Michael Mastermaker
Art Directing Blended Experiences
Mastermaker, Michael; Okeefe, Brian J; Flint, Tom; Resmini, Andrea
Abstract
Interactions between the physical and the digital have become increasingly ubiquitous. They are particularly challenging to visualize and illustrate, as they usually unfold over time and space and involve multiple devices, locations, services, and actors. Traditional approaches to sketching user experiences and storyboarding fall short of clearly illustrating how meaningful relationships between people, things, technology, and places are created when they are consistently transitioning from physical spaces into digital spaces and back again. To address this gap, the pictorial showcases how a design framework based on blending theory informs our illustrative best practices and techniques for Art Directing Blended Experiences. The pictorial further discusses the opportunities and challenges of this narrative sketching technique to help designers further explore and capture the essence of how things, relationships, people, and change weave together new personal social spaces and deeper meanings of physical place.
Citation
Mastermaker, M., Okeefe, B. J., Flint, T., & Resmini, A. (2024, July). Art Directing Blended Experiences. Presented at Designing Interactive Systems Conference, Copenhagen, Denmark
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | Designing Interactive Systems Conference |
Start Date | Jul 1, 2024 |
End Date | Jul 5, 2024 |
Acceptance Date | Jul 1, 2024 |
Publication Date | 2024 |
Deposit Date | Jul 10, 2024 |
Publisher | Association for Computing Machinery (ACM) |
Peer Reviewed | Peer Reviewed |
Pages | 3551 - 3562 |
Book Title | DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference |
ISBN | 9798400705830 |
DOI | https://doi.org/10.1145/3643834.3665970 |
Keywords | Blended Experiences, Illustration, Storytelling, UX |
Public URL | http://researchrepository.napier.ac.uk/Output/3704134 |
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