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Prof Kenny Mitchell's News (3)

Professor Kenny Mitchell launches groundbreaking publication ACM Games: Research and Practice debuted at the Game Developers Conference (GDC)
Mar 23, 2023

Source ACM
Summary Professor Kenny Mitchell of the School of Computing and Technical Director of Rendering at Roblox along with his co-Editor-in-Chief launched the first issue of online journal and magazine ACM Games: Research and Practice at an in-person event at the Game Developer Conference in San Francisco.
People Kenny Mitchell
URL https://www.acm.org/media-center/2023/march/games-launch

Research Publication Offers 360 Degree View of Global Gaming
Oct 12, 2022

Summary ACM, the Association for Computing Machinery, in collaboration with ETC Press (a digital-first open access publishing house of Carnegie Mellon University focusing on entertainment technologies), announced it is now accepting submissions for a new publication, ACM Games: Research and Practice. The editors envision ACM Games as “a lighthouse for games research—a central reference point that defines the state of the art on games and playable media, bridging academic research and industry practice.” The publication will showcase major contributions to games and playable media that are practically useful and grounded in robust evidence and argument. ACM Games is also designed to give a forum to new and underrepresented voices and phenomena.
People Kenny Mitchell
URL https://www.acm.org/media-center/2022/october/games
Connecting people through dance: ENU-developed tech heads to world’s biggest gaming conference

Connecting people through dance: ENU-developed tech heads to world’s biggest gaming conference
Aug 21, 2024

Source Edinburgh Napier News
Summary Immersive game Carousel Dancing aims to combat loneliness through fun. The Edinburgh Napier University (ENU) team behind new immersive gaming technology, which aims to tackle loneliness and social isolation through dance, are showcasing it at the world’s biggest video games event.

Carousel Dancing is a revolutionary dance game which allows players in different locations to interact in virtual reality using digital dance avatars and artificial intelligence (AI). It will feature new technology, called DanceGraph, which is being developed and patented by ENU.
Linked Funders EC European Commission
People Kenny Mitchell
Outputs DanceGraph: A Complementary Architecture for Synchronous Dancing Online
NeFT-Net: N-window Extended Frequency Transformer for Rhythmic Motion Prediction
DeFT-Net: Dual-Window Extended Frequency Transformer for Rhythmic Motion Prediction
Design Considerations of Voice Articulated Generative AI Virtual Reality Dance Environments
Org Units School of Computing
School of Computing Engineering and the Built Environment
Projects CAROUSEL+ Telepresent Dance Reducing Social Distancing
Research Areas Interactive graphics and simulation
Themes AI and Technologies
Culture and Communities
Health
Research Centres/Groups Centre for Artificial Intelligence and Robotic
Centre for Algorithms, Visualisation and Evolving Systems
URL https://www.napier.ac.uk/about-us/news/carousel-gamescom-dancegraph
This news contributes to the following UN Sustainable Development Goals
SDG 3 - Good Health and Well-Being