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All Outputs (6)

Pedagogical approaches in music and audio education for deaf and hard-of-hearing students (2024)
Journal Article
Cheng, L., & McGregor, I. (in press). Pedagogical approaches in music and audio education for deaf and hard-of-hearing students. Organised Sound,

Learning about music, sound, or audio can present significant challenges for individuals who are deaf and hard of hearing (DHH). Given the advancements in technology and the increasing emphasis on equality, diversity and inclusion (EDI) in education,... Read More about Pedagogical approaches in music and audio education for deaf and hard-of-hearing students.

Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics (2024)
Journal Article
Cunningham, S., & McGregor, I. (online). Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics. Personal and Ubiquitous Computing, https://doi.org/10.1007/s00779-024-01819-3

Foley artistry is an essential part of the audio post-production process for film, television, games, and animation. By extension, it is as crucial in emergent media such as virtual, mixed, and augmented reality. Footsteps are a core activity that a... Read More about Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics.

Scottish Mountain Soundscapes (2024)
Presentation / Conference Contribution
Di Donato, B., & McGregor, I. (2024, June). Scottish Mountain Soundscapes. Presented at Invited seminar at UniMont, University of Milan, Edolo, Italy

Mountain environments provide an immersive auditory experience shaped by natural forces and human interactions. This seminar presents results from an ongoing project that delves into people’s experiences of mountain soundscapes, with a focus on the i... Read More about Scottish Mountain Soundscapes.

The digital Foley: what Foley artists say about using audio synthesis (2024)
Presentation / Conference Contribution
Di Donato, B., & McGregor, I. (2024, April). The digital Foley: what Foley artists say about using audio synthesis. Presented at 2024 AES 6th International Conference on Audio for Games, Tokyo, Japan

Foley is a sound production technique where organicity and authenticity in sound creation are key to fostering creativity. Audio synthesis, Artificial Intelligence (AI) and Interaction Design (IXD) have been explored by the community to investigate t... Read More about The digital Foley: what Foley artists say about using audio synthesis.

Hearing Abilities Assessment (2024)
Patent
McGregor, I. (2024). Hearing Abilities Assessment. W O 2024/041821 A1. World Intellectual Property Organization International Bureau

A method for assessing hearing abilities of a human person having two ears, the method comprising: - providing two audio signals to two respective ear speakers at a person's corresponding ears; - measuring at least one value of at least one parameter... Read More about Hearing Abilities Assessment.