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Outputs (35)

The limits of pretending (2015)
Journal Article
Turner, P., Hetherington, R., Turner, S., & Kosek, M. (2015). The limits of pretending. Digital Creativity, 26(3-4), 304-317. https://doi.org/10.1080/14626268.2015.1091778

We propose that pretending is a cognitive faculty which enables us to create and immerse ourselves in possible worlds. These worlds range from the veridical to the fantastic and are frequently realised as stories varying from the fictional to the sci... Read More about The limits of pretending.

Second virial coefficient of rod-shaped molecules and molecular dynamics simulations of the isotropic phase (2015)
Journal Article
Heyes, D. M., Turner, P., English, R. J., Williams, R., & Brańka, A. C. (2015). Second virial coefficient of rod-shaped molecules and molecular dynamics simulations of the isotropic phase. Physical Review E, 91(4), 042134-042144. https://doi.org/10.1103/

The second virial coefficient, B 2 is computed of linear rigid rods composed of m equally spaced sites interacting with sites on other rods via the hard-sphere or Weeks-Chandler-Andersen (WCA) pair potentials. The dependence of B 2 on a wide ran... Read More about Second virial coefficient of rod-shaped molecules and molecular dynamics simulations of the isotropic phase.

Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs (2014)
Journal Article
McGregor, I., Turner, P., & Benyon, D. (2014). Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs. Journal of Sonic Studies, 6(1),

There are numerous rules and well-established guidelines to help designers with the visual appearance of interactive technologies. In contrast, when it comes to the use of sound, there is a paucity of practical information regarding design for euphon... Read More about Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs.

Creating a sense of place with a deliberately constrained virtual environment (2013)
Journal Article
Turner, P., Turner, S., & Burrows, L. (2013). Creating a sense of place with a deliberately constrained virtual environment. International Journal of Cognitive Performance Support, 1, 54-68. https://doi.org/10.1504/IJCPS.2013.053554

This study took as its starting point the premise that a high degree of realism is not a necessary condition for the creation of a ‘sense of place’ in mediated experiences such as those presented through virtual reality. A sense of place is the sense... Read More about Creating a sense of place with a deliberately constrained virtual environment.

The “Book Problem” and its neural correlates (2013)
Journal Article
Turner, P. (2013). The “Book Problem” and its neural correlates. AI & society, https://doi.org/10.1007/s00146-013-0491-x

Presence research can tell us why we feel present in the real world and can experience presence while using virtual reality technology (and movies and games) but has strikingly less to say on why we feel present in the scenes described in a book. Jus... Read More about The “Book Problem” and its neural correlates.

How we cope with digital technology. (2013)
Journal Article
Turner, P. (2013). How we cope with digital technology. Synthesis lectures on human-centered informatics, 6(3), 1-109. https://doi.org/10.2200/S00519ED2V01Y201307HCI018

Digital technology has become a defining characteristic of modern life. Almost everyone uses it, we all rely on it, and many of us own a multitude of devices. What is more, we all expect to be able to use these technologies “straight out the box.” Th... Read More about How we cope with digital technology..

Enlightened trial and error (2012)
Journal Article
Turner, P., Turner, S., & Flint, T. (2012). Enlightened trial and error. Interaction Design and Architecture(s) IxDetA, 13/14, 64-83

Human-computer interaction as a rationalistic, engineering discipline has been taught successfully for more than 25 years. The established narrative is one of designing usable systems for users, some of whom have been described as “naïve”, safely ins... Read More about Enlightened trial and error.