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Outputs (98)

Factors influencing change in clinical practice: a qualitative evaluation of the implementation of the quality improvement in colonoscopy study. (2016)
Journal Article
Rajasekhar, P. T., Rees, C. J., Nixon, C., East, J. E., & Brown, S. (2016). Factors influencing change in clinical practice: a qualitative evaluation of the implementation of the quality improvement in colonoscopy study. International Journal of Health Ca

Purpose The quality improvement in colonoscopy study was a region wide service improvement study to improve adenoma detection rate at colonoscopy by implementing evidence into routine colonoscopy practice. Implementing evidence into clinical prac... Read More about Factors influencing change in clinical practice: a qualitative evaluation of the implementation of the quality improvement in colonoscopy study..

Developing a theory-informed interactive animation to increase physical activity among young people with asthma. (2015)
Presentation / Conference Contribution
Murray, J., Todoran, A., Williams, B., & Hoskins, G. (2015, September). Developing a theory-informed interactive animation to increase physical activity among young people with asthma

The current paper describes the development of a theory-informed interactive animation and which aims to increase levels of physical activity in young people with asthma. The project adopts a multi-disciplinary theoretical perspective, applying knowl... Read More about Developing a theory-informed interactive animation to increase physical activity among young people with asthma..

Patient-derived measures of GI endoscopy: a meta-narrative review of the literature (2015)
Journal Article
Brown, S., Bevan, R., Rubin, G., Nixon, C., Dunn, S., Rees, C., …Rees, C. J. (2015). Patient-derived measures of GI endoscopy: a meta-narrative review of the literature. Gastrointestinal Endoscopy, 81(5), 1130-1140. https://doi.org/10.1016/j.gie.2014.11

Background and Aims GI endoscopy (GIE) is widely performed, with 1 in 3 people requiring an endoscopic procedure at some point. Patient experience of medical procedures is important, but, to date, experience measures of GIE are derived from clinicia... Read More about Patient-derived measures of GI endoscopy: a meta-narrative review of the literature.

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. (2007)
Presentation / Conference Contribution
Kettley, S., & Smyth, M. (2007). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 20

This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like nature of the user-centred evaluation session, as distinct from ‘being’ or t... Read More about Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday..

i3 proceedings : community of the future. (1999)
Presentation / Conference Contribution
(1999). i3 proceedings : community of the future. In M. Caenepeel, D. Benyon, & D. Smith (Eds.), i3 proceedings : community of the future

No abstract available.

EniSpace: Evaluating Navigation in Information Space (1999)
Presentation / Conference Contribution
McCall, R., & Benyon, D. (1999). EniSpace: Evaluating Navigation in Information Space. In P. De Bra, & J. J. Leggett (Eds.), Proceedings of WebNet World Conference on the WWW and Internet 1999 (1344-1345)

Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact that designing effective navigation within electronic spaces is now consider... Read More about EniSpace: Evaluating Navigation in Information Space.

A software tool for evaluating navigation (1998)
Presentation / Conference Contribution
McCall, R., & Benyon, D. (1998). A software tool for evaluating navigation. In J. May, J. Siddiqui, & J. Wilkinson (Eds.), HCI’98 Conference Companion (72-73)

Traditional methods of evaluating the usability of software systems largely ignore the problem of navigation within computer based environments. In contrast the 'Navigation of Information Space' paradigm (Benyon and Höök, 1997) places the navigabilit... Read More about A software tool for evaluating navigation.

The tools designers use: what do they reveal about design thinking? (1998)
Presentation / Conference Contribution
Smyth, M. (1998). The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development (146-153)

The role of metaphor at the human computer interface. (1994)
Presentation / Conference Contribution
Smyth, M., & Knott, R. P. (1994). The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together (287-291)

Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in the formation of mental models. This suggests that the principle advantage o... Read More about The role of metaphor at the human computer interface..

The use of design activity for research into Computer Supported Co-operative Work (CSCW) (1991)
Presentation / Conference Contribution
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1991). The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91 (84-96)

This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Information Engineering Directorate (IED) within the Science and Engineering Research... Read More about The use of design activity for research into Computer Supported Co-operative Work (CSCW).

Developing a Theory-Informed Interactive Animation to Increase Physical Activity among Young People with Asthma (2013)
Presentation / Conference Contribution
Murray, J., Williams, B., Hoskins, G., McGhee, J., Gauld, D., & Brown, G. (2013). Developing a Theory-Informed Interactive Animation to Increase Physical Activity among Young People with Asthma. In Virtual, Augmented and Mixed Reality. Systems and Applic

The current paper describes the development of a theory-informed interactive animation and which aims to increase levels of physical activity in young people with asthma. The project adopts a multi-disciplinary theoretical perspective, applying know... Read More about Developing a Theory-Informed Interactive Animation to Increase Physical Activity among Young People with Asthma.

P109 Can A Theory-informed Interactive Animation Increase Intentions To Engage In Physical Activity In Young People With Asthma? (2014)
Journal Article
Hoskins, G., Williams, B. W., Murray, J., Skar, S., McGhee, J., Gauld, D., …Hagen, S. (2014). P109 Can A Theory-informed Interactive Animation Increase Intentions To Engage In Physical Activity In Young People With Asthma?. Thorax, 69(Suppl 2), A125-A12

Background Participation in regular physical activity improves aerobic fitness and well-being. For people with asthma the benefits also include reduced hospital admissions, absenteeism, medication use, and improved ability to cope with the disease. H... Read More about P109 Can A Theory-informed Interactive Animation Increase Intentions To Engage In Physical Activity In Young People With Asthma?.

Can a Theory-Informed Interactive Animation Increase Intentions to Engage in Physical Activity in Young People with Asthma? (2014)
Presentation / Conference Contribution
Murray, J., Williams, B., Hoskins, G., Skar, S., McGhee, J., Gauld, D., …Hagen, S. (2014). Can a Theory-Informed Interactive Animation Increase Intentions to Engage in Physical Activity in Young People with Asthma?. In Human-Computer Interaction. Appli

A theoretically-informed interactive animation was developed, using themes drawn from psychology, sociology, applied health research, and narrative theory, which aimed to encourage young people with asthma to engage in physical activity. The animatio... Read More about Can a Theory-Informed Interactive Animation Increase Intentions to Engage in Physical Activity in Young People with Asthma?.

Designing tangible interaction for embodied facilitation (2012)
Presentation / Conference Contribution
Esteves, A. (2012). Designing tangible interaction for embodied facilitation. . https://doi.org/10.1145/2148131.2148231

Designing and evaluating tangible interaction is a challenging ad-hoc process. This paper argues that if the field of tangible interaction is to continue to develop, it will need to adopt design methodologies and guidelines that reflect its unique fe... Read More about Designing tangible interaction for embodied facilitation.

Hearing Abilities Assessment (2024)
Patent
McGregor, I. (2024). Hearing Abilities Assessment. W O 2024/041821 A1. World Intellectual Property Organization International Bureau

A method for assessing hearing abilities of a human person having two ears, the method comprising: - providing two audio signals to two respective ear speakers at a person's corresponding ears; - measuring at least one value of at least one parameter... Read More about Hearing Abilities Assessment.

Visual-narrative and virtual reality. (2004)
Presentation / Conference Contribution
Carroll, F., Smyth, M., & Dryden, L. (2004). Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference

This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It addresses three main issues; how we engage in images, how the VR technology can enhance this engagement and how narratives can maintai... Read More about Visual-narrative and virtual reality..

A framework for engineering metaphor at the user interface (2000)
Journal Article
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000). A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), 301-322. https://doi.org/10.1016/s0953-5438%2800%2900047-3

Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situations. However, there is very little guidance for software designers on how... Read More about A framework for engineering metaphor at the user interface.

Designing and evaluating a user interface for a home convergence technology. (2000)
Presentation / Conference Contribution
Baillie, L., & Benyon, D. (2000). Designing and evaluating a user interface for a home convergence technology. In A. Sloan, & F. V. Rijn (Eds.), Home Informatics and Telematics - Information, Technology and Society, HOIT 2000 Proceedings, Volume 2 (101-11

Space, place and interface (1999)
Presentation / Conference Contribution
Smyth, M. (1999, December). Space, place and interface. Paper presented at Acradia Workshop

No abstract available.