Prof Vassilis Charisis V.Charisis@napier.ac.uk
Professor
Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments
Charisis, Vassilis; Khan, Soheeb; AlTarteer, Samar; Lagoo, Ramesh
Authors
Soheeb Khan
Samar AlTarteer
Ramesh Lagoo
Abstract
The global ageing population presents significant challenges, with healthcare systems strained to meet the needs of an increasingly elderly demographic. Societies face issues related to healthcare costs, caregiving, and maintaining quality of life for seniors. This paper investigates the impact of a prototype Virtual Reality (VR) exergame application designed for musculoskeletal exercise and rehabilitation of senior users. The system employs an omnidirectional treadmill that combines VR with physical activity, offering immersive experiences while engaging in therapeutic exercises. This application provides an opportunity to senior users, to stay active whilst in the comfort of their home. The application has been evaluated by ten users providing encouraging results. The paper concludes with the presentation of the results and a future plan to further explore the immersive nature of VR and its impact on enhancing motivation and promoting better overall well-being for the senior population.
Citation
Charisis, V., Khan, S., AlTarteer, S., & Lagoo, R. (2024, June). Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments. Presented at 2024 IEEE Gaming, Entertainment, and Media Conference (GEM), Turin, Italy
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) |
Start Date | Jun 5, 2024 |
End Date | Jun 7, 2024 |
Acceptance Date | Mar 12, 2024 |
Online Publication Date | Jul 11, 2024 |
Publication Date | 2024 |
Deposit Date | Apr 26, 2024 |
Publicly Available Date | Jul 11, 2024 |
Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
Peer Reviewed | Peer Reviewed |
Series ISSN | 2766-6530 |
Book Title | 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) |
ISBN | 9798350374544 |
DOI | https://doi.org/10.1109/GEM61861.2024.10585464 |
Keywords | Exergames, Virtual Reality, Accessibility, User Experience, Senior users, Rehabilitation |
Public URL | http://researchrepository.napier.ac.uk/Output/3533255 |
Publisher URL | https://ieeexplore.ieee.org/xpl/conhome/1805767/all-proceedings |
Related Public URLs | https://www.ieee-gem2024.org/ |
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Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments (accepted version)
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