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All Outputs (5)

Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions (2023)
Conference Proceeding
McGowan, J. J., & Mcgregor, I. P. (2023). Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions. In Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23). https://doi.org/10.1145/3597638.3608392

Adults with autism spectrum disorder (ASD) face daily challenges dealing with stress, for example, at work, or in public spaces, which can be overwhelming in terms of coping with sensory overload. Technological interventions have been created in orde... Read More about Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions.

Towards a Framework of Aesthetics in Sonic Interaction (2023)
Conference Proceeding
Cunningham, S., McGregor, I., Weinel, J., Darby, J., & Stockman, T. (2023). Towards a Framework of Aesthetics in Sonic Interaction. In AM '23: Proceedings of the 18th International Audio Mostly Conference (109-115). https://doi.org/10.1145/3616195.3616219

As interaction design has advanced, increased attention has been directed to the role that aesthetics play in shaping factors of user experience. Historically stemming from philosophy and the arts, aesthetics in interaction design has gravitated towa... Read More about Towards a Framework of Aesthetics in Sonic Interaction.

FASS: Firefighter Audio Safety Systems (2023)
Conference Proceeding
Elliot, A., & McGregor, I. (2023). FASS: Firefighter Audio Safety Systems. In AM '23: Proceedings of the 18th International Audio Mostly Conference. https://doi.org/10.1145/3616195.3616220

A series of auditory cues were designed to assist firefighters with navigation and general safety in a fire emergency. Firefighters must maintain situational awareness at all times and this can be lost with disorientation, which is one of the main ca... Read More about FASS: Firefighter Audio Safety Systems.

Proceedings of the 18th International Audio Mostly Conference (2023)
Conference Proceeding
(2023). Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and indus... Read More about Proceedings of the 18th International Audio Mostly Conference.

Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle (2022)
Conference Proceeding
Cunningham, S., & Mcgregor, I. (2022). Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle. In AM '22: Proceedings of the 17th International Audio Mostly Conference (113-120). https://doi.org/10.1145/3561212.3561221

Foley artistry is an essential part of the audio post-production process for film, television, games, and animation. By extension, it is as crucial in emergent media such as virtual, mixed, and augmented reality. Footsteps are a core activity that a... Read More about Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle.