CAROUSEL+ Telepresent Dance Reducing Social Distancing Jan 1, 2021 - Dec 31, 2024
CAROUSEL focuses on how Augmented Reality (AR) and Artificial Intelligence (AI) technologies improve the quality of experience and social interaction in the frame of live virtual and hybrid events in the future. The Internet has developed until now i...
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Projects (10)
Subjective orientation in VR audio Jun 1, 2022 - Aug 28, 2023
This project will involve establishing a method for capturing listeners' experiences of spatial audio in VR. Whilst wearing a Head Mounted Display (HMD), sounds will be presented to listeners who will be asked to indicate the relative position in bo... Read More about Subjective orientation in VR audio.
The Sound Beneath Our Feet Jun 1, 2022 - Dec 31, 2022
This project will develop an immersive audio installation in which to experience sonified seismic data from volcanic activity. The environment will foster new ways of experiencing data from both scientific and artistic points of views, cutting across... Read More about The Sound Beneath Our Feet.
Dynamic Range: Immersive Screenwriting for Sound Feb 1, 2022 - Nov 30, 2022
This is a successful bid for a Small Research Grant with Creative Informatics at Edinburgh Napier and Edinburgh University. The proposal is to explore the dramatic potential of Augmented Reality and Dolby Atmos sound in the context of high end TV dr... Read More about Dynamic Range: Immersive Screenwriting for Sound.
Platform to platform: an investigation into audience engagement with digitised archives and its transformative impact across different online formats Feb 2, 2022 - Jul 31, 2022
This project is closely tied to two goals of the call: unlocking value from digitised heritage content, and online performance.
In respect of ‘unlocking value from digitised heritage’, the practical aspect of the research will focus o... Read More about Platform to platform: an investigation into audience engagement with digitised archives and its transformative impact across different online formats.
The Library of Inspiration Feb 1, 2024 - Jul 31, 2025
The project's ultimate aim is to empower 12 and 13-year-olds from under-represented groups in engineering to become future leaders. This will be achieved through "The Library of Inspiration," physically located in local high schools, using co-creatio...
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Audio Mostly 2023 Nov 1, 2022 - Oct 31, 2023
This project's aim is to host the Audio Mostly conference 2023 here at Edinburgh Napier University (https://audiomostly.com/).
Conference Theme:
Embodied Sound in the Virtual
Conference Abstract:
Sound des...
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BSL in Embodied Music Interaction Feb 1, 2022 - Apr 30, 2023
This is an exploratory study in the field of Embodied Music Interaction (EMI) to greater understand how British Sign Language (BSL) interpreters categorise music for the hearing impaired. EMI looks at how music makes us move, the affordances of soun...
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Gaze tracking through in-ear sensing Jan 1, 2019 - Apr 30, 2019
Eye-tracking is an increasingly popular technique in which user’s eye movements are captured by a computer system, allowing it to ascertain where the user is looking in a display or visual scene (fixations), and the sequence in which these fixations...
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IIDI & Jupiter Artland Foundation Jul 1, 2011 - Nov 1, 2011
This project involved developing audio guides for Jupiter Artland. A traditional audio guide was developed, including introductions of the work and discussions from the artists. Alongside this was an extension of a long-term collaboration between J...
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