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Designing Blended Spaces for Collaboration.

Benyon, David; Mival, Oli

Authors

David Benyon



Contributors

A. Ferscha
Editor

S. Resmerita
Editor

C. Holzmann
Editor

M. Pieper
Editor

C. Stephanidis
Editor

Abstract

In this paper, we reflect on our experiences of designing, developing, implementing and using a real world, functional multi-touch enabled interactive collaborative environment (ICE). The paper provides some background theory on blended spaces derived from work on blending theory, or conceptual integration. This is applied to the ICE and results in a focus on how to deal with the conceptualization that people have of new collaborative spaces such as the ICE. Five key themes have
emerged from an analysis of two years of observations of the ICE is use. These provide a framework, TACIT, that focuses on Territoriality, Awareness, Control, Interaction and Transitions in ICE type environments. The paper concludes by bringing together
the TACIT framework with the principles of blended spaces to highlight key areas for design so that people can conceptualize the opportunities for creative collaboration that the next generation of interactive blended spaces provide.

Citation

Benyon, D., & Mival, O. (2015). Designing Blended Spaces for Collaboration. In A. Ferscha, S. Resmerita, C. Holzmann, M. Pieper, & C. Stephanidis (Eds.), Human Computer Confluence (18-39). De Gruyter. https://doi.org/10.1515/9783110471137-002

Acceptance Date Jun 1, 2016
Publication Date Jan 31, 2015
Deposit Date Aug 1, 2016
Publisher De Gruyter
Pages 18-39
Book Title Human Computer Confluence
Chapter Number 2
ISBN 9783110471137
DOI https://doi.org/10.1515/9783110471137-002
Keywords Interaction Design, Collaboration, Multi-touch, Multi-surface Environment, Interactive Environments, Blended Spaces
Public URL http://researchrepository.napier.ac.uk/Output/321768