Skip to main content

Research Repository

Advanced Search

All Outputs (102)

Functionality simulation of prototype products through virtual reality: automotive head-up display case study (2008)
Conference Proceeding
Charissis, V., & Naef, M. (2008). Functionality simulation of prototype products through virtual reality: automotive head-up display case study. In Systems Research in the Arts and Humanities: Symposium Proceedings

Product design engineering entails a number of development and evaluation stages which typically test the usability and durability of a potential product. This process involves a significant cost for prototype implementation and evaluation which burd... Read More about Functionality simulation of prototype products through virtual reality: automotive head-up display case study.

Enhanced 3D visualisation: augmenting musculoskeletal ultrasound training (2008)
Presentation / Conference
Channock, D., Charissis, V., Ward, B., Brady, L., & Anderson, P. (2008, June). Enhanced 3D visualisation: augmenting musculoskeletal ultrasound training. Paper presented at UKRC - Annual United Kingdom Radiological Congress, Birmingham

Specialist medical education is changing to reflect current trainees’ needs. Detailed anatomy is becoming a post-graduate subject and increasingly doctors must learn anatomy as part of their early specialist training. Interpreting complex 3D subject... Read More about Enhanced 3D visualisation: augmenting musculoskeletal ultrasound training.

Comparative study of prototype automotive HUD vs. HDD: collision avoidance simulation and results (2008)
Conference Proceeding
Charissis, V., Papanastasiou, S., & Vlachos, G. (2008). Comparative study of prototype automotive HUD vs. HDD: collision avoidance simulation and results. In Proceedings of the SAE World Congress & Exhibition 2008 (73-80). https://doi.org/10.4271/2008-01-0203

Often the level of the driver's control over the vehicle is qualitatively compromised due to the plethora and the ineffectiveness of driving interface designs. This research effort focuses on the development of a prototype Head-Up Display (HUD) inter... Read More about Comparative study of prototype automotive HUD vs. HDD: collision avoidance simulation and results.

Surgical education: Applied virtual anatomy: Can Virtual Reality Augment Postgraduate Anatomy Teaching? (2007)
Conference Proceeding
Ward, B. M., Charissis, V., Rowley, D., Anderson, P., & Young, I. (2007). Surgical education: Applied virtual anatomy: Can Virtual Reality Augment Postgraduate Anatomy Teaching?. In Proceedings of the British Association of Day Surgery Conference

This paper presents an inquiry into Virtual Reality (VR) training environments and their application in early postgraduate anatomy teaching. There is great interest in the use of VR applications, but there has been little practical application in the... Read More about Surgical education: Applied virtual anatomy: Can Virtual Reality Augment Postgraduate Anatomy Teaching?.

E-paper vs paper: a comparative study for future applications (2007)
Conference Proceeding
Nomikos, S., Charissis, V., Tsigonias, M., & Dargentas, J. (2007). E-paper vs paper: a comparative study for future applications. In Proceedings of 3rd International Conference in Typography and Visual Communication (3rd ICTVC 07)

Human machine interface for prototype head up display (2007)
Conference Proceeding
Charissis, V., Papanastasiou, S., & Patera, M. (2007). Human machine interface for prototype head up display. In Transport Science and Technology Congress (TRANSTEC) Prague 2007 (290-299)

Head Up Displays (HUDs) have recently enjoyed substantial research attention due to their wide scope of application and promise of real time information superimposed in the external scene environment. To this end we developed a prototype HUD interfac... Read More about Human machine interface for prototype head up display.

Symbolic vs alphanumeric representations in human machine interface design (2007)
Conference Proceeding
Charissis, V., & Patera, M. (2007). Symbolic vs alphanumeric representations in human machine interface design. In Communication: Understanding / Misunderstanding - Proceedings of the 9th World Congress of the IASS/AIS - Helsinki-Imatra 11-17 June, 2007 (276-284)

This paper presents a study towards articulating what it is considered to be a simple, prompt and efficient interface for a novel automotive Head-Up Display system. In particular, the proposed interface aims to improve the driver's spatial awareness... Read More about Symbolic vs alphanumeric representations in human machine interface design.

Calibration requirements of an automotive HUD interface using a virtual reality environment: methodology and implementation (2007)
Conference Proceeding
Charissis, V., Naef, M., & Patera, M. (2007). Calibration requirements of an automotive HUD interface using a virtual reality environment: methodology and implementation. In GVE '07: Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering (13-18)

This paper presents the methodology of a system which utilises a virtual reality (VR) environment to establish the calibration requirements for a prototype automotive fullwindscreen Head-Up Display (HUD) interface. An easy and fast calibration of the... Read More about Calibration requirements of an automotive HUD interface using a virtual reality environment: methodology and implementation.

Designing a direct manipulation HUD interface for in-vehicle infotainment (2007)
Conference Proceeding
Charissis, V., Naef, M., Papanastasiou, S., & Patera, M. (2007). Designing a direct manipulation HUD interface for in-vehicle infotainment. In Human-Computer Interaction: Interaction Platforms and Techniques (551-559). https://doi.org/10.1007/978-3-540-73107-8_62

This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a full-windshield Head-Up Display system, aims to improve the driver’s situational awareness by considering information... Read More about Designing a direct manipulation HUD interface for in-vehicle infotainment.

Evaluation of prototype automotive head-up display interface: testing driver's focusing ability through a VR simulation (2007)
Conference Proceeding
Charissis, V., & Naef, M. (2007). Evaluation of prototype automotive head-up display interface: testing driver's focusing ability through a VR simulation. In Proceedings of the 2007 IEEE Intelligent Vehicles Symposium (560-565). https://doi.org/10.1109/IVS.2007.4290174

Contemporary automotive, navigation and infotainment requirements have evolved the traditional dashboard into a complex device that can often distract the driver. Head-Up Displays (HUDs) have recently attracted the attention in the field of automotiv... Read More about Evaluation of prototype automotive head-up display interface: testing driver's focusing ability through a VR simulation.

The effect of the RTS/CTS Handshake on TCP (2007)
Conference Proceeding
Papanastasiou, S., Ould-Khaoua, M., & Charissis, V. (2007). The effect of the RTS/CTS Handshake on TCP. In Proceedings of the IEEE 21st International Conference on Advanced Information Networking and Applications (AINA '07) (940-946). https://doi.org/10.1109/AINAW.2007.352

Previous research enquiries into TCP performance in MANETs have largely assumed that the 802.11 RTS/CTS mechanism remains in full effect throughout the connection time. In this work we evaluate the effects on TCP goodput of utilising other modes of o... Read More about The effect of the RTS/CTS Handshake on TCP.

Prototype system for virtual reality simulation and training: initial implementation for large printing units (2007)
Conference Proceeding
Charissis, V., Nomikos, S., & Patera, M. (2007). Prototype system for virtual reality simulation and training: initial implementation for large printing units. In 3rd International Conference in Typography and Visual Communication

This paper presents an enquiry into the suitability of virtual reality technology as the principal training method for a large printing unit. Contemporary studies investigating the VR training methods had proved their significant results in minimisin... Read More about Prototype system for virtual reality simulation and training: initial implementation for large printing units.

AI for driving simulator vehicles and accident events (2007)
Conference Proceeding
Charissis, V., Arafat, S., Patera, M., Christomanos, C., & Chan, W. (2007). AI for driving simulator vehicles and accident events. In AIAP'07: Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications (133-138)

A synthetic driving simulation environment requires a fleet of intelligent vehicles which can perform manoeuvring decisions in real-time and mingle orderly to form mixed traffic environments. The development of a driving simulator was part of a bigge... Read More about AI for driving simulator vehicles and accident events.

Exploring the ad hoc network requirements of an automotive Head-Up Display Interface (2006)
Conference Proceeding
Charissis, V., & Papanastasiou, S. (2006). Exploring the ad hoc network requirements of an automotive Head-Up Display Interface. In Proceedings of the 5th International Symposium on Communication Systems, Networks and Digital Signal Processing, CSNDSP’06 (IEEE) (538-542)

Windshield Head-Up Displays (HUDs) have become a focal point of research in the automotive industry, bearing the promise of augmenting spatial awareness and reducing the driver's reaction time. Such systems would require the deployment of sensory equ... Read More about Exploring the ad hoc network requirements of an automotive Head-Up Display Interface.

Enhancing driver’s vision with the use of prototype automotive head-up display interface (2006)
Conference Proceeding
Charissis, V., & Anderson, P. (2006). Enhancing driver’s vision with the use of prototype automotive head-up display interface. In Vision In Vehicles 11 (VIV 2006)

Driving is a complex task largely dependent on vision as the predominant channel of information. Considering the wealth of visual cues available in a vehicle, it becomes crucial to manage the frequency of information provided to the driver. Notably,... Read More about Enhancing driver’s vision with the use of prototype automotive head-up display interface.

Human-machine collaboration through vehicle head up display interface (2006)
Conference Proceeding
Charissis, V., & Papanastasiou, S. (2006). Human-machine collaboration through vehicle head up display interface. In Proceedings of EAM’06 European Annual Conference on Human Decision-Making and Manual Control

This paper introduces a novel design for an automotive full-windshieldHead-Up Display (HUD) interface which aims to improve the driver’sspatial awareness and response times under low visibility conditions. Wehave further designed and implemented a wo... Read More about Human-machine collaboration through vehicle head up display interface.

Design and evaluation of automotive head-up display interface for low visibility conditions (2006)
Conference Proceeding
Charissis, V., & Papanastasiou, S. (2006). Design and evaluation of automotive head-up display interface for low visibility conditions. In Visualisation, Imaging and Image Processing (49-55)

This paper introduces a novel design approach for an auto motive full-windshield Head-Up Display (HUD) interface which aims to improve the driver’s spatial awareness and response times (RTs) under low visibility conditions. The proposed HUD design ai... Read More about Design and evaluation of automotive head-up display interface for low visibility conditions.

Dynamically configured vehicle (2006)
Patent
Charissis, V., Anderson, P., & Kenny, T. (2006). Dynamically configured vehicle. GB2424398

An off-road vehicle able to negotiate a variable terrain comprising a cabin section 2 which is set on the hub body, in addition to a plurality of arms 4, with ground engaging mobility means, such as wheels 5, able to move independently of each other... Read More about Dynamically configured vehicle.

Driving simulator for head-up display evaluation: driver’s response time on accident simulation cases (2006)
Conference Proceeding
Charissis, V., Arafat, S., Chan, W., & Christomanos, C. (2006). Driving simulator for head-up display evaluation: driver’s response time on accident simulation cases. In Proceedings of the Driving Simulation Conference, Asia/Pacific DSC’06

This paper introduces a novel automotive full-windshield Head-Up Display (HUD) interface, which aims to improve driver’s spatial awareness and response times under low visibility conditions. To evaluate the effectiveness of the proposed HUD system, a... Read More about Driving simulator for head-up display evaluation: driver’s response time on accident simulation cases.

On the interaction of TCP and routing protocols in MANETs (2006)
Conference Proceeding
Papanastasiou, S., Mackenzie, L. M., Ould-Khaoua, M., & Charissis, V. (2006). On the interaction of TCP and routing protocols in MANETs. In Advanced International Conference on Telecommunications and International Conference on Internet and Web Applications and Services (AICT-ICIW'06). https://doi.org/10.1109/AICT-ICIW.2006.139

Recent research in mobile ad hoc networks (MANETs) has highlighted the detrimental effect of multiple retransmission timeouts (RTOs) on TCP throughput. However, the effect of the routing protocol’s buffering strategy on this phenomenon has not been e... Read More about On the interaction of TCP and routing protocols in MANETs.