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Supervisions (4)

PhD
Doctorate

Level Doctorate
Student Mr. Ethan Robson
Status Current
Part Time No
Years 2022 - 2025
Project Title Adaptive sound design for video games utilising selective attention with reference to gamers’ relative skill level
Project Description In video games, selective attention can be utilised to increase a player’s engagement by adapting the sound design according to their relative experience. The results of this project can be used in augmented, mixed, and virtual reality to make the experience more engaging and immersive. VR, AR, and games as a service have become increasingly popular in the games industry, this research can be used to improve the player experience by introducing nuance. To analyse how selective attention differs with relative experience, participants with varying degrees of experience at a set activity were interviewed and studied. Their actions and explanations identified patterns within their relevant activity that correlated to experience. As the participants have varying experience, the correlation identified shows the natural progression of learning, some of which is subconscious. A system was created that can be used as a template for any game, application, or experience to implement. With each instance, research into the relative experience of potential users will provide the key components which the user’s selective attention will adapt with. The research can also be used to implement a system that aids players with intuitive learning. By introducing nuanced sound design, the user will learn to identify how sound is affecting the activity. This is common in movies and video games with leitmotifs and identifying sound effects. As the progression of learning follows the natural curve identified from the research, the implemented process will reduce the cognitive load of the player, increasing their engagement, playtime, and immersion.
Awarding Institution Edinburgh Napier University
Director of Studies Iain McGregor
Second Supervisor Balandino Di Donato
Additional Supervisor John McGowan

PhD
Doctorate

Level Doctorate
Student Steven McSeveney
Status Current
Part Time No
Years 2022
Project Title Auditory Selective Attention for Mixed Reality Applications
Project Description In the post-COVID society there is an increased focus on how technology can enhance social interactions and provide the capability of socialising from remote locations. With the advancement of mixed reality applications, there is a need to improve the capabilities of audio as a tool to improve the sense of sharing a virtual environment with others. This research aims to develop methods of creating plausible auditory feedback in mixed reality applications which can enhance this sense of being present in a space with other people - whether user-controlled or otherwise. This includes measuring the auditory occlusion caused by people, as well as utilising selective attention and psychoacoustic theory to provide a more immersive and coherent audio experience in mixed reality applications.
Awarding Institution Edinburgh Napier University
Director of Studies Babis Koniaris
Second Supervisor Iain McGregor

PhD
Doctorate

Level Doctorate
Student Ahmed Shalabi
Status Current
Part Time Yes
Years 2021
Project Title An adaptive mixing framework for a personalised listening experience.
Project Description This research aims to utilize current technology to develop an adaptive mixing framework for a personalised listening experience for film on mobile and stationary devices.
Awarding Institution Edinburgh Napier University
Director of Studies Iain McGregor
Second Supervisor Linda Shore

PhD
Doctorate

Level Doctorate
Student Dr John McGowan
Status Complete
Part Time No
Years 2015 - 2019
Project Title Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum
Project Description Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number of ways, commonly through difficulties in communication. Whilst behavioural interventions are established within ASD treatment, this is not the case with music therapy and creative arts. Improvisational approaches used encourage freedom of expression within individuals, improving confidence and independence. This research focuses on how an interactive audio-visual application, based on Cymatics, could improve communication, social interaction and self-esteem of people on the Autism spectrum.

Literature on Autism and current interventions are reviewed. In additional, the visual representation of music is reviewed from a historical perspective to its current multi-modal status as an interactive form of artistic expression, through to its role in Cymatics. Cymatics studies the resultant geometry of vibration through a variety of mediums, and in recent years has seen the visualisation of music in great detail via water. A prototype tool has been developed and current studies aim to capture the experiences of the users and identify behavioural changes as a result.
Awarding Institution Edinburgh Napier University
Second Supervisor Iain McGregor