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Outputs (6)

This pervasive day: creative Interactive methods for encouraging public engagement with FET research (2011)
Journal Article
Helgason, I., Bradley, J., Egan, C., Paechter, B., & Hart, E. (2011). This pervasive day: creative Interactive methods for encouraging public engagement with FET research. Procedia Computer Science, 7, 207-208. https://doi.org/10.1016/j.procs.2011.09.028

This paper describes a case study of a programme of interactive public engagement activities presented by the PerAda Co-ordination Action project (FET Proactive Initiative on Pervasive Adaptation) [1] in 2011. The intention behind these events was to... Read More about This pervasive day: creative Interactive methods for encouraging public engagement with FET research.

Heaven and Hell: visions for pervasive adaptation (2011)
Journal Article
Paechter, B., Pitt, J., Serbedzija, N., Michael, K., Willies, J., & Helgason, I. (2011). Heaven and Hell: visions for pervasive adaptation. Procedia Computer Science, 7, 81-82. https://doi.org/10.1016/j.procs.2011.12.025

With everyday objects becoming increasingly smart and the “info-sphere” being enriched with nano-sensors and networked to computationally-enabled devices and services, the way we interact with our environment has changed significantly, and will conti... Read More about Heaven and Hell: visions for pervasive adaptation.

Imagining urban interactions: strategies for exploring future design landscapes. (2011)
Presentation / Conference Contribution
Smyth, M., & Helgason, I. (2011). Imagining urban interactions: strategies for exploring future design landscapes. In Proceedings of British HCI

For designers, attempting to respond to unknown design spaces can be a daunting task. This paper describes a series of workshops that presented rapid ethnographic design methods in city streets as a way of exploring human behaviours, and recording th... Read More about Imagining urban interactions: strategies for exploring future design landscapes..

The city in cinema: how popular culture can influence research agendas. (2011)
Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011). The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033

Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to predicting the future is to reflect on the visions of the future that have b... Read More about The city in cinema: how popular culture can influence research agendas..

Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne (2011)
Journal Article
Helgason, I. (2011). Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne. Interactions, 18, 8-9. https://doi.org/10.1145/2008176.2008179

These Demo Hour projects were curated by Ingi Helgason, a researcher and design lecturer at Edinburgh Napier University and the Open University. The projects were presented at Create ‘10, hosted by Edinburgh Napier University, as part of the conferen... Read More about Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne.

This pervasive day: design and development case study. (2011)
Presentation / Conference Contribution
Helgason, I., Bradley, J., & Egan, C. (2011, March). This pervasive day: design and development case study. Paper presented at i-Docs, A Symposium on Interactive Documentary

This presentation will describe the development process, and the underpinning rationale, behind a multi-format, interactive exhibition and online documentary. This project, to be presented at the Edinburgh International Science Festival and the Scien... Read More about This pervasive day: design and development case study..