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All Outputs (9)

Thou Shalt Not Squander Life – Comparing Five Approaches to Argument Strength (2023)
Journal Article
Zenker, F., Dębowska-Kozłowska, K., Godden, D., Selinger, M., & Wells, S. (2023). Thou Shalt Not Squander Life – Comparing Five Approaches to Argument Strength. Studies in Logic, Grammar and Rhetoric, 68(1), 133-167. https://doi.org/10.2478/slgr-2023-

Different approaches analyze the strength of a natural language argument in different ways. This paper contrasts the dialectical, structural, probabilistic (or Bayesian), computational, and empirical approaches by exemplarily applying them to a singl... Read More about Thou Shalt Not Squander Life – Comparing Five Approaches to Argument Strength.

Burdens of Proposing: On the Burden of Proof in Deliberation Dialogues (2022)
Journal Article
Godden, D., & Wells, S. (2022). Burdens of Proposing: On the Burden of Proof in Deliberation Dialogues. Informal Logic, 42(1), 291-342. https://doi.org/10.22329/il.v42i1.7225

This paper considers the probative burdens of proposing action or policy options in deliberation dialogues. Do proposers bear a burden of proof? Building on pioneering work by Douglas Walton (2010), and following on a growing literature within comput... Read More about Burdens of Proposing: On the Burden of Proof in Deliberation Dialogues.

Design and Evaluation of Visualisation Techniques to Facilitate Argument Exploration (2021)
Journal Article
Khartabil, D., Collins, C., Wells, S., Bach, B., & Kennedy, J. (2021). Design and Evaluation of Visualisation Techniques to Facilitate Argument Exploration. Computer Graphics Forum, 40(6), 447-465. https://doi.org/10.1111/cgf.14389

This paper reports the design and comparison of three visualizations to represent the structure and content within arguments. Arguments are artefacts of reasoning widely used across domains such as education, policy making, and science. An argument i... Read More about Design and Evaluation of Visualisation Techniques to Facilitate Argument Exploration.

Trusting Intelligent Machines: Deepening Trust Within Socio-Technical Systems (2018)
Journal Article
Andras, P., Esterle, L., Guckert, M., Anh Han, T., Lewis, P. R., Milanovic, K., Payne, T., Perret, C., Pitt, J., Powers, S. T., Urquhart, N., & Wells, S. (2018). Trusting Intelligent Machines: Deepening Trust Within Socio-Technical Systems. IEEE technolog

Intelligent machines have reached capabilities that go beyond a level that a human being can fully comprehend without sufficiently detailed understanding of the underlying mechanisms. The choice of moves in the game Go (generated by Deep Mind?s Alpha... Read More about Trusting Intelligent Machines: Deepening Trust Within Socio-Technical Systems.

Ontology Based Business Simulations (2016)
Journal Article
Farrenkopf, T., Guckert, M., Urquhart, N., & Wells, S. (2016). Ontology Based Business Simulations. Journal of Artificial Societies and Social Simulation, 19(4), https://doi.org/10.18564/jasss.3266

Within business games there is a need to provide realistic feedback for decisions made, if such business games are to continue to remain relevant in increasingly complex business environments. We address this problem by using soware agents to simula... Read More about Ontology Based Business Simulations.

Towards using segmentation-based techniques to personalize mobility behaviour Interventions (2014)
Journal Article
Forbes, P., Gabrielli, S., Maimone, R., Masthoff, J., Wells, S., & Jylha, A. (2014). Towards using segmentation-based techniques to personalize mobility behaviour Interventions. EAI Endorsed Transactions on Ambient Systems, 14(4), https://doi.org/10.4108/amsys.1.4.e4

This paper describes our initial work towards a segmentation-based approach to personalized digital behavior change interventions in the domain of sustainable, multi-modal urban transport. Segmentation is a key concept in market research, and within... Read More about Towards using segmentation-based techniques to personalize mobility behaviour Interventions.

Supporting argumentation schemes in argumentative dialogue games. (2014)
Journal Article
Wells, S. (2014). Supporting argumentation schemes in argumentative dialogue games. Studies in Logic, Grammar and Rhetoric, 36, 171-191. https://doi.org/10.2478/slgr-2014-0009

This paper reports preliminary work into the exploitation of argu- mentation schemes within dialogue games. We identify a property of dialogue games that we call “scheme awareness” that captures the relationship between dialogue game systems and argu... Read More about Supporting argumentation schemes in argumentative dialogue games..

Design challenges in motivating change for sustainable urban mobility (2014)
Journal Article
Gabrielli, S., Forbes, P., Jylha, A., Wells, S., Sirén, M., Hemminki, S., Nurmi, P., Maimone, R., Masthoff, J., & Jacucci, G. (2014). Design challenges in motivating change for sustainable urban mobility. Computers in Human Behavior, 41, 416-423. https:/

In recent years, the design and deployment of persuasive interventions for inducing sustainable urban mobility behaviors has become a very active research field, leveraging on the pervasive usage of social media and mobile apps by citizens in their d... Read More about Design challenges in motivating change for sustainable urban mobility.

Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours (2014)
Journal Article
Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylhä, A., & Forbes, P. (2014). Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours. EAI Endorsed Transactions on Ambient Systems, 1

In this paper we introduce a gamification model for encouraging sustainable multi-modal urban travel in modern European cities. Our aim is to provide a mechanism that encourages users to reflect on their current travel behaviours and to engage in mor... Read More about Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours.