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User, metric, and computational evaluation of foveated rendering methods

Swafford, Nicholas T.; Iglesias-Guitian, Jos� A.; Koniaris, Charalampos; Moon, Bochang; Cosker, Darren; Mitchell, Kenny

Authors

Nicholas T. Swafford

Jos� A. Iglesias-Guitian

Bochang Moon

Darren Cosker



Abstract

Perceptually lossless foveated rendering methods exploit human perception by selectively rendering at different quality levels based on eye gaze (at a lower computational cost) while still maintaining the user's perception of a full quality render. We consider three foveated rendering methods and propose practical rules of thumb for each method to achieve significant performance gains in real-time rendering frameworks. Additionally, we contribute a new metric for perceptual foveated rendering quality building on HDR-VDP2 that, unlike traditional metrics, considers the loss of fidelity in peripheral vision by lowering the contrast sensitivity of the model with visual eccentricity based on the Cortical Magnification Factor (CMF). The new metric is parameterized on user-test data generated in this study. Finally, we run our metric on a novel foveated rendering method for real-time immersive 360° content with motion parallax.

Presentation Conference Type Conference Paper (Published)
Conference Name Proceedings of the ACM Symposium on Applied Perception - SAP '16
Start Date Jul 22, 2016
End Date Jul 24, 2016
Acceptance Date Apr 2, 2016
Online Publication Date Jul 22, 2016
Publication Date Jul 22, 2016
Deposit Date Dec 12, 2017
Publicly Available Date Dec 14, 2017
Publisher Association for Computing Machinery (ACM)
Book Title SAP '16 Proceedings of the ACM Symposium on Applied Perception
Chapter Number n/a
ISBN 9781450343831
DOI https://doi.org/10.1145/2931002.2931011
Keywords Concepts, computing methodologies, Perception, virtual reality,
Public URL http://researchrepository.napier.ac.uk/Output/951514
Contract Date Dec 12, 2017

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