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Outputs (273)

Comparative Evaluation of Radio and Audio Logo Sound Designs (2015)
Journal Article
McGregor, I., & Cunningham, S. (2015). Comparative Evaluation of Radio and Audio Logo Sound Designs. Journal of the Audio Engineering Society, 63(11), 876-888. https://doi.org/10.17743/jaes.2015.0076

This study aims to explore the suitability of capturing designers’ and listeners’ experiences of sound design for a radio drama and audio logos using the repertory grid technique, which is a proven method of information elicitation based on Personal... Read More about Comparative Evaluation of Radio and Audio Logo Sound Designs.

Latency aware foveated rendering in unreal engine 4 (2015)
Presentation / Conference Contribution
Swafford, N. T., Cosker, D., & Mitchell, K. (2015). Latency aware foveated rendering in unreal engine 4. In CVMP '15 Proceedings of the 12th European Conference on Visual Media Production. https://doi.org/10.1145/2824840.2824863

We contribute a foveated rendering implementation in Unreal Engine 4 (UE4) and a straight-forward metric to allow calculation of rendered foveal region sizes to compensate for overall system latency and maintain perceptual losslessness. Our system de... Read More about Latency aware foveated rendering in unreal engine 4.

Real-time variable rigidity texture mapping (2015)
Presentation / Conference Contribution
Koniaris, C., Mitchell, K., & Cosker, D. (2015, November). Real-time variable rigidity texture mapping. Presented at Proceedings of the 12th European Conference on Visual Media Production - CVMP '15

Parameterisation of models is typically generated for a single pose, the rest pose. When a model deforms, its parameterisation characteristics change, leading to distortions in the appearance of texture-mapped mesostructure. Such distortions are unde... Read More about Real-time variable rigidity texture mapping.

The future internet: a world of secret shares (2015)
Journal Article
Buchanan, W. J., Lanc, D., Ukwandu, E., Fan, L., Russell, G., & Lo, O. (2015). The future internet: a world of secret shares. Future Internet, 7(4), 445-464. https://doi.org/10.3390/fi7040445

The PKI infrastructure is crumbling, especially due to the lack of a strong understanding of how encryption actually works, and in threats around its implementation. This paper outlines an Internet storage using secret sharing methods, and which coul... Read More about The future internet: a world of secret shares.

An architecture for semantic service discovery and realizability in cloud computing (2015)
Presentation / Conference Contribution
Barati, M., & St-Denis, R. (2015). An architecture for semantic service discovery and realizability in cloud computing. In 2015 6th International Conference on the Network of the Future (NOF). https://doi.org/10.1109/nof.2015.7333293

One of the open issues in cloud computing is service discovery. Another issue, which has received less attention by practitioners in the cloud computing industry, is service composition based on formal methods, particularly those based on automata an... Read More about An architecture for semantic service discovery and realizability in cloud computing.

Efficient text localization in born-digital images by local contrast-based segmentation (2015)
Presentation / Conference Contribution
Chen, K., Yin, F., Hussain, A., & Liu, C. (2015). Efficient text localization in born-digital images by local contrast-based segmentation. In 2015 13th International Conference on Document Analysis and Recognition (ICDAR) (291-295). https://doi.org/10.11

Text localization in born-digital images is usually performed using methods designed for scene text images. Based on the observation that text strokes in born-digital images mostly have complete contours and the pixels on the contours have high contr... Read More about Efficient text localization in born-digital images by local contrast-based segmentation.

Guided ecological simulation for artistic editing of plant distributions in natural scenes (2015)
Journal Article
Bradbury, G. A., Subr, K., Koniaris, C., Mitchell, K., & Weyrich, T. (2015). Guided ecological simulation for artistic editing of plant distributions in natural scenes. The Journal of Computer Graphics Techniques, 4(4), 28-53

In this paper we present a novel approach to author vegetation cover of large natural scenes. Unlike stochastic scatter-instancing tools for plant placement (such as multi-class blue noise generators), we use a simulation based on ecological processe... Read More about Guided ecological simulation for artistic editing of plant distributions in natural scenes.

Carpet unrolling for character control on uneven terrain (2015)
Presentation / Conference Contribution
Miller, M., Holden, D., Al-Ashqar, R., Dubach, C., Mitchell, K., & Komura, T. (2015). Carpet unrolling for character control on uneven terrain. In MIG '15 Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games. https://doi.org/10.1145/2822013.

We propose a type of relationship descriptor based on carpet unrolling that computes the joint positions of a character based on the sum of relative vectors originating from a local coordinate system embedded on the surface of a carpet. Given a terra... Read More about Carpet unrolling for character control on uneven terrain.

Supporting the meeting journey: understanding and designing collaborative device ecologies (2015)
Presentation / Conference Contribution
Ammeloot, A. (2015, November). Supporting the meeting journey: understanding and designing collaborative device ecologies. Presented at 2015 International Conference on Interactive Tabletops & Surfaces

The combination of personal and mobile technologies (Bring Your Own Device) with technology-augmented spaces designed for collaboration offers new design challenges for the HCI community. This paper is a summary of a doctoral work-in-progress aiming... Read More about Supporting the meeting journey: understanding and designing collaborative device ecologies.