Stuart Cunningham
Towards a Framework of Aesthetics in Sonic Interaction
Cunningham, Stuart; McGregor, Iain; Weinel, Jonathan; Darby, John; Stockman, Tony
Authors
Dr Iain McGregor I.McGregor@napier.ac.uk
Associate Professor
Jonathan Weinel
John Darby
Tony Stockman
Abstract
As interaction design has advanced, increased attention has been directed to the role that aesthetics play in shaping factors of user experience. Historically stemming from philosophy and the arts, aesthetics in interaction design has gravitated towards visual aspects of interface design thus far, with sonic aesthetics being underrepresented. This article defines and describes key dimensions of sonic aesthetics by drawing upon the literature and the authors' experiences as practitioners and researchers. A framework is presented for discussion and evaluation, which incorporates aspects of classical and expressive aesthetics. These aspects of aesthetics are linked to low-level audio features, contextual factors, and user-centred experiences. It is intended that this initial framework will serve as a lens for the design, and appraisal, of sounds in interaction scenarios and that it can be iterated upon in the future through experience and empirical research.
Citation
Cunningham, S., McGregor, I., Weinel, J., Darby, J., & Stockman, T. (2023, August). Towards a Framework of Aesthetics in Sonic Interaction. Presented at AM '23: Audio Mostly 2023, Edinburgh
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | AM '23: Audio Mostly 2023 |
Start Date | Aug 30, 2023 |
End Date | Sep 1, 2023 |
Acceptance Date | Jul 21, 2023 |
Online Publication Date | Oct 11, 2023 |
Publication Date | 2023 |
Deposit Date | Jul 21, 2023 |
Publicly Available Date | Jul 21, 2023 |
Publisher | Association for Computing Machinery (ACM) |
Pages | 109-115 |
Book Title | AM '23: Proceedings of the 18th International Audio Mostly Conference |
ISBN | 9798400708183 |
DOI | https://doi.org/10.1145/3616195.3616219 |
Keywords | Human-centered computing, Interaction design theory, concepts and paradigms, HCI theory, concepts and models, Applied computing, Sound and music computing, aesthetics, sonic interaction, sound design, user experience |
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