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All Outputs (12)

Contextualisation of an unpublished document as text collage: Tate Jukka and Pekka (2016) (2024)
Presentation / Conference Contribution
Turtola, N. (2023, November). Contextualisation of an unpublished document as text collage: Tate Jukka and Pekka (2016). Presented at AOR2023: The eighth Art of Research conference 2023 - “Re-Imagining, Aalto University, Espoo, Finland

The purpose of this article is to contextualise an unpublished document titled Tate Jukka and Pekka (2016) through the method of experimental writing: text collage. Contextualisation happens through a literature review, re-visioning and returning to... Read More about Contextualisation of an unpublished document as text collage: Tate Jukka and Pekka (2016).

Art Directing Blended Experiences (2024)
Presentation / Conference Contribution
Mastermaker, M., Okeefe, B. J., Flint, T., & Resmini, A. (2024, July). Art Directing Blended Experiences. Presented at Designing Interactive Systems Conference, Copenhagen, Denmark

Interactions between the physical and the digital have become increasingly ubiquitous. They are particularly challenging to visualize and illustrate, as they usually unfold over time and space and involve multiple devices, locations, services, and ac... Read More about Art Directing Blended Experiences.

Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces (2024)
Presentation / Conference Contribution
Okeefe, B. J., Resmini, A., Flint, T., Chirico, A., Carter, A. R. L., Mastermaker, M., Lindenfalk, B., & Sturdee, M. (2024, July). Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces. Presented at Designing Interactive Systems Conference, Copenhagen, Denmark

Digital transformation is increasingly blurring the line between what software is and what the physical world can be. This requires designers to harmoniously blend digital and physical products, services, and spaces to orchestrate meaningful experien... Read More about Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces.

Thought Experiments In The Ethics Of Designing For Future People (2024)
Presentation / Conference Contribution
Buwert, P., & Sinclair, M. (2024, June). Thought Experiments In The Ethics Of Designing For Future People. Presented at DRS 2024, Boston, USA

The Non-Identity Problem (NIP) is a philosophical puzzle which challenges our intuitive assumptions and reasoning around the question of our moral obligations towards ‘future people’. This paper explores the significance of the NIP for design, an act... Read More about Thought Experiments In The Ethics Of Designing For Future People.

The Non-Identity Problem: thought experiments in the ethics of designing for future people (2024)
Presentation / Conference Contribution
Buwert, P., & Sinclair, M. (2024, June). The Non-Identity Problem: thought experiments in the ethics of designing for future people. Presented at DRS 2024 Boston: Resistance, Recovery, Reflection, Reimagination, Boston, MA, US

The Non-Identity Problem (NIP) is a philosophical puzzle which challenges our intuitive assumptions and reasoning around the question of our moral obligations towards 'future people'. This paper explores the significance of the NIP for design, an act... Read More about The Non-Identity Problem: thought experiments in the ethics of designing for future people.

Unwavering Decolonial Hauntings in Mati Diop’s Atlantics (2024)
Presentation / Conference Contribution
Bouet, E. (2024, August). Unwavering Decolonial Hauntings in Mati Diop’s Atlantics. Presented at The Flowing Image: The Ocean On-Screen, University of Southampton, Southampton, UK

Atlantics (Atlantique, 2019) is Mati Diop’s first directorial feature film. The story takes place in Dakar in which luxury hotels are being developed for wealthy foreign customers. The Senegalese construction workers are left unpaid for three months... Read More about Unwavering Decolonial Hauntings in Mati Diop’s Atlantics.

Blinkbonny Avenue and Everyday Life (2024)
Presentation / Conference Contribution
Turtola, N., & Vapaasalo, T. (2024, April). Blinkbonny Avenue and Everyday Life. Presented at Language-Based Artistic Research Special Interest Group @ SAR Forum, Tilburg

This artistic research is thematically interested in the practice of everyday life and in issues of the liberated book and page layout, book design and dialogue between text and image. The urgency of this node of the ‘liberated page’ explores shared... Read More about Blinkbonny Avenue and Everyday Life.

From Film Bang to Filming Boom: Fifty Years of Career Development Strategies in the Scottish Screen Production Sector (2024)
Presentation / Conference Contribution
Correia, N. (2024, April). From Film Bang to Filming Boom: Fifty Years of Career Development Strategies in the Scottish Screen Production Sector. Paper presented at 12th BAFTSS Conference (British Association of Film, Television and Screen Studies) 2024, University of Sussex, Brighton

This paper demonstrates how the Scottish film and television production sector has evolved during the last half-century and discusses the strategies of Scottish-based freelancers to sustain and advance their careers. In the mid-1970s screen productio... Read More about From Film Bang to Filming Boom: Fifty Years of Career Development Strategies in the Scottish Screen Production Sector.

Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments (2024)
Presentation / Conference Contribution
Charisis, V., Khan, S., AlTarteer, S., & Lagoo, R. (2024, June). Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments. Presented at 2024 IEEE Gaming, Entertainment, and Media Conference (GEM), Turin, Italy

The global ageing population presents significant challenges, with healthcare systems strained to meet the needs of an increasingly elderly demographic. Societies face issues related to healthcare costs, caregiving, and maintaining quality of life fo... Read More about Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments.

Walking, Observing and Making – Rethinking Plastics in Edinburgh (2024)
Presentation / Conference Contribution
Tao, C. X., Vettese, S., & Anastasiadou, C. (2024, March). Walking, Observing and Making – Rethinking Plastics in Edinburgh. Paper presented at Eighteenth International Conference on Design Principles & Practices, Valencia, Spain

Plastic is a widely used material with great longevity, if designed, utilised, and re-used properly. However, the average usable lifespan for single-use plastic products is as little as 15 minutes and generally ends in landfill. The over consumption... Read More about Walking, Observing and Making – Rethinking Plastics in Edinburgh.