Interactive Ray-Traced Area Lighting with Adaptive Polynomial Filtering
(2016)
Presentation / Conference Contribution
Iglesias-Guitian, J. A., Moon, B., & Mitchell, K. (2016). Interactive Ray-Traced Area Lighting with Adaptive Polynomial Filtering. In Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016)
Area lighting computation is a key component for synthesizing photo-realistic rendered images, and it simulates plausible soft shadows by considering geometric relationships between area lights and three-dimensional scenes, in some cases even account... Read More about Interactive Ray-Traced Area Lighting with Adaptive Polynomial Filtering.