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All Outputs (14)

Patterns of place: an integrated approach for the design and evaluation of real and virtual environments. (2015)
Book Chapter
Smyth, M., Benyon, D., McCall, R., O’Neill, S., & Carroll, F. (2015). Patterns of place: an integrated approach for the design and evaluation of real and virtual environments. In M. Lombard, F. Biocca, J. Freeman, W. IJsselsteijn, & R. J. Schaevitz (Eds

This chapter describes an approach to the development of virtual representations of real places. The work was funded under the European Union’s €20 m Future and Emerging Technologies theme of the 5th Framework Programme, “Presence”. The aim of the pr... Read More about Patterns of place: an integrated approach for the design and evaluation of real and virtual environments..

Designing Blended Spaces for Collaboration. (2015)
Book Chapter
Benyon, D., & Mival, O. (2015). Designing Blended Spaces for Collaboration. In A. Ferscha, S. Resmerita, C. Holzmann, M. Pieper, & C. Stephanidis (Eds.), Human Computer Confluence (18-39). Konigswinter, Germany: De Gruyter. https://doi.org/10.1515/9783110

In this paper, we reflect on our experiences of designing, developing, implementing and using a real world, functional multi-touch enabled interactive collaborative environment (ICE). The paper provides some background theory on blended spaces derive... Read More about Designing Blended Spaces for Collaboration..

User experience (UX) design for medical personnel and patients (2014)
Book Chapter
Mival, O., & Benyon, D. (2015). User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care (117-131). Cham: Springer. https://doi.org/10.1007/978-3-

UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere functionality and includes aesthetics, pleasure, and emotional engagement in t... Read More about User experience (UX) design for medical personnel and patients.

Scenarios for Companions. (2013)
Book Chapter
Benyon, D., & Mival, O. (2013). Scenarios for Companions. In Your Virtual Butler: the making of (79-96). Springer Berlin / Heidelberg. https://doi.org/10.1007/978-3-642-37346-6_8

This paper is concerned with understanding the needs of Companion owners (the people formerly known as ‘users’). The problem with developing technologies such as companions is in knowing what the requirements are. People cannot really be expected to... Read More about Scenarios for Companions..

Navigating a Speckled World: Interacting with Wireless Sensor Networks (2010)
Book Chapter
Leach, M., & Benyon, D. (2010). Navigating a Speckled World: Interacting with Wireless Sensor Networks. In M. Wachowicz (Ed.), Movement-Aware Applications for Sustainable Mobility (229-242). Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-61520-769

The Speckled Computing project is a large multisite research project based in Scotland, UK. The aim of the project is to investigate, prototype, and produce tiny (1mm3) computational devices, called Specks, that can be configured into wireless sensor... Read More about Navigating a Speckled World: Interacting with Wireless Sensor Networks.

Information Architecture and Navigation Design for Web Sites (2007)
Book Chapter
Benyon, D. (2007). Information Architecture and Navigation Design for Web Sites. In P. Zaphiris, & S. Kurniawan (Eds.), Human Computer Interaction Research in Web Design and Evaluation (165-184). Hershey, Pa. ; London,: IGI Global. https://doi.org/10.4018

Information architecture concerns how to structure the content of an information space. Information architects design information spaces. Staying with the notion of information space leads us to the realisation that people need to be able to both con... Read More about Information Architecture and Navigation Design for Web Sites.

Information Space. (2006)
Book Chapter
Benyon, D. (2006). Information Space. In C. Ghaoui (Ed.), Encyclopedia of Human Computer Interaction (344-347). Hershey, Pa.; London;: IGI Global. https://doi.org/10.4018/978-1-59140-562-7.ch053

Human-Computer Interaction (HCI) in the 21st century needs to look very different from its 20th-century origins. Computers are becoming ubiquitous; they are disappearing into everyday objects. They are becoming wearable. They are able to communicate... Read More about Information Space..

Navigation: within and beyond the metaphor in interface design. (2003)
Book Chapter
McCall, R., & Benyon, D. (2003). Navigation: within and beyond the metaphor in interface design. In K. Hook, D. Benyon, & A. J. Munro (Eds.), Designing Information Spaces: The Social Navigation Approach (355-384). Springer-Verlag. https://doi.org/10.1007/

Over the last few years we have been exploring an alternative conceptual isation of human-computer interaction (HCl) that sees HCl as the navigation of information spaces (Benyon and Höök, 1997). As a corollary cognitive engineers can be seen as the... Read More about Navigation: within and beyond the metaphor in interface design..

Individual differences and inclusive design. (2001)
Book Chapter
Benyon, D., Crerar, A., & Wilkinson, S. (2001). Individual differences and inclusive design. In C. Stephanidis (Ed.), User interfaces for all: Concepts, methods and tools (21-46). Lawrence Erlbaum

Usability is widely recognised to be as important as functionality to the success of interactive computer systems. However, even where usability is considered seriously, the scope of thinking tends to be restricted to the so called 'average' users in... Read More about Individual differences and inclusive design..

Footprints in the snow. (1999)
Book Chapter
Malina, A., Hook, K., & Benyon, D. (1999). Footprints in the snow. In A. J. Munro, K. Hook, & D. Benyon (Eds.), Social Navigation of Information Space. Springer-Verlag

From tasks to domains: data centred design. (1996)
Book Chapter
Benyon, D. (1996). From tasks to domains: data centred design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering. Springer-Verlag

Domains Models for User Interface Design (1996)
Book Chapter
Benyon, D. (1996). Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering (3-19). London, UK: Springer. https://doi.org/10.1007/978-1-4471-1001-9_1

Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high degree of usability. Both the process of development and the various products... Read More about Domains Models for User Interface Design.

A Functional Model of Interacting Systems: A Semiotic Approach (1994)
Book Chapter
Benyon, D. (1994). A Functional Model of Interacting Systems: A Semiotic Approach. In J. Connolly, & E. Edmonds (Eds.), CSCW and Artificial Intelligence; Computer Supported Cooperative Work (105-125). Springer. https://doi.org/10.1007/978-1-4471-2035-3_8

Recent developments in Human-Computer Interaction (HCI), Computer Supported Cooperative Work (CSCW) and Distributed Artificial Intelligence (DAI) share a common problem: communication. We are moving towards a situation of multiple interacting systems... Read More about A Functional Model of Interacting Systems: A Semiotic Approach.