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Outputs (98)

Self-Learning Power Control in Wireless Sensor Networks (2018)
Journal Article
Chincoli, M., & Liotta, A. (2018). Self-Learning Power Control in Wireless Sensor Networks. Sensors, 18(2), Article 375. https://doi.org/10.3390/s18020375

Current trends in interconnecting myriad smart objects to monetize on Internet of Things applications have led to high-density communications in wireless sensor networks. This aggravates the already over-congested unlicensed radio bands, calling for... Read More about Self-Learning Power Control in Wireless Sensor Networks.

A topological insight into restricted Boltzmann machines (2016)
Journal Article
Mocanu, D. C., Mocanu, E., Nguyen, P. H., Gibescu, M., & Liotta, A. (2016). A topological insight into restricted Boltzmann machines. Machine Learning, 104(2-3), 243-270. https://doi.org/10.1007/s10994-016-5570-z

Restricted Boltzmann Machines (RBMs) and models derived from them have been successfully used as basic building blocks in deep artificial neural networks for automatic features extraction, unsupervised weights initialization, but also as density esti... Read More about A topological insight into restricted Boltzmann machines.

Decentralized dynamic understanding of hidden relations in complex networks (2018)
Journal Article
Mocanu, D. C., Exarchakos, G., & Liotta, A. (2018). Decentralized dynamic understanding of hidden relations in complex networks. Scientific Reports, 8(1), https://doi.org/10.1038/s41598-018-19356-4

Almost all the natural or human made systems can be understood and controlled using complex networks. This is a difficult problem due to the very large number of elements in such networks, on the order of billions and higher, which makes it impossibl... Read More about Decentralized dynamic understanding of hidden relations in complex networks.

Estimating 3D trajectories from 2D projections via disjunctive factored four-way conditional restricted Boltzmann machines (2017)
Journal Article
Mocanu, D. C., Bou Ammar, H., Puig, L., Eaton, E., & Liotta, A. (2017). Estimating 3D trajectories from 2D projections via disjunctive factored four-way conditional restricted Boltzmann machines. Pattern Recognition, 69, 325-335. https://doi.org/10.1016/j.patcog.2017.04.017

Estimation, recognition, and near-future prediction of 3D trajectories based on their two dimensional projections available from one camera source is an exceptionally difficult problem due to uncertainty in the trajectories and environment, high dime... Read More about Estimating 3D trajectories from 2D projections via disjunctive factored four-way conditional restricted Boltzmann machines.

Lightweight Reinforcement Learning for Energy Efficient Communications in Wireless Sensor Networks (2019)
Journal Article
Savaglio, C., Pace, P., Aloi, G., Liotta, A., & Fortino, G. (2019). Lightweight Reinforcement Learning for Energy Efficient Communications in Wireless Sensor Networks. IEEE Access, 7, 29355-29364. https://doi.org/10.1109/access.2019.2902371

High-density communications in wireless sensor networks (WSNs) demand for new approaches to meet stringent energy and spectrum requirements. We turn to reinforcement learning, a prominent method in artificial intelligence, to design an energy-preserv... Read More about Lightweight Reinforcement Learning for Energy Efficient Communications in Wireless Sensor Networks.

DIY Community WiFi Networks: Insights on Participatory Design (2019)
Presentation / Conference Contribution
Smyth, M., & Helgason, I. (2019). DIY Community WiFi Networks: Insights on Participatory Design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3290607.3313073

This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European locations. The MAZI project explored potential uses of a "Do-It-Yourself" W... Read More about DIY Community WiFi Networks: Insights on Participatory Design.

The effectiveness of cognitive-behavioural interventions at increasing adherence to physical activity in mental health populations: a systematic review (2019)
Journal Article
Snowden, A., Peddie, N., & Westbury, T. (2021). The effectiveness of cognitive-behavioural interventions at increasing adherence to physical activity in mental health populations: a systematic review. Advances in Mental Health, 19(1), 94-112. https://doi.org/10.1080/18387357.2019.1684829

Objective: There is growing global evidence for stark inequalities in the physical health status and life-expectancy of people with a mental health diagnosis. In most cases, physical activity (PA) is one of the most effective methods of maintaining p... Read More about The effectiveness of cognitive-behavioural interventions at increasing adherence to physical activity in mental health populations: a systematic review.

Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries (2021)
Presentation / Conference Contribution
Cochrane, R., & Firth, R. (2021, June). Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries. Paper presented at Assessment in Higher Education (AHE) Conference 2020, Manchester

This paper focuses on students’ use of a novel programme-focused feedback tool we have developed and utilised across Product Design at Edinburgh Napier University. In the context of the creative industries feedback needs to become a shared responsibi... Read More about Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries.

Diabetes research: at Edinburgh Napier University's School of Computing (2020)
Digital Artefact
Ryan, B., & Webster, G. (2020). Diabetes research: at Edinburgh Napier University's School of Computing. [Blog]

This 'Diabetes Research' blog is initially about the seed-project 'Information Avoidance and diabetes'. This project is an initial investigation of how and why people with diabetes might not seek or engage with information about their diabetes. More... Read More about Diabetes research: at Edinburgh Napier University's School of Computing.

Development of a design tool to optimise acceptance of exoskeletons by older adults (2019)
Thesis
Shore, L. (2019). Development of a design tool to optimise acceptance of exoskeletons by older adults. (Thesis). University of Limerick, Ireland. http://researchrepository.napier.ac.uk/Output/2757643

Older adults may have some prior use and knowledge of technology, but may also express or experience the digital divide, whereby the pace of emerging technology can present challenges to older adults and their ability to ‘keep up’. This can be a fact... Read More about Development of a design tool to optimise acceptance of exoskeletons by older adults.

Designing vehicle sounds (2018)
Digital Artefact
McGregor, I. (2018). Designing vehicle sounds. [Website]

Sound is intrinsically linked to vehicles, drivers use it to monitor their actions and vehicle mechanical condition. Pedestrians and other road users rely on sound to prevent accidents. Motoring authorities in the EU, Japan and USA are concerned abou... Read More about Designing vehicle sounds.

Sound Design (2020)
Book
McGregor, I. (2020). Sound Design. (3rd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the text is about how to design effective sound so that audiences' experiences are... Read More about Sound Design.

Listening loudspeakers: a quieter and more intelligible world (2017)
Digital Artefact
McGregor, I. (2017). Listening loudspeakers: a quieter and more intelligible world. [Website]

Loudspeakers can now truly be described as ubiquitous, being part of many portable and fixed technologies. They are an important part of everyday life, providing both entertainment and essential information. Unfortunately, growth in utilisation has... Read More about Listening loudspeakers: a quieter and more intelligible world.

Speculative and Critical Design: approaches and influences in education (2022)
Journal Article
Helgason, I., Encinas, E., Mitrovic, I., & Smyth, M. (2022). Speculative and Critical Design: approaches and influences in education. Interaction Design and Architecture(s) IxDetA, 5-7. https://doi.org/10.55612/s-5002-051-001psi

As guest editors of this special edition we are delighted to present this selection of papers responding to our call about Speculative and Critical Design in education. The response to the call demonstrates that interest in this approach is increasin... Read More about Speculative and Critical Design: approaches and influences in education.

“He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots (2021)
Presentation / Conference Contribution
Sobolewska, E., Vanderschantz, N., & Bitcon, F. (2021, July). “He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots. Presented at 34th British HCI Conference, London

For users who have not interacted with a robot their perceptions are shaped by society, inculturation, and popular media. With the steady increase of robots in workplaces, during consumer encounters, and increasingly in the home, research is required... Read More about “He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots.

“I would call them, it seems faster”. The state of Telemedicine in Scotland. (2021)
Presentation / Conference Contribution
Sfakakis, G., & Sobolewska, E. (2021). “I would call them, it seems faster”. The state of Telemedicine in Scotland. In Proceedings of the BCS 34th British HCI Conference 2021 (220-225). https://doi.org/10.14236/ewic/hci2021.23

The novel Coronavirus pandemic has affected the way people interact with others and services. Online re-mote solutions have been proposed for most interactions including health care. This position paper shows thatonline health services areunder-utili... Read More about “I would call them, it seems faster”. The state of Telemedicine in Scotland..

Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics (2022)
Presentation / Conference Contribution
Charissis, V., Khan, M. S., & Harrison, D. K. (2022, June). Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics. Presented at 24th International Conference on Human-Computer Interaction (HCII 2022), Online

The provision of services instead of the actual products is becoming a major area of interest for the products provision companies involved in the manufacturing, electronics and construction industries amongst others. Current work in the disseminatio... Read More about Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics.