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Events (7)

EA/Respawn Presentation: Selective Attention & Psychoacoustics
Nov 7, 2024

Location Remote (Online via Zoom)
Description This invited talk will discuss research undertaken by Ethan Robson. The main themes include selective attention and psychoacoustics for video game sound. Methods of implementation, specific application areas, and case studies of Respawn's video game products will be discussed.
People Ethan Robson

Gamers' Audio Preferences invited talk (Sony IE)
Apr 10, 2024

Location Remote (online via Teams)
Description This invited talk will discuss the results of a survey on gamers' audio preferences, and how auditory selective attention could be used to improve engagement with gamers. How gamers listen to games, engage with and experience video games are main topics that will be covered.
People Ethan Robson
Org Units School of Computing Engineering and the Built Environment
URL https://www.linkedin.com/in/ethanrobsonaudio/

Playing with Archives: The Past, Present and Future
Mar 6, 2024

Location Cardiff University
Description HAP is an annual gathering of historians and archivists to explore new projects, practices and collections. The conference is run jointly by the Royal Historical Society, Institute of Historical Research and The National Archives

Panel 2: Playing with Archives: The Past, Present and Future
Taking a cross-disciplinary approach, academics from the Applied Informatics group at Edinburgh Napier University consider the creative past, present and future of archives. With experience across information science, creative informatics, creative technology and game design they will discuss how their research considers creative interpretation and aesthetic experiences in public engagement with archives. Specifically, they will consider how design approaches can embed creative and playable components within archival-based practice to encourage future generations to connect with materials in new and engaging ways.

The panel will discuss how creative mediums utilise archival materials for world building and reflect on the growth of digitised materials to allow new ‘audiences’ to play with history. The panel will consider how physical heritage sites can be an aesthetic, multisensorial experiences that can provoke visceral responses (Claisse et al 2020) and how in designing for interaction with digital collections, our challenge is to engender equivalent reactions with new ‘audiences’. We will present a range of technological and gaming interventions to consider how archival materials are played with through technology (Darzentas 2020; Wagner 2023), in games like Valiant Hearts (Ubisoft 2014), how they can portray complex histories such as in The Darkest Files (Paintbucket Games 2024 forthcoming), and how digital biographical or documentary storytelling are then themselves becoming archival materials that create new challenges for archivists (Donald and Houghton 2018; Tarvet 2022). The aim of this panel is not to consider how we preserve this new digital content, but to discuss how we can make existing archive material more accessible for people to 'play' with material and in the process create new artefacts. We seek to address the question of "how can information scientists, creative technologists and game designers aid discovery, reading and interpretation of archive material?"
People Ingi Helgason
Rachel Salzano
Iain Donald
Org Units School of Computing Engineering and the Built Environment
URL https://royalhistsoc.org/conference-programme-now-available-for-history-and-archives-in-practice-2024-in-cardiff/

Lions' Gate Open Day
Sep 24, 2022

Location Lions' Gate Garden, Merchiston Campus
Description Lions' Gate Garden free event as part of the Climate Fringe and the Great Big Green Week, supported by the Permaculture Association.

At 3.30pm influential, Emeritus Professor of Social Anthropology at Aberdeen University Tim Ingold, presented his latest work ‘Generation Now‘ from our Storytelling Chair.

Tim has made a huge impact on design philosophy, and was a favourite of Edinburgh Napier’s late, great Prof. David Benyon, whose own design work on Blended Spaces has fundamentally informed The Lions’ Gate.

Other wholesome and life-affirming activities of the day included:

Holistic Therapies by Emma J @ Blue Butterfly Therapies
Student exhibits from the School of Arts and Creative Industries
Campus-grown food
Cocktails and drinks
Music, including DJ Someone’s Dad and Blue Heron
Garden tours

All 100 Eventbrite tickets were used.

A blog post on the event is available here:
https://blogs.napier.ac.uk/thelionsgate/thinking-back-on-the-lions-gate-open-day/
People Callum Egan
Org Units School of Computing Engineering and the Built Environment
URL https://blogs.napier.ac.uk/thelionsgate/thinking-back-on-the-lions-gate-open-day/

PerAda project hosted an exhibition "This Pervasive Day" at the Edinburgh International Science Festival in April
Apr 19, 2011

Description This Pervasive Day
Soon, wearable technology will mean that everyday items we carry on our bodies - phones, clothing and laptops - will be able to sense and alter our moods and make changes to our environments, with or without our knowledge. This interactive exhibition explores the exciting possibilities and potential dangers.
 
FREE Exhibition April 9th to 19th
http://www.sciencefestival.co.uk/whats-on/categories/exhibition/this-pervasive-day
People Ingi Helgason
Callum Egan
Emma Hart
Ben Paechter
Org Units School of Computing
School of Computing Engineering and the Built Environment

Pervasive Adaptation: it's here! PerAda to host exhibition at FET 2011
Mar 30, 2011

Description
PerAda are running an exhibition at FET 2011:
Learning about pervasive adaptation through art and music
Fancy yourself as the next Jackson Pollock? Want to find out how music - from Mozart to Meatloaf - can affect your mood? These are just two of the interactive games, videos and interactive displays on show to demonstrate concepts embodied in pervasive adaptation, which refers to the ability of information and communication systems to adapt autonomously to dynamic user contexts. An entertaining augmented reality application running on a hand-held tablet computer will show the normally unseen world of pervasive computing systems.
Web links
http://www.perada.eu
http://www.funinnumbers.eu/
www.fet11.eu
People Ben Paechter
Emma Hart
Ingi Helgason
Callum Egan
Org Units School of Computing
School of Computing Engineering and the Built Environment

PerAda team to run session at FET 2011: Heaven or Hell ? Visions for Pervasive Adaptation
Mar 30, 2011

Description The European Future Technologies Conference and Exhibition 2011 is the second instalment of a new forum dedicated to frontier research in information and communication technologies. fet11 is a unique conference on visionary, high-risk and long-term research in information science and technology. Featuring an exceptionally broad range of scientific fields the event will seed new ideas across disciplines that will reshape the future

http://www.fet11.eu/programme-and-exhibition/sessions


The PerAda team are leading the following session:

Heaven and Hell: Visions for Pervasive Adaptation
User heaven or user hell? Technology experts in artificial intelligence, adaptive systems, ambient environments and pervasive computing discuss the technological benefits and useful applications of pervasive adaptation, but also its potential threats. Based on themes from the PerAda book This Pervasive day, and featuring authors from the PerAda projects, it will appeal to anyone interested in the personal, social, economic and political impacts of pervasive, ubiquitous and adaptive computing.
Speakers
The session will be chaired by Ben Paechter, Edinburgh Napier University. Confirmed speakers:
Ben Paechter, Edinburgh Napier University, UK
Jeremy Pitt, Imperial College London, UK
Nikola Serbedzija, Fraunhofer FIRST,  Germany
Katina Michael, University of Wollongong, Australia
People Ben Paechter
Emma Hart
Ingi Helgason
Callum Egan
Org Units School of Computing
School of Computing Engineering and the Built Environment