIGACCESS Conference on Computers and Accessibility, New York, United States

Adults with autism spectrum disorder (ASD) face daily challenges dealing with stress, for example, at work, or in public spaces, which can be overwhelming in terms of coping with sensory overload. Technological interventions have been created in orde... Read More about Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions.

Scottish Mountain Soundscapes (2024)
Presentation / Conference Contribution
Di Donato, B., & McGregor, I. (2024, June). Scottish Mountain Soundscapes. Presented at Invited seminar at UniMont, University of Milan, Edolo, Italy

Mountain environments provide an immersive auditory experience shaped by natural forces and human interactions. This seminar presents results from an ongoing project that delves into people’s experiences of mountain soundscapes, with a focus on the i... Read More about Scottish Mountain Soundscapes.

Data-driven innovation for sustainable practice in the creative economy (2024)
Book Chapter
Panneels, I., Lechelt, S., Schmidt, A., & Coşkun, A. (2024). Data-driven innovation for sustainable practice in the creative economy. In Data Driven Innovation in the Creative Industries (243-266). Routledge. https://doi.org/10.4324/9781003365891-11

Can data-driven innovation support the shift towards a more sustainable future? In this chapter, we present case studies from eight European cities to demonstrate how the creative sector is moving towards economic models that expand beyond the notion... Read More about Data-driven innovation for sustainable practice in the creative economy.

An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound (2024)
Journal Article
Tanaka, A., Visi, F., Di Donato, B., Klang, M., & Zbyszyński, M. (2024). An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound. Computer Music Journal, 47(1), 64-84. https://doi.org/10.1162/comj_a_00672

This article presents a custom system combining hardware and sortware that sense physiological signals of the performer's body resulting from muscle contraction and translates them to computer-synthesized sound. Our goal was to build upon the history... Read More about An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound.

The Lions’ Gate Permaculture Garden (2024)
Newspaper / Magazine
Egan, C. (2024). The Lions’ Gate Permaculture Garden. [Magazine Article]

Callum Egan explains how his academic community transformed The Lions’ Gate at Napier University, Edinburgh, into a series of permaculture gardens to create a healthier, nature-focused form of educational workplace

Assessing the Impacts of Advanced Heating Controls in UK Households: A Comparative Study and Systematic Review (2023)
Presentation / Conference Contribution
Morton, A. (2023, November). Assessing the Impacts of Advanced Heating Controls in UK Households: A Comparative Study and Systematic Review. Presented at Behave 2023: The 7th European Conference on Behaviour Change for Energy Efficiency, Maastrich, The Netherlands

With climate change presenting unprecedented challenges globally, the need for effective, and sustainable, energy transition measures have become increasingly paramount. The domestic sector, whilst responsible for a substantial share of energy consum... Read More about Assessing the Impacts of Advanced Heating Controls in UK Households: A Comparative Study and Systematic Review.

Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics (2024)
Journal Article
Cunningham, S., & McGregor, I. (online). Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics. Personal and Ubiquitous Computing, https://doi.org/10.1007/s00779-024-01819-3

Foley artistry is an essential part of the audio post-production process for film, television, games, and animation. By extension, it is as crucial in emergent media such as virtual, mixed, and augmented reality. Footsteps are a core activity that a... Read More about Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics.

PEMS: People Experience of Mountain Soundscapes
Presentation / Conference Contribution
Di Donato, B., & McGregor, I. (2024, June). PEMS: People Experience of Mountain Soundscapes. Paper presented at Forum Alpinum 2024, Kranjska Gora, Slovenia

This research delves into the intricate relationship between mountain auditory environments and the mountaineering experience, shedding light on the influence of individual sounds and overall soundscapes. While existing studies acknowledge the positi... Read More about PEMS: People Experience of Mountain Soundscapes.