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Biography I've been a digital media professional for over 20 years.

I started working as a Research Technician in the School of Computing in January 2022, where I'm also school lead on sustainability.

I've led over 150 digital design projects for clients in the business, education and third sectors and for many years I ran a digital media consultancy business (which still operates on a needs basis).

From 2008-2016 I was engaged extensively with EU research networks via Future and Emerging Technologies (FP7) pro-active initiative coordination actions: FoCAS | Awareness | Pervasive Adaptation, all of which were scored 'excellent' by the EC.

From July 2016 to December 2021 I worked as Senior Web Content Producer (0.3) for the Research, Innovation & Enterprise Office - working across the university to improve both the user-experience (UX) and visibility of research outputs.

In October 2016, with Professor David Benyon I began researching the inter-play of permaculture and digital technology as Research Fellow in the School of Computing (0.2). This led to creating and directing The Lions' Gate permaculture-inspired interactive gardens habitat at Merchiston campus. The Lions' Gate was part of a Blended Spaces Impact Case Study that scored four stars in REF 2021, denoting quality that is world-leading in originality, significance and rigour.

For many years I was the designer and Web Manager of the Robert Louis Stevenson Website.

I advise across university, business and third sectors on digital media and environmental sustainability solutions

In praxis my craft involves - creative direction, nature advocacy, design thinking, media production, co-operative working and project management.
Research Interests Permaculture, ethnography/documentary, media production, blended spaces.
Teaching and Learning Fellow of the Higher Education Academy

I sometimes teach the MSc module Design Dialogues.

I also supervise MSc Projects focused on interaction design/blended spaces/sustainability.

MSc Supervisions:
Promoting Nature Connectedness with a Digitally Augmented Permaculture Application (2021) - Sabine Conlin
Towards a Blended Space Design for Individual’s Plastic Recycling (2021) - Christina Janette Plum
Developing a Sustainable Design Fiction for Fasnakyle Church (August 2020) - Shannon Ariel Murray
A Phenomenological Framework for the Design of an Augmented Reality Experience (2019) - Hudson Miears
Symbiosis of Digital and Environmental Artefacts in Blended Spaces Using Permaculture Design as a Framework (2018) - Nicholas Besagni

This person contributes to the following UN Sustainable Development Goals:

SDG 3 - Good Health and Well-Being

Ensure healthy lives and promote well-being for all at all ages

SDG 11 - Sustainable Cities and Communities

Make cities and human settlements inclusive, safe, resilient and sustainable

SDG 12 - Responsible Consumption and Production

Ensure sustainable consumption and production patterns

SDG 13 - Climate Action

Take urgent action to combat climate change and its impacts

SDG 15 - Life on Land

Protect, restore and promote sustainable use of terrestrial ecosystems, sustainably manage forests, combat desertification, and halt and reverse land degradation and halt biodiversity loss

SDG 16 - Peace, Justice and strong institutions

Promote peaceful and inclusive societies for sustainable development, provide access to justice for all and build effective, accountable and inclusive institutions at all levels