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Outputs (445)

Sustainable HCI: Blending permaculture and user-experience (2017)
Presentation / Conference Contribution
Benyon, D., & Egan, C. (2017, June). Sustainable HCI: Blending permaculture and user-experience. Presented at DIS: Designing Interactive Systems, Edinburgh

For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainability. However, there has been little real progress in the field with few, i... Read More about Sustainable HCI: Blending permaculture and user-experience.

Designing for mixed reality with children (2017)
Presentation / Conference Contribution
Flint, T. (2017, May). Designing for mixed reality with children. Paper presented at Researching with and for children: Place, pedagogy and play

WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors (2017)
Presentation / Conference Contribution
Verweij, D., Esteves, A., Khan, V.-J., & Bakker, S. (2017, May). WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors. Poster presented at Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17

We present WaveTrace, a novel interaction technique based on selection by motion matching. In motion matching systems, targets move continuously in a singular and pre-defined path -- users interact with these by performing a synchronous bodily moveme... Read More about WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors.

Interactional Differences and Effects Between Collocated and Distributed Design (2017)
Presentation / Conference Contribution
Vasantha, G. A., Ramesh, H. P., Sugavanam, C. M., Chakrabarti, A., Corney, J., & Wodehouse, A. (2017, January). Interactional Differences and Effects Between Collocated and Distributed Design. Presented at International Conference on Research into Design ICoRD 2017: Research into Design for Communities, Guwahati, India

Interactions (i.e. modes of operations through which product development knowledge is generated and externalized in the design process) play a vital role in knowledge processes of product development. Intentional or unintentional changes in interacti... Read More about Interactional Differences and Effects Between Collocated and Distributed Design.

The analysis and presentation of patents to support engineering design (2017)
Presentation / Conference Contribution
Vasantha, G., Corney, J., Maclachlan, R., & Wodehouse, A. (2016, June). The analysis and presentation of patents to support engineering design. Presented at 7th International Conference on Design Computing and Cognition, Evanston (Chicago), United States

This paper explores the role of patents in engineering design, and how the extraction and presentation of patent data could be improved for designers. We propose the use of crowdsourcing as a means to post tasks online for a crowd of people to partic... Read More about The analysis and presentation of patents to support engineering design.

Industrial challenges in patent management for design innovation (2016)
Presentation / Conference Contribution
Vasantha, G., Wodehouse, A., Corney, J., MacLachlan, R., & Jagadeesan, A. (2016, June). Industrial challenges in patent management for design innovation. Presented at 23rd Innovation and Product Development Management Conference, Glasgow, UK

Innovation is critical to sustain in prevailing competitive business environments. Industries need effective innovation strategies in-practice to develop and deliver novel products and services swiftly. In order to implement innovation strategies eff... Read More about Industrial challenges in patent management for design innovation.

The REAL Corpus: a crowd-sourced corpus of human generated and evaluated spatial references to real-world urban scenes (2016)
Presentation / Conference Contribution
Bartie, P., Mackaness, W., Gkatzia, D., & Rieser, V. (2016, May). The REAL Corpus: a crowd-sourced corpus of human generated and evaluated spatial references to real-world urban scenes. Presented at 10th International Conference on Language Resources and Evaluation (LREC)

We present a newly crowd-sourced data set of natural language references to objects anchored in complex urban scenes (In short: The REAL Corpus – Referring Expressions Anchored Language). The REAL corpus contains a collection of images of real-world... Read More about The REAL Corpus: a crowd-sourced corpus of human generated and evaluated spatial references to real-world urban scenes.

How to Talk to Strangers: generating medical reports for first time users (2016)
Presentation / Conference Contribution
Gkatzia, D., Rieser, V., & Lemon, O. (2016, July). How to Talk to Strangers: generating medical reports for first time users. Presented at FUZZ-IEEE 2016

We propose a novel approach for handling first-time
users in the context of automatic report generation from timeseries
data in the health domain. Handling first-time users is
a common problem for Natural Language Generation (NLG)
and interactive... Read More about How to Talk to Strangers: generating medical reports for first time users.

War Poets Collection Exhibition Poetry Recordings (2016)
Digital Artefact
Walker, C., Day-Lewis, D., Parker, N., Little, A., McMillan, I., Barker, P., McGregor, I., & Ferguson, P. (2016). War Poets Collection Exhibition Poetry Recordings. [Audio for iPad Application]

Poetry recited by Sir Daniel Day Lewis, Nathaniel Parker, Dr Allan Little, Ian McMillan and Dr Pat Barker, CBE.

To uncover the secrets of exoplanets, try listening to them (2016)
Digital Artefact
Quinton, M., Benyon, D., & McGregor, I. (2016). To uncover the secrets of exoplanets, try listening to them. [Website]

From rainfall patterns to share price performance, the usual way to analyse any data that shows something changing over a period of time is to put it into a graphic. Making data visual usually makes it much easier to understand the trends – but not a... Read More about To uncover the secrets of exoplanets, try listening to them.

Evaluation of a Sketching Interface to Control a Concatenative Synthesiser (2016)
Presentation / Conference Contribution
Tsiros, A., & Leplâtre, G. (2016, September). Evaluation of a Sketching Interface to Control a Concatenative Synthesiser. Presented at International Computer Music Conference

This paper presents the evaluation of Morpheme a sketching interface for the control of sound synthesis. We explain the task that was designed in order to assess the effectiveness of the interface, detect usability issues and gather participants' res... Read More about Evaluation of a Sketching Interface to Control a Concatenative Synthesiser.

TraceMatch: a computer vision technique for user input by tracing of animated controls (2016)
Presentation / Conference Contribution
Clarke, C., Bellino, A., Esteves, A., Velloso, E., & Gellersen, H. (2016, September). TraceMatch: a computer vision technique for user input by tracing of animated controls. Presented at Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp '16

Recent works have explored the concept of movement correlation interfaces, in which moving objects can be selected by matching the movement of the input device to that of the desired object. Previous techniques relied on a single modality (e.g. gaze... Read More about TraceMatch: a computer vision technique for user input by tracing of animated controls.

Web engineering for the evaluation of large complex web systems: methodologies in web metrics (2016)
Thesis
Zahran, D. I. Web engineering for the evaluation of large complex web systems: methodologies in web metrics. (Thesis). Edinburgh Napier University. http://researchrepository.napier.ac.uk/Output/978652

Roaming the Internet, users sometimes encounter severe problems or feel dissatisfied using a particular site. E-government websites are the public gateways to access information and services but there is still no agreement on how to assess a governme... Read More about Web engineering for the evaluation of large complex web systems: methodologies in web metrics.

Natural Language Generation enhances human decision-making with uncertain information. (2016)
Presentation / Conference Contribution
Gkatzia, D., Lemon, O., & Rieser, V. (2016, August). Natural Language Generation enhances human decision-making with uncertain information. Presented at 54th Annual Meeting of the Association for Computational Linguistics (ACL) Volume 2 (short papers)

Decision-making is often dependent on uncertain data, e.g. data associated with confidence scores or probabilities. We present a comparison of different information presentations for uncertain data and, for the first time, measure their effects on hu... Read More about Natural Language Generation enhances human decision-making with uncertain information..

Sonifying the solar system (2016)
Presentation / Conference Contribution
Quinton, M., McGregor, I., & Benyon, D. (2016, July). Sonifying the solar system. Presented at The 22nd International Conference on Auditory Display: Sonic Information Design

Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound with scientific data have been made, with varying levels of success. On many... Read More about Sonifying the solar system.

The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park (2016)
Presentation / Conference Contribution
Flint, T., Turner, P., & Banach, A. (2016, June). The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. Presented at 15th International Conference on Interaction Design and Children - IDC '16

This is a demonstration of a Minecraft facsimile of Jupiter Artland, a sculpture park on the outskirts of Edinburgh. With the cooperation of primary school children we developed a mixed reality game employing Minecraft. Our aim is to investigate atta... Read More about The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park.

Industrial challenges in patent management and crowdsourcing patent landscapes for engineering design innovation (2016)
Presentation / Conference Contribution
Vasantha, G., Wodehouse, A., Corney, J., Maclachlan, R., & Jagadeesan, A. (2016, June). Industrial challenges in patent management and crowdsourcing patent landscapes for engineering design innovation. Paper presented at 23rd Innovation and Product Development Management Conference, Glasgow

Innovation is critical to sustain in prevailing competitive business environments. Industries need effective innovation strategies in-practice to develop and deliver novel products and services swiftly. In order to implement innovation strategies eff... Read More about Industrial challenges in patent management and crowdsourcing patent landscapes for engineering design innovation.

Exploring student identity and transition through portfolio development (2016)
Presentation / Conference Contribution
Sobolewska, E., Smith, S., & Hunter, D. (2016, June). Exploring student identity and transition through portfolio development. Paper presented at AAEEBL/CRA Understanding the essence(s) of portfolio-based learning

No abstract available.

AmbiGaze: Direct Control of Ambient Devices by Gaze (2016)
Presentation / Conference Contribution
Velloso, E., Wirth, M., Weichel, C., Esteves, A., & Gellersen, H. (2016, June). AmbiGaze: Direct Control of Ambient Devices by Gaze. Presented at Proceedings of the 2016 ACM Conference on Designing Interactive Systems - DIS '16

Eye tracking offers many opportunities for direct device control in smart environments, but issues such as the need for calibration and the Midas touch problem make it impractical. In this paper, we propose AmbiGaze, a smart environment that employs... Read More about AmbiGaze: Direct Control of Ambient Devices by Gaze.