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Real-time variable rigidity texture mapping

Koniaris, Charalampos; Mitchell, Kenny; Cosker, Darren

Authors

Charalampos Koniaris

Darren Cosker



Abstract

Parameterisation of models is typically generated for a single pose, the rest pose. When a model deforms, its parameterisation characteristics change, leading to distortions in the appearance of texture-mapped mesostructure. Such distortions are undesirable when the represented surface detail is heterogeneous in terms of elasticity (e.g. texture with skin and bone) as the material looks "rubbery". In this paper we introduce a technique that preserves the appearance of heterogeneous elasticity textures mapped on deforming surfaces by calculating dense, content-aware parameterisation warps in real-time. We demonstrate the usefulness of our method in a variety of scenarios: from application to production-quality assets, to real-time modelling previews and digital acting.

Citation

Koniaris, C., Mitchell, K., & Cosker, D. (2015, November). Real-time variable rigidity texture mapping. Presented at Proceedings of the 12th European Conference on Visual Media Production - CVMP '15

Presentation Conference Type Conference Paper (published)
Conference Name Proceedings of the 12th European Conference on Visual Media Production - CVMP '15
Start Date Nov 24, 2015
End Date Nov 26, 2015
Acceptance Date Oct 1, 2015
Online Publication Date Nov 24, 2015
Publication Date 2015
Deposit Date Dec 12, 2017
Publicly Available Date Mar 16, 2018
Publisher Association for Computing Machinery (ACM)
Book Title CVMP '15 Proceedings of the 12th European Conference on Visual Media Production
Chapter Number n/a
ISBN 9781450335607
DOI https://doi.org/10.1145/2824840.2824850
Keywords Computing methodologies, computer graphics, animation, image manipulation,
Public URL http://researchrepository.napier.ac.uk/Output/951565
Contract Date Dec 14, 2017

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