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All Outputs (32)

Using steam to power equality and democracy in vaccination decision making in the face of climate apartheid (2023)
Presentation / Conference Contribution
MacDonald, I., Firth, R., Healey, C., Malone, E., & McDermott, A. (2022, November). Using steam to power equality and democracy in vaccination decision making in the face of climate apartheid. Presented at Cumulus Detroit 2022: Design For Adaptation, Detroit

Technology and science are often promoted as the answer to the climate crisis, but changing human behavior from a user-centric position requires a humanistic and design thinking approach (Brown, 2009). If climate apartheid is to be challenged to decr... Read More about Using steam to power equality and democracy in vaccination decision making in the face of climate apartheid.

How can scientists and designers find ways of working together? A case study of playful learning to co-design visual interpretations of immunology concepts (2022)
Journal Article
Macdonald, I., Malone, E., & Firth, R. (2022). How can scientists and designers find ways of working together? A case study of playful learning to co-design visual interpretations of immunology concepts. Studies in Higher Education, 47(9), 1980-1996. https://doi.org/10.1080/03075079.2021.2020745

In UK HE institutions there is a growing realisation and appreciation for academic disciplines to seek research partners beyond their own subject (QAA. 2018. Enterprise and entrepreneurship education: Guidance for UK higher education providers. Acces... Read More about How can scientists and designers find ways of working together? A case study of playful learning to co-design visual interpretations of immunology concepts.

Work on the move: mobilities of creativity and design ideation (2021)
Thesis
Firth, R. Work on the move: mobilities of creativity and design ideation. (Thesis by Publication). Edinburgh Napier University. http://researchrepository.napier.ac.uk/Output/2811275

This thesis focuses on the development of original design ‘ideation’ processes (the formation of ideas or concepts) set within the context of both commercial museum and exhibition design contracts and product design pedagogic research. Taken together... Read More about Work on the move: mobilities of creativity and design ideation.

Case study: Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries (2021)
Book Chapter
Cochrane, R., & Firth, R. (2021). Case study: Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries. In L. Hunt, & . D. Chalmers (Eds.), University Teaching in Focus: A Learning-centred Approach. (2). Routledge

Cochrane, R., & Firth, R. (in press). Case study: Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries. In L. Hunt, & . D. Chalmers (Eds.), University Teaching in Focus: A Learning-cent... Read More about Case study: Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries.

Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries (2021)
Presentation / Conference Contribution
Cochrane, R., & Firth, R. (2021, June). Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries. Paper presented at Assessment in Higher Education (AHE) Conference 2020, Manchester

This paper focuses on students’ use of a novel programme-focused feedback tool we have developed and utilised across Product Design at Edinburgh Napier University. In the context of the creative industries feedback needs to become a shared responsibi... Read More about Supporting and enhancing student agency in feedback processes: using a novel feedback tool in the creative industries.

Feedback Stamp (2018)
Physical Artefact
Cochrane, R., & Firth, R. Feedback Stamp. [Wooden Stamp]

Simple feedback stamp to provide incremental feedback on work-in-progress in the art design context.

Carousel: a study on collaboration within a small international design community of practice and its impacts on delivering ‘one week’ exchange experiences (2017)
Presentation / Conference Contribution
Stoltenberg, E., Firth, R., & Taks, M. (2017, September). Carousel: a study on collaboration within a small international design community of practice and its impacts on delivering ‘one week’ exchange experiences. Paper presented at 19th International Conference on Engineering & Product Design Education (E&PDE 2017), Oslo, Norway

To prepare students for their future careers in a globalizing society, several large-scale higher education student and staff exchange programmes focus on international collaboration. The organisation and duration of such programmes can often be a ba... Read More about Carousel: a study on collaboration within a small international design community of practice and its impacts on delivering ‘one week’ exchange experiences.

Work on the Move: mobile and nomadic working methodologies. (2016)
Presentation / Conference Contribution
Firth, R., Jennings, T., Cochrane, R., Taks, M., & Van de Graaf, P. (2016). Work on the Move: mobile and nomadic working methodologies.

‘Work on the move’ is a design, process-driven methodology, which uses multiple locations within an outdoors setting and movement between locations, all of which function as learning places, confined to a specified time period. Between 2012 and 2015... Read More about Work on the Move: mobile and nomadic working methodologies..

Using Moving Image to Facilitate Storytelling as an Ideation Methodology and a Platform to Enhance the Integration of International Student Cohorts Within HE Product Design. (2016)
Presentation / Conference Contribution
Firth, R., & Stoltenberg, E. (2016, September). Using Moving Image to Facilitate Storytelling as an Ideation Methodology and a Platform to Enhance the Integration of International Student Cohorts Within HE Product Design. Presented at 18th International Conference on Engineering and Product Design Education (E&PDE16), Aalborg University, Denmark

The use of moving image within HE Product Design education is increasing. Here, film is commonly used as a tool for the presentation of concepts or finished objects, as an instructional tool, and in user observations and research. Iteration technique... Read More about Using Moving Image to Facilitate Storytelling as an Ideation Methodology and a Platform to Enhance the Integration of International Student Cohorts Within HE Product Design..

Do not press undo (2016)
Presentation / Conference Contribution
Firth, R. (2016, November). Do not press undo. Paper presented at 2016 IJADE conference Drawing, University of Chester

Do not press undo I believe an authentic sketchbook shows ‘the scars of ones thinking’. Not all pages need to present fully resolved solutions. I am interested in what happens to the documentation of one’s thought process when we shift from thi... Read More about Do not press undo.

Using an Outdoor Learning Space to Teach Sustainability and Material Processes in HE Product Design (2016)
Presentation / Conference Contribution
Firth, R., Stoltenberg, E., & Jennings, T. (2015, November). Using an Outdoor Learning Space to Teach Sustainability and Material Processes in HE Product Design. Presented at iJADE Conference: Sustainability in Creative Arts Education, Glasgow, UK

The world is facing environmental changes that are increasingly affecting how we think about manufacturing, the consumption of products and use of resources. Within the HE product design community, thinking and designing sustainability’ has evolved t... Read More about Using an Outdoor Learning Space to Teach Sustainability and Material Processes in HE Product Design.

Sand Casting on the Beach - Introducing Traditional Making Skills, Materials and Process through Play and Experimentation. (2015)
Presentation / Conference Contribution
Firth, R., & Stoltenberg, E. (2015, September). Sand Casting on the Beach - Introducing Traditional Making Skills, Materials and Process through Play and Experimentation. Paper presented at 17th INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION

Within the higher education (HE) product design field, many researchers stress the importance for students to recognise and value the relationship between practical 3D object-making experience, and experimenting with process and materials. Given the... Read More about Sand Casting on the Beach - Introducing Traditional Making Skills, Materials and Process through Play and Experimentation..