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Outputs (445)

Ethnographic Fictions: Research for Speculative Design (2020)
Presentation / Conference Contribution
Helgason, I., & Smyth, M. (2020, July). Ethnographic Fictions: Research for Speculative Design. Presented at DIS '20: Designing Interactive Systems Conference 2020, Eindhoven Netherlands

Ethnographically informed research that investigates people's lived experiences, emotions, attitudes and behaviours inevitably draws primarily on current and past situations. Design practice is naturally concerned with using research to inform the cr... Read More about Ethnographic Fictions: Research for Speculative Design.

Speculative and Critical Design in Education: Practice and Perspectives (2020)
Presentation / Conference Contribution
Helgason, I., Smyth, M., Encinas, E., & Mitrović, I. (2020, July). Speculative and Critical Design in Education: Practice and Perspectives. Presented at DIS '20: Designing Interactive Systems Conference 2020, Eindhoven Netherlands

This full-day, interdisciplinary workshop will address the use of Speculative and Critical Design (SCD), Design Fiction, and related practices, including those that use provocation, ambiguity and activism, within undergraduate, postgraduate and profe... Read More about Speculative and Critical Design in Education: Practice and Perspectives.

Hasten Slowly: Developing an interactive sustainability storytelling chair (2020)
Presentation / Conference Contribution
Egan, C., O'Dowd, A., & Fyffe, N. (2020, June). Hasten Slowly: Developing an interactive sustainability storytelling chair. Presented at 7th International Conference on ICT for Sustainability (ICT 4 S 2020 ), Bristol

Responding to the climate crisis and a considerable downturn in planetary well-being due to human consumption patterns, The Lions' Gate, on-campus, urban, permaculture-inspired, interactive community gardens project aims to affect changes in attitude... Read More about Hasten Slowly: Developing an interactive sustainability storytelling chair.

UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City (2019)
Presentation / Conference Contribution
Stals, S., Smyth, M., & Mival, O. (2019, November). UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City. Presented at The Halfway to the Future Symposium 2019, Nottingham, UK

This paper presents research in the field of Urban Interaction Design which seeks to understand how people's personal, emotional relationships with urban places could potentially inform the design of new technological devices and services. A Speculat... Read More about UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City.

How Can We Balance Research, Participation and Innovation as HCI Researchers? (2019)
Presentation / Conference Contribution
Lechelt, S., Elsden, C., Helgason, I., Panneels, I., Smyth, M., Speed, C., & Terras, M. (2019, November). How Can We Balance Research, Participation and Innovation as HCI Researchers?. Presented at The Halfway to the Future Symposium 2019, Nottingham, UK

This paper reflects upon the growing expectation for HCI research projects to collaborate closely with partners in industry and civil society. Specifically, we suggest that this type of engagement is often prefigured around the agendas, needs and cap... Read More about How Can We Balance Research, Participation and Innovation as HCI Researchers?.

The Meeting Journey: Supporting the Design of Interaction Within Co-located, Collaborative Device Ecologies (2019)
Thesis
Ammeloot, A. The Meeting Journey: Supporting the Design of Interaction Within Co-located, Collaborative Device Ecologies. (Thesis). Edinburgh Napier University. http://researchrepository.napier.ac.uk/Output/2376807

The combination of personal and Bring Your Own Device (BYOD) technologies with augmented "smart" spaces designed for collaborative work offers new design challenges for the HCI community. This thesis looks at how BYOD technologies can integrate with... Read More about The Meeting Journey: Supporting the Design of Interaction Within Co-located, Collaborative Device Ecologies.

Wattom: Ambient Eco-feedback with Mid-air Input (2019)
Presentation / Conference Contribution
Esteves, A., Quintal, F., Caires, F., Baptista, V., & Mendes, P. (2019, June). Wattom: Ambient Eco-feedback with Mid-air Input. Presented at EX.PAT'19, University of Madeira, Funchal, Portugal

This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to promote a more sustainable use of electricity in the home. This paper describes our latest implementation of the Wattom plug, and three system applications.... Read More about Wattom: Ambient Eco-feedback with Mid-air Input.

Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes (2019)
Journal Article
Droumeva, M., & McGregor, I. (2019). Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. Interacting with Computers, 31(3), 336-347. https://doi.org/10.1093/iwc/iwz024

With an increasing number of everyday operations and communications becoming both automated and autonomous, ambient intelligent soundscapes are transforming to accommodate additional sonic feedback, and with it, new frameworks of listening. While thi... Read More about Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes.

Blended Interactions Exhibition 2019 (2019)
Exhibition / Performance
Flint, T. Blended Interactions Exhibition 2019. [https://www.list.co.uk/event/1303469-blended-interactions-exhibition-2019/]. 3 August 2019 - 3 August 2019

Farmingdale State College, New York and Edinburgh Napier University

Enjoy visions of tomorrow with a glass of wine. Celebrating the third year of collaboration between the two universities, this exhibition communicates work undertaken in a two-wee... Read More about Blended Interactions Exhibition 2019.

The Lions' Gate: Towards a Permaculture-inspired Blended Space (2019)
Presentation / Conference Contribution
Egan, C., Thompson, R., & O'Dowd, A. (2019, June). The Lions' Gate: Towards a Permaculture-inspired Blended Space. Presented at Computing Within Limits - ICT4Sustainability, Lappeenranta, Finland

In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban, interactive permaculture project on-campus in Edinburgh, Scotland. We arg... Read More about The Lions' Gate: Towards a Permaculture-inspired Blended Space.

DIY Community WiFi Networks: Insights on Participatory Design (2019)
Presentation / Conference Contribution
Smyth, M., & Helgason, I. (2019, May). DIY Community WiFi Networks: Insights on Participatory Design. Presented at CHI Conference on Human Factors in Computing Systems, Glasgow

This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European locations. The MAZI project explored potential uses of a "Do-It-Yourself" W... Read More about DIY Community WiFi Networks: Insights on Participatory Design.

Sound Map V (2019)
Other
Cheng, L. (2019). Sound Map V. Hong Kong

Sound Map V is a piece depicting the soundwalk of the Victoria City, an early city limit set in1903 by the British Colonial Government in Hong Kong. History and the sonic footprint of this de facto capital of Hong Kong has mostly been vanished, but s... Read More about Sound Map V.

Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls (2019)
Presentation / Conference Contribution
Quintal, F., Esteves, A., Caires, F., Baptiste, V., & Mendes, P. (2019, March). Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls. Presented at 13th International Conference on Tangible, Embedded, and Embodied Interaction (ACM TEI), Tempe, Arizona

This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to support a more sustainable use of electricity by being tightly coupled to users' energy-related activities. We describe three use cases of the system: using... Read More about Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls.

Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments (2019)
Presentation / Conference Contribution
Verweij, D., Esteves, A., Bakker, S., & Khan, V.-J. (2019, March). Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments. Presented at 13th International Conference on Tangible, Embedded, and Embodied Interaction (ACM TEI), Tempe, Arizona

Amongst the variety of (multi-modal) interaction techniques that are being developed and explored, the Motion Matching paradigm provides a novel approach to selection and control. In motion matching, users interact by rhythmically moving their bodies... Read More about Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments.

A New Approach for Patent Use in Student Design Engineering Projects (2018)
Presentation / Conference Contribution
Maclachlan, R., Wodehouse, A., & Vasantha, G. (2018, September). A New Approach for Patent Use in Student Design Engineering Projects. Presented at 20th International Conference on Engineering and Product Design Education, London, UK

This paper presents a new philosophy for patent use in student design projects; patents are more valuable when viewed as creative and learning resources rather than as a list of prior art to be considered for infringement. A practical approach to pat... Read More about A New Approach for Patent Use in Student Design Engineering Projects.

A Probabilistic Design Reuse Index (2018)
Presentation / Conference Contribution
Vasantha, G., Sherlock, A., Corney, J., & Quigley, J. (2018, August). A Probabilistic Design Reuse Index. Presented at ASME 2018 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference (IDETC/CIE 2018), Quebec, Canada

The benefits of being able to create a number of product variations from a limited range of components, or sub-assemblies, are widely recognized. Indeed it is clear that companies who can effectively reuse elements of existing designs when creating n... Read More about A Probabilistic Design Reuse Index.

A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task (2018)
Presentation / Conference Contribution
Mackamul, E. B., & Esteves, A. (2018, October). A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. Presented at 6th ACM Symposium on Spatial User Interaction, Berlin, Germany

This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that describes the effects of different AR approaches in users' experience and perfor... Read More about A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task.

Eidolon360 – A VR Experience (2018)
Presentation / Conference Contribution
Hood, B., & Flint, T. (2018, July). Eidolon360 – A VR Experience. Presented at 6th Conference on Computation, Communication, Aesthetics & X, Madrid, Spain

Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 360 film, shot within a medical simulation centre, that mimics clinical hosp... Read More about Eidolon360 – A VR Experience.

Psychogeography With Technology (2018)
Presentation / Conference Contribution
Flint, T., Grandison, T., & Barrett, H. (2018, November). Psychogeography With Technology. Poster presented at Engage 2018, Edinburgh, Scotland

No abstract available.