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All Outputs (6)

Art Directing Blended Experiences (2024)
Presentation / Conference Contribution
Mastermaker, M., Okeefe, B. J., Flint, T., & Resmini, A. (2024, July). Art Directing Blended Experiences. Presented at Designing Interactive Systems Conference, Copenhagen, Denmark

Interactions between the physical and the digital have become increasingly ubiquitous. They are particularly challenging to visualize and illustrate, as they usually unfold over time and space and involve multiple devices, locations, services, and ac... Read More about Art Directing Blended Experiences.

Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces (2024)
Presentation / Conference Contribution
Okeefe, B. J., Resmini, A., Flint, T., Chirico, A., Carter, A. R. L., Mastermaker, M., Lindenfalk, B., & Sturdee, M. (2024, July). Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces. Presented at Designing Interactive Systems Conference, Copenhagen, Denmark

Digital transformation is increasingly blurring the line between what software is and what the physical world can be. This requires designers to harmoniously blend digital and physical products, services, and spaces to orchestrate meaningful experien... Read More about Designing Blended Experiences Workshop: Pedagogies across digital and physical spaces.

Designing Blended Experiences: Laugh Traders (2023)
Presentation / Conference Contribution
O'Keefe, B. J., Mastermaker, M., Flint, T., Resmini, A., Chirico, A., & Sturdee, M. (2023, June). Designing Blended Experiences: Laugh Traders. Presented at 15th Conference on Creativity and Cognition, Online

Digital transformation is increasingly blurring the line between what is software and what is the world, requiring designers to harmoniously blend digital and physical products, services and spaces if they want to orchestrate meaningful experiences t... Read More about Designing Blended Experiences: Laugh Traders.

Digital Play Psychogeography and Creative Placemaking (2023)
Presentation / Conference Contribution
Flint, T., Stewart, F., & Grandison, T. (in press). Digital Play Psychogeography and Creative Placemaking.

This is a presentation of two creative placemaking projects with primary school children in three schools in Wester Hailes, Edinburgh. The projects were undertaken with local arts centre WHALE Arts and researchers from Edinburgh Napier University. Bo... Read More about Digital Play Psychogeography and Creative Placemaking.

Digi-Mapping: Creative Placemaking with Psychogeography (2022)
Presentation / Conference Contribution
Grandison, T., Flint, T., & Jamieson, K. (2022). Digi-Mapping: Creative Placemaking with Psychogeography. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.44

This exhibit consists of four large (2m x 1.5 m) tactile talking maps that were co-created with primary school children in Wester Hailes Edinburgh, UK. In a collaborative partnership with local arts organisation WHALE Arts, the Digi-Mapping project s... Read More about Digi-Mapping: Creative Placemaking with Psychogeography.

Reflections on the 35th BCS Human-Computer Interaction Conference at Keele University (2022)
Presentation / Conference Contribution
Woolley, S., de Quincey, E., Flint, T., Grandison, T., Rugg, G., Fleck, R., Whittington, P., Ortolani, M., Misirli, G., & Collins, T. (2022, July). Reflections on the 35th BCS Human-Computer Interaction Conference at Keele University. Presented at 35th International BCS Human-Computer Interaction Conference (HCI2022), Keele

The following are short reflections from interactions gallery chairs, workshops organisers and members of the host organising committee.