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Proceedings of the 18th International Audio Mostly Conference

Contributors

Rebecca Stewart
Project Member

Emma Margetson
Project Member

Carla Rees
Project Member

Craig Vear
Project Member

Friendred Peng
Project Member

Steve Gibson
Project Member

Sara Lenzi
Project Member

Sonia Alori
Project Member

Abstract

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and industry that share an interest in sonic interaction and the use of audio for interface design.

With this year's conference theme Embodied Sound in the Virtual, we intended to inspire new thoughts at the intersection of sound design and embodied interactions in virtual environments (AR/VR/MR/XR). Sound design can play a crucial role in supporting immersive experiences and fostering seamless 'natural' embodied interactions with the virtual and real world. Interactions with the virtual are fostered through the continuous development of devices (wearables and hearables) and their applications in interactive experiences (games, exhibitions, installations, tours, etc.). Although technologies enable interaction with the virtual through bodily gestures, there is a paucity of auditory feedback to fully support these interactions at the intersection between the real and the virtual. How do we support these interactions through sound? How does sound impact our virtual experience and presence?

This year we received over 95 submissions from 27 countries around the world, and 29 high-quality papers were accepted as oral presentations (25 long and 4 short papers). Were also accepted 4 demos, 9 music performances, 9 installations and 3 workshops. Each contributed submission was rigorously peer-reviewed through a double-blind review process by 92 reviewers who were drawn from a large pool of technical committee members as well as other international reviewers in related fields.

The success of AM '23 depends on the contributions of many individuals and organisations. With that in mind, we thank all authors who submitted work to the conference. The quality of submissions this year remains high, and we are satisfied with the quality of the results procedure. We are grateful to all chairs and reviewers who voluntarily sacrificed valuable time to evaluate the manuscript and provide authors with useful feedback.

We would also like to thank all volunteers, Edinburgh Napier University's School of Computing, Engineering and the Built Environment (SCEBE), the Music subject group, the Conference team, Applied Informatics Business and Support, the Leadership team, Facility and Estates team for their constant support in organising this conference.

We are grateful to our sponsors SICSA for having supported fees for Scottish Students, Nemisindo and Cycling '74 for providing the awards’ prizes.

Finally, no conference will succeed without the strong support of its participants. We would like to thank all the authors and attendees for participating in the conference. We wish you have a stimulating and fruitful time at the conference, and a memorable experience in Edinburgh, United Kingdom.

Presentation Conference Type Edited Proceedings
Conference Name AM '23: Audio Mostly 2023
Start Date Aug 30, 2023
End Date Sep 1, 2023
Acceptance Date Sep 25, 2023
Online Publication Date Oct 11, 2023
Publication Date 2023-08
Deposit Date Nov 22, 2023
Publisher Association for Computing Machinery (ACM)
ISBN 9798400708183
DOI https://doi.org/10.1145/3616195
Keywords audio mostly, sound, interaction, design, audio
Public URL http://researchrepository.napier.ac.uk/Output/3218503