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Outputs (22)

Materialising data – getting to grips with slippery concepts (2024)
Presentation / Conference Contribution
Smyth, M., Panneels, I., McDonald, C., & Helgason, I. (2024, May). Materialising data – getting to grips with slippery concepts. Presented at P/references of Design. Cumulus Budapest 2024, Budapest, Hungary

Data is ubiquitous in the 21st century, we voraciously create and consume it, it can be the driver of innovation and the lens through which we view the world. But data is a slippery, shapeshifting material that can take a myriad of forms which makes... Read More about Materialising data – getting to grips with slippery concepts.

Future Tense - The Challenge of Imagining Alternative Futures (2023)
Book Chapter
Smyth, M. (2023). Future Tense - The Challenge of Imagining Alternative Futures. In Designing in Coexistence – Reflections on Systemic Change (77-88). Croatian Architects’ Association

So why is it so difficult to imagine futures? Not the futures set in galaxies far far away, but the ones connected to the present that lie tantalisingly just beyond the horizon. Futures still tethered to variants of today’s infrastructure. This essay... Read More about Future Tense - The Challenge of Imagining Alternative Futures.

Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity (2023)
Presentation / Conference Contribution
Helgason, I., Smyth, M., Panneels, I., Lechelt, S., Frich, J., Rawn, E., & McCarthy, B. (2023, April). Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity. Presented at CHI '23: CHI Conference on Human Factors in Computing Systems, Hamburg, Germany

The creative industries play an important role in economic, cultural and social life, and in many creative disciplines much of the workforce is made up of individual practitioners including freelancers, sole traders and small or micro enterprises. Th... Read More about Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity.

Has the collective experience of the pandemic reset our relationship with the future? (2022)
Journal Article
Smyth, M. (2022). Has the collective experience of the pandemic reset our relationship with the future?. DOC - Design and Society, 1(1),

The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided a backdrop in which characters displaying human emotions played out a stor... Read More about Has the collective experience of the pandemic reset our relationship with the future?.

Democratic Participation through Crocheted Memes. (2018)
Presentation / Conference Contribution
Taylor-Smith, E., Smith, C. F., & Smyth, M. (2018). Democratic Participation through Crocheted Memes. In SMSociety '18 Proceedings of the 9th International Conference on Social Media and Society (178-186). https://doi.org/10.1145/3217804.3217910

In a UK city, various crocheted protest banners have appeared, containing political statements concerning planned developments in their locations. Photos of these banners are shared across social media, raising awareness and potentially playing a rol... Read More about Democratic Participation through Crocheted Memes..

Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research (2018)
Presentation / Conference Contribution
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., Gaved, M., Taylor, N., Auger, J., Hansen, L. K., Schuler, D. C., Woods, M., & Dourish, P. (2018, April). Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. Presented at 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, Montreal, Canada

Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be considered as a form of democratization of technology systems design, in alignm... Read More about Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research.

DIY networking as a facilitator for interdisciplinary research on the hybrid city. (2015)
Presentation / Conference Contribution
Andriotis, P., Apostol, I., Gaved, M., Smyth, M., & Unteidig, A. (2015, September). DIY networking as a facilitator for interdisciplinary research on the hybrid city. Presented at Hybrid City 2015: Data to the People

DIY networking is a technology with special characteristics compared to the public Internet, which holds a unique potential for empowering citizens to shape their hybrid urban space toward conviviality and collective awareness. It can also play the r... Read More about DIY networking as a facilitator for interdisciplinary research on the hybrid city..

Designing digital urban interactions industry landscape and market analysis. (2015)
Presentation / Conference Contribution
Zaffiro, G., Melissa, B., Brynskov, M., & Smyth, M. (2015). Designing digital urban interactions industry landscape and market analysis. In 13th International Conference on e-Society 2015 (249-254)

Urban Interaction Design addresses the question of how we, as physical beings, will interact with the technologically augmented, data-rich urban environments that increasingly characterize cities. As an emergent field very little analysis has been co... Read More about Designing digital urban interactions industry landscape and market analysis..

Life at the local scale: an alternative perspective on the urban. (2015)
Presentation / Conference Contribution
Smyth, M., & Helgason, I. (2015). Life at the local scale: an alternative perspective on the urban. In Hybrid Cities - data to the people. https://doi.org/10.13140/RG.2.1.3740.2083

The study of cities has risen to the top of research agendas in the last decade, raising the question of how to study something as vast and eclectic as cities. This paper proposes a return to a focus on the local as an appropriate scale to investigat... Read More about Life at the local scale: an alternative perspective on the urban..

City | Data | Future: envisioning interactions in hybrid urban space. (2015)
Presentation / Conference Contribution
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015, June). City | Data | Future: envisioning interactions in hybrid urban space. Presented at 2015 ACM SIGCHI Conference on Creativity and Cognition

The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near future. These visions were collaboratively created over the course of an i... Read More about City | Data | Future: envisioning interactions in hybrid urban space..

Walking & talking: probing the urban lived experience. (2014)
Presentation / Conference Contribution
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014, October). Walking & talking: probing the urban lived experience. Presented at NordiCHI'14 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational

With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships and how technology can play a role in this urban experience. To this end, we... Read More about Walking & talking: probing the urban lived experience..

city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition (2014)
Book
Mitrovic, I., Smyth, M., & Helgason, I. (2014). city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition. UrbanIxD: Designing Human Interactions in the Networked City

The focus of the emergent field of Urban Interaction Design is public space and the relationships between people – with and through technology. The currency of these interactions is data. Making sense of this data, and making it meaningful, transpare... Read More about city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition.

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. (2007)
Presentation / Conference Contribution
Kettley, S., & Smyth, M. (2006, September). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. Presented at HCI Conference 2006

This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like nature of the user-centred evaluation session, as distinct from ‘being’ or t... Read More about Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday..

Visual-narrative and virtual reality. (2004)
Presentation / Conference Contribution
Carroll, F., Smyth, M., & Dryden, L. (2004). Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference

This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It
addresses three main issues; how we engage in images, how the VR technology can enhance this engagement
and how narratives can maintai... Read More about Visual-narrative and virtual reality..

A framework for engineering metaphor at the user interface (2000)
Journal Article
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000). A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), 301-322. https://doi.org/10.1016/s0953-5438%2800%2900047-3

Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situations. However, there is very little guidance for software designers on how... Read More about A framework for engineering metaphor at the user interface.

Space, place and interface (1999)
Presentation / Conference Contribution
Smyth, M. (1999, December). Space, place and interface. Paper presented at Acradia Workshop

No abstract available.

The tools designers use: what do they reveal about design thinking? (1998)
Presentation / Conference Contribution
Smyth, M. (1998). The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development (146-153)