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All Outputs (6)

Sound Synthesis of Objects Swinging through Air Using Physical Models (2017)
Journal Article
Selfridge, R., Moffat, D., & Reiss, J. (2017). Sound Synthesis of Objects Swinging through Air Using Physical Models. Applied Sciences, 7(11), Article 1177. https://doi.org/10.3390/app7111177

A real-time physically-derived sound synthesis model is presented that replicates the sounds generated as an object swings through the air. Equations obtained from fluid dynamics are used to determine the sounds generated while exposing practical par... Read More about Sound Synthesis of Objects Swinging through Air Using Physical Models.

Physically derived synthesis model of a cavity tone (2017)
Presentation / Conference Contribution
Selfridge, R., Reiss, J., & Avital, E. (2017, September). Physically derived synthesis model of a cavity tone. Presented at 20th International Conference on Digital Audio Effects, Edinburgh, UK

The cavity tone is the sound generated when air flows over the open surface of a cavity and a number of physical conditions are met. Equations obtained from fluid dynamics and aerodynamics research are utilised to produce authentic cavity tones witho... Read More about Physically derived synthesis model of a cavity tone.

Physically Derived Sound Synthesis Model of a Propeller (2017)
Presentation / Conference Contribution
Selfridge, R., Moffat, D., & Reiss, J. (2017, August). Physically Derived Sound Synthesis Model of a Propeller. Presented at AM '17: Audio Mostly 2017, London United Kingdom

A real-time sound synthesis model for propeller sounds is presented. Equations obtained from fluid dynamics and aerodynamics research are utilised to produce authentic propeller- powered aircraft sounds. The result is a physical model in which the ge... Read More about Physically Derived Sound Synthesis Model of a Propeller.

Real-time physical model of an Aeolian harp (2017)
Presentation / Conference Contribution
Selfridge, R., Moffat, D., Reiss, J., & Avital, E. (2017, July). Real-time physical model of an Aeolian harp. Presented at The 24th International Congress on Sound and Vibration (ICSV24), London, UK

A real-time physical sound synthesis model of an Aeolian harp is presented. The model uses semi-empirical fluid dynamics equations to inform its operation, providing suitable parameters for users to interact. A basic wind model is included as well as... Read More about Real-time physical model of an Aeolian harp.

Real-time physical model for synthesis of sword swing sounds (2017)
Presentation / Conference Contribution
Selfridge, R., Moffat, D., & Reiss, J. (2017). Real-time physical model for synthesis of sword swing sounds. In Proceedings of the 14th Sound and Music Computing Conference

Sword sounds are synthesised by physical models in real- time. A number of compact sound sources are used along the length of the sword which replicate the swoosh sound when swung through the air. Listening tests are carried out which reveal a model... Read More about Real-time physical model for synthesis of sword swing sounds.

Visibility of Motion Blur and Strobing Artefacts in Video at 100 Frames per Second (2017)
Report
Selfridge, R., & Noland, K. C. (2017). Visibility of Motion Blur and Strobing Artefacts in Video at 100 Frames per Second. BBC Research and Development

High frame rate are currently under discussion in the broadcasting industry as part of ultra-high definition standards. Previous subjective tests showed that a substantial improvement in video quality is possible with high frame rates, and there is w... Read More about Visibility of Motion Blur and Strobing Artefacts in Video at 100 Frames per Second.