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Outputs (6)

Improving survivability in environment-driven distributed evolutionary algorithms through explicit relative fitness and fitness proportionate communication. (2015)
Presentation / Conference Contribution
Hart, E., Steyven, A., & Paechter, B. (2015, July). Improving survivability in environment-driven distributed evolutionary algorithms through explicit relative fitness and fitness proportionate communication. Presented at Proceedings of the 2015 on Genetic and Evolutionary Computation Conference - GECCO '15

Ensuring the integrity of a robot swarm in terms of maintaining
a stable population of functioning robots over long
periods of time is a mandatory prerequisite for building more
complex systems that achieve user-defined tasks. mEDEA
is an environ... Read More about Improving survivability in environment-driven distributed evolutionary algorithms through explicit relative fitness and fitness proportionate communication..

From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes (2015)
Presentation / Conference Contribution
Gkatzia, D., Rieser, V., Bartie, P., & Mackaness, W. (2015, September). From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes. Presented at 2015 Conference on Empirical Methods in Natural Language Processing, Lisbon

Predicting the success of referring expressions (RE) is vital for real world applications such as navigation systems. Traditionally, research has focused on studying Referring Expression Generation (REG) in virtual, controlled environments. In this p... Read More about From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes.

A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation (2015)
Presentation / Conference Contribution
Gkatzia, D., Cercas Curry, A., Rieser, V., & Lemon, O. (2015, September). A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation. Presented at 15th European Workshop on Natural Language Generation (ENLG 2015), University of Brighton, Brighton, UK

Decision-making is often dependent on uncertain data, e.g. data associated with confidence scores, such as probabilities. A concrete example of such data is weather data. We will demo a game-based setup for exploring the effectiveness of different ap... Read More about A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation.

A Snapshot of NLG Evaluation Practices 2005 - 2014 (2015)
Presentation / Conference Contribution
Gkatzia, D., & Mahamood, S. (2015, September). A Snapshot of NLG Evaluation Practices 2005 - 2014. Presented at Proceedings of the 15th European Workshop on Natural Language Generation (ENLG), University of Brighton Brighton, UK

In this paper we present a snapshot of endto-end NLG system evaluations as presented in conference and journal papers1 over the last ten years in order to better understand the nature and type of evaluations that have been undertaken. We find that re... Read More about A Snapshot of NLG Evaluation Practices 2005 - 2014.

Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments (2015)
Presentation / Conference Contribution
Cercas Curry, A., Gkatzia, D., & Rieser, V. (2015, September). Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments. Presented at 15th European Workshop on Natural Language Generation (ENLG 2015), University of Brighton, Brighton, UK

Referring to landmarks has been identified to lead to improved navigation instructions. However, a previous corpus study suggests that human “wizards” also choose to refer to street names and generate user-centric instructions. In this paper, we cond... Read More about Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments.

The Cost of Communication: Environmental Pressure and Survivability in mEDEA (2015)
Presentation / Conference Contribution
Steyven, A., Hart, E., & Paechter, B. (2015, July). The Cost of Communication: Environmental Pressure and Survivability in mEDEA. Presented at GECCO ’15

We augment the mEDEA algorithm to explicitly account for
the costs of communication between robots. Experimental
results show that adding a costs for communication exerts
environmental pressure to implicitly select for genomes that
maintain high... Read More about The Cost of Communication: Environmental Pressure and Survivability in mEDEA.