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Outputs (290)

Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera (2020)
Book Chapter
Cheng, L., & Leung, B. (2020). Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera. In W. W. Ma, K. Tong, & W. Bo Anna Tso (Eds.), Learning Environment and Design: Current and Future Impacts (213-226). Springer. https://doi.org/10.1007/978-981-15-8167-0_13

Recent advancements in communication and computer technology have made available and affordable the immersive technology necessary for broader applications beyond industrial use. Facing growing competition from the emergence of new media as an attrac... Read More about Motivational Effects of Immersive Media on Adolescents’ Engagement in Cantonese Opera.

An assessment of learning Cantonese opera movement in Hong Kong (2018)
Book Chapter
Leung, B., Mok, M. M. C., Kuo, B., Liu, Z., Lam, S. M., Ng, C. W., Cheng, L., Ma, K. H. H., & Choi, T. W. (2018). An assessment of learning Cantonese opera movement in Hong Kong. In K. J. Kennedy, & J. Chi-Kin Lee (Eds.), Routledge International Handbook of Schools and Schooling in Asia (220-233). Routledge. https://doi.org/10.4324/9781315694382-20

This chapter discusses the transition of teaching and learning of Cantonese opera in Hong Kong from traditional master-apprentice approach to institutionalised group teaching, and how the development of the Computerised Kinetic Chain Assessment and L... Read More about An assessment of learning Cantonese opera movement in Hong Kong.

Multimedia Performance Installation with Virtual Reality (2017)
Presentation / Conference Contribution
Lee, C. (2017). Multimedia Performance Installation with Virtual Reality. In Proceedings of the 2017 International Computer Music Conference (347-350)

This paper presents an interdisciplinary approach for incorporating computer music and virtual reality (VR) practices into a multimedia performance installation. The approach makes use of the complete surrounding virtual environment made available by... Read More about Multimedia Performance Installation with Virtual Reality.

Sound Map V (2019)
Other
Cheng, L. (2019). Sound Map V. Hong Kong

Sound Map V is a piece depicting the soundwalk of the Victoria City, an early city limit set in1903 by the British Colonial Government in Hong Kong. History and the sonic footprint of this de facto capital of Hong Kong has mostly been vanished, but s... Read More about Sound Map V.

Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design (2019)
Digital Artefact
McGregor, I. (2019). Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design. [Blog]

From robotic lawnmowers and autonomous vacuum cleaners, to interactive toys and personal assistants, robots are becoming an ever-growing part of our personal and professional lives - and what they sound like has a profound impact on how we perceive,... Read More about Designing Sound for Robots: An In-depth Guide to Great Robot Sound Design.

Listening, Corporeality, Place and Presence (2009)
Book Chapter
Turner, S., McGregor, I., & Turner, P. (2009). Listening, Corporeality, Place and Presence. In P. Turner, S. Turner, & E. Davenport (Eds.), Exploration of Space, Technology, and Spatiality: Interdisciplinary Perspectives (113-127). IGI Global. https://doi.org/10.4018/978-1-60566-020-2.ch009

This chapter considers the role of sound, and more specifically, listening, in creating a sense of presence (of "being there") in "places" recreated by virtual reality technologies. We first briefly review the treatment of sound in place and presence... Read More about Listening, Corporeality, Place and Presence.

Sonification of Exosolar System Accretion Discs (2021)
Presentation / Conference Contribution
Quinton, M., McGregor, I., & Benyon, D. (2021). Sonification of Exosolar System Accretion Discs. In The 26th International Conference on Auditory Display (ICAD 2021)

This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify data that could allow the classification of accretion discs. The sonificat... Read More about Sonification of Exosolar System Accretion Discs.

Disembodied Voice (2021)
Exhibition / Performance
Di Donato, B. (2021). Disembodied Voice. [Music Performance]. Performed at Naples (Italy). 27 November 2021 - 27 November 2021. (Unpublished)

Disembodied Voice, for live electronics and voice, uses of electroacoustic technologies to disembody the voice from its singer. The singer will articulate and conduct her voice across the audience through the embodiment of sound manipulations. The... Read More about Disembodied Voice.

Sign in Human-Sound Interaction (2022)
Book Chapter
Di Donato, B. (2022). Sign in Human-Sound Interaction. In J. L. Drever, & A. Hugill (Eds.), Aural Diversity (187-192). Routledge. https://doi.org/10.4324/9781003183624-21

This chapter explores the concept of Human–Sound Interaction (HSI) in music performance in the context of Aural Diversity. HSI focuses on human factors in experiencing sound and how this affects interaction with instruments. HSI looks at people’s div... Read More about Sign in Human-Sound Interaction.

Endangered Sounds (2007)
Digital Artefact
McGregor, I., Baker, N., Fanshawe, S., Jarvis, R., Sweet, R., White, P., O'Donoghue, G., Woodward, S., & Maunder, M. (2007). Endangered Sounds. [Radio Programme]

The melodramatic clang of the old style police car bell, the tranquil tick of a grandfather clock; the warm purr of the old dialling tone - all formerly familiar, all under threat of extinction or already consigned to the sound file marked nostalgia.... Read More about Endangered Sounds.

Designing vehicle sounds (2018)
Digital Artefact
McGregor, I. (2018). Designing vehicle sounds. [Website]

Sound is intrinsically linked to vehicles, drivers use it to monitor their actions and vehicle mechanical condition. Pedestrians and other road users rely on sound to prevent accidents. Motoring authorities in the EU, Japan and USA are concerned abou... Read More about Designing vehicle sounds.

Sound and the Internet of Things (2017)
Digital Artefact
McGregor, I. (2017). Sound and the Internet of Things. [Blog]

Sound has enormous potential to enhance how we experience and interact with the connected everyday devices and appliances that make up the Internet of Things. Dr Iain McGregor - programme leader for the online MSc in Sound design at Edinburgh Napi... Read More about Sound and the Internet of Things.

Jupiter Artland iOS App (2014)
Digital Artefact
Mival, O., Ammeloot, A., McGregor, I., & Benyon, D. (2014). Jupiter Artland iOS App. [iOS app]

This free app can be used onsite or offsite to enhance the visitor experience and has film, audio, text and photographs providing an in-depth look at this private family collection. Onsite an interactive map allows you to locate yourself in relation... Read More about Jupiter Artland iOS App.

Sound Design (2020)
Book
McGregor, I. (2020). Sound Design. (3rd)

This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the text is about how to design effective sound so that audiences' experiences are... Read More about Sound Design.

Listening loudspeakers: a quieter and more intelligible world (2017)
Digital Artefact
McGregor, I. (2017). Listening loudspeakers: a quieter and more intelligible world. [Website]

Loudspeakers can now truly be described as ubiquitous, being part of many portable and fixed technologies. They are an important part of everyday life, providing both entertainment and essential information. Unfortunately, growth in utilisation has... Read More about Listening loudspeakers: a quieter and more intelligible world.

To uncover the secrets of exoplanets, try listening to them (2016)
Digital Artefact
Quinton, M., Benyon, D., & McGregor, I. (2016). To uncover the secrets of exoplanets, try listening to them. [Website]

From rainfall patterns to share price performance, the usual way to analyse any data that shows something changing over a period of time is to put it into a graphic. Making data visual usually makes it much easier to understand the trends – but not a... Read More about To uncover the secrets of exoplanets, try listening to them.

Disembodied Voice (2021)
Exhibition / Performance
Di Donato, B. (2021). Disembodied Voice. [Live performance]. Performed at Matera Intermedia Festival 2021, Matera, Italy. 21 November 2021 - 5 December 2021

Disembodied Voice, for live electronics and voice, uses of electroacoustic technologies to disembody the voice from its singer. The singer will articulate and conduct her voice across the audience through the embodiment of sound manipulations. The... Read More about Disembodied Voice.

Recorded performance as digital content: Perspectives from Fringe 2020 (2021)
Book Chapter
Elsden, C., Yu, D., Piccio, B., Helgason, I., & Terras, M. (2021). Recorded performance as digital content: Perspectives from Fringe 2020. In L. Bissell, & L. Weir (Eds.), Performance in a Pandemic. Routledge. https://doi.org/10.4324/9781003165644

Within days of performance venues being forced to close their doors in 2020, the National Theatre began broadcasting high-quality recordings of the best of London’s West End. Few other companies could dream of having such rich recorded archives to dr... Read More about Recorded performance as digital content: Perspectives from Fringe 2020.

Building an Embodied Musicking Dataset for co-creative music-making (2024)
Presentation / Conference Contribution
Vear, C., Poltronieri, F., Di Donato, B., Zhang, Y., Benerradi, J., Hutchinson, S., Turowski, P., Shell, J., & Malekmohamadi, H. (2024, April). Building an Embodied Musicking Dataset for co-creative music-making. Presented at Evostar 2024: The Leading European Event on Bio‑Inspired Computation, Aberystwyth, Wales, United Kingdom

In this paper, we present our findings of the design, development and deployment of a proof-of-concept dataset that captures some of the physiological, musicological, and psychological aspects of embodied musicking. After outlining the conceptual ele... Read More about Building an Embodied Musicking Dataset for co-creative music-making.

Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety (2023)
Presentation / Conference Contribution
Charissis, V. (2023, December). Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety. Presented at 30th International Display Workshop, Niigata, Japan

This project investigates the use of an AI codriver that could support the driver's decision-making process. The information is presented through AR HUD and audio. The evaluation by 20 users in a VR driving simulator presented both encouraging outcom... Read More about Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety.