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All Outputs (28)

Creating Sustainable Internet of Things Futures: Aligning Legal and Design Research Agendas. (2024)
Presentation / Conference Contribution
Urquhart, L. D., Lechelt, S., Terras, M., Sailaja, N., Rezk, A. M., Castle-Green, T., Darzentas, D. P., Primlani, N., Owen, V., & Stead, M. (2024, July). Creating Sustainable Internet of Things Futures: Aligning Legal and Design Research Agendas. Paper presented at DIS '24: Designing Interactive Systems Conference, IT University of Copenhagen, Denmark

The way consumer Internet of Things (IoT) devices are built is leading to electronic waste (eWaste) growth. This arises from planned obsolescence, bundling of ‘smartness’ creating more routes to device failure, and lacking hardware modularity and rep... Read More about Creating Sustainable Internet of Things Futures: Aligning Legal and Design Research Agendas..

UbiFix: Tackling Repairability Challenges in Smart Devices (2023)
Presentation / Conference Contribution
Sailaja, N., Castle-Green, T., Coulton, P., Stead, M., Lindley, J. G., Urquhart, L. D., & Darzentas, D. (2023, October). UbiFix: Tackling Repairability Challenges in Smart Devices. Presented at UbiComp/ISWC '23: The 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing, Cancun, Quintana Roo, Mexico

IoT products are increasingly becoming the default, with non-IoT versions of common hardware (e.g., TVs and printers) harder to find. Alongside this adoption surge, lack of support, outdated security, and planned obsolescence present concerning susta... Read More about UbiFix: Tackling Repairability Challenges in Smart Devices.

Proceedings of the 18th International Audio Mostly Conference (2023)
Presentation / Conference Contribution
(2023). Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195

Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and indus... Read More about Proceedings of the 18th International Audio Mostly Conference.

“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories (2023)
Presentation / Conference Contribution
Gibson, R., Babbage, C. M., Wagner, H. G., Price, D. J., Martindale, S., Chadborn, N. H., Ito-Jaeger, S., Darzentas, D. P., Webb, H., Jacobs, R., Atabey, A., Koleva, B., Flintham, M., Winklhofer, H., Urquhart, L. D., & Perez Vallejos, E. (2023, July). “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories. Presented at 2023 ACM Designing Interactive Systems Conference, Pitsburgh, PA, US

We present the design of the Memory Machine (MeMa), a technology probe that can store, contextualise, and document media to represent memories. We accumulate vast physical and digital possessions throughout our lives, making it difficult to distingui... Read More about “It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital Memories.

C&C Festival of Hybrid Gifting (2023)
Presentation / Conference Contribution
Spence, J., Koleva, B., Flintham, M., Thorn, E., Glover, K., Gibson, R., …Wagner, H. G. (2023). C&C Festival of Hybrid Gifting. In C&C '23: Proceedings of the 15th Conference on Creativity and Cognition. https://doi.org/10.1145/3591196.3593052

This workshop uses the outputs of a two-year Research through Design project as a springboard for bringing together a community of researchers interested in Hybrid Gifting. We have discovered that the many creative and socio-psychological processes i... Read More about C&C Festival of Hybrid Gifting.

Infrastructures for Virtual Volunteering at Online Music Festivals (2023)
Journal Article
Benford, S., Manninen, K., Martindale, S., Hazzard, A., Martinez Avila, J. P., Tennent, P., Spence, J., Castle-Green, T., Brundell, P., Barnard, P., & Darzentas, D. P. (2023). Infrastructures for Virtual Volunteering at Online Music Festivals. Proceedings of the ACM on Human-Computer Interaction, 7(CSCW1), Article 65. https://doi.org/10.1145/3579498

Volunteering benefits recipients, volunteers, communities, and society, while digital technologies establish new opportunities for virtual volunteering. We describe how volunteers transitioned the UK's long-established Oxjam grassroots music festival... Read More about Infrastructures for Virtual Volunteering at Online Music Festivals.

Distance: digital immersive technologies and craft engagement (2023)
Presentation / Conference Contribution
Panneels, I., Helgason, I., Smyth, M., Darzentas, . D., Hocking, L., & Shillito, A. (2023, April). Distance: digital immersive technologies and craft engagement. Presented at Cumulus Conference: Connectivity and Creativity in times of Conflict, Antwerp, Belgium

The DISTANCE project (digital immersive technologies and craft engagement) is a novel practice-led experiment in the use of immersive technology to enable dispersed craft practitioners to apply their haptic skills and material knowledge in a digital... Read More about Distance: digital immersive technologies and craft engagement.

"More Than a Cliché": Experiencing Hybrid Gifting in the Wild (2023)
Journal Article
Spence, J., Koleva, B., Benford, S., Darzentas, D., Flintham, M., Glover, K., Wagner, H., Gibson, R., & Thorn, E. (2023). "More Than a Cliché": Experiencing Hybrid Gifting in the Wild. ACM transactions on computer-human interaction, 30(4), Article 55. https://doi.org/10.1145/3577015

Gifting is socially and economically important. Studies of gifting physical objects have revealed motivations, values, and the tensions between them, while HCI research has revealed weaknesses of digital gifting and explored possibilities of hybrid g... Read More about "More Than a Cliché": Experiencing Hybrid Gifting in the Wild.

Sensitive Pictures: Emotional Interpretation in the Museum (2022)
Presentation / Conference Contribution
Benford, S. D., Sundnes Løvlie, A., Ryding, K., Rajkowska, P., Bodiaj, E., Paris Darzentas, D., Cameron, H., Spence, J., Egede, J., & Spanjevic, B. (2022, April). Sensitive Pictures: Emotional Interpretation in the Museum. Presented at CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA

Museums are interested in designing emotional visitor experiences to complement traditional interpretations. HCI is interested in the relationship between Affective Computing and Affective Interaction. We describe Sensitive Pictures, an emotional vis... Read More about Sensitive Pictures: Emotional Interpretation in the Museum.

Data-inspired co-design for museum and gallery visitor experiences (2022)
Journal Article
Darzentas, D., Cameron, H., Wagner, H., Craigon, P., Bodiaj, E., Spence, J., Tennent, P., & Benford, S. (2022). Data-inspired co-design for museum and gallery visitor experiences. Artificial intelligence for engineering design, analysis and manufacturing : AI EDAM, 36, https://doi.org/10.1017/s0890060421000317

The capture and analysis of diverse data is widely recognized as being vital to the design of new products and services across the digital economy. We focus on its use to inspire the co-design of visitor experiences in museums as a distinctive case t... Read More about Data-inspired co-design for museum and gallery visitor experiences.

Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement (2021)
Journal Article
Spence, J., Darzentas, D., Cameron, H., Huang, Y., Adams, M., Farr, J. R., Tandavanitj, N., & Benford, S. (2022). Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement. Human-Computer Interaction, 37(2), 180-210. https://doi.org/10.1080/07370024.2021.1923496

HCI has recently increased its interest in the domains of museums and gifting. The former is often oriented primarily towards the past, while the latter is often oriented towards the future, in terms of anticipating the receiver’s reactions. Our arti... Read More about Gifting in Museums: Using Multiple Time Orientations to Heighten Present-Moment Engagement.

VRtefacts: Performative Substitutional Reality with Museum Objects (2020)
Presentation / Conference Contribution
Spence, J., Darzentas, D. P., Huang, Y., Cameron, H. R., Beestin, E., & Benford, S. (2020, July). VRtefacts: Performative Substitutional Reality with Museum Objects. Presented at DIS '20: Designing Interactive Systems Conference 2020, Eindhoven, Netherlands

We explore how a combination of manipulations and transitions can extend Substitutional Reality to create a highly personal Virtual Reality experience. Our design aimed to meet two challenges faced by museums: the limitations of object handling and t... Read More about VRtefacts: Performative Substitutional Reality with Museum Objects.

Thresholds: Embedding Virtual Reality in the Museum (2020)
Journal Article
Tennent, P., Martindale, S., Benford, S., Darzentas, D., Brundell, P., & Collishaw, M. (2020). Thresholds: Embedding Virtual Reality in the Museum. Journal on Computing and Cultural Heritage, 13(2), Article 12. https://doi.org/10.1145/3369394

We examine the experience of Thresholds, a virtual reality (VR) recreation of the world's first photographic exhibition, which has toured to multiple museums. Following the method of performance-led research in the wild, we provide an account of the... Read More about Thresholds: Embedding Virtual Reality in the Museum.

Demo hour (2019)
Journal Article
Mann, D., Benford, S., Hazzard, A., Chamberlain, A., Darzentas, D., Avila, J. P. M., …Otte, L. (2019). Demo hour. Interactions, 26(4), 8-11. https://doi.org/10.1145/3338074

Abstract not available.

MeMa: Designing the Memory Machine (2019)
Presentation / Conference Contribution
Price, D., Jacobs, R., Darzentas, D., Perez Vallejos, E., Chadborn, N., Martindale, S., & Urquhart, L. (2019, June). MeMa: Designing the Memory Machine. Presented at DIS '19: Designing Interactive Systems Conference 2019, San Diego, CA, USA

The Memory Machine is an ambitious project that aims to develop a device to capture people's memories to create a blend of personal and factual data that builds identities, and contextualizes personal recollections. The Memory Machine has been guided... Read More about MeMa: Designing the Memory Machine.

Card Mapper: Enabling Data-Driven Reflections on Ideation Cards (2019)
Presentation / Conference Contribution
Darzentas, D., Velt, R., Wetzel, R., Craigon, P. J., Wagner, H. G., Urquhart, L. D., & Benford, S. (2019, May). Card Mapper: Enabling Data-Driven Reflections on Ideation Cards. Presented at CHI '19: CHI Conference on Human Factors in Computing Systems, Glasgow

We explore how usage data captured from ideation cards can enable reflection on design. We deployed a deck of ideation cards on a Masters level module over two years, developing the means to capture the students' designs into a digital repository. We... Read More about Card Mapper: Enabling Data-Driven Reflections on Ideation Cards.

The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories (2019)
Presentation / Conference Contribution
Løvlie, A. S., Benford, S., Spence, J., Wray, T., Hviid Mortensen, C., Olesen, A., …Waern, A. (2019). The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories.

GIFT is an ongoing EU-funded research project developing hybrid visitor experiences: mixed reality designs that complement, challenge, or overlay physical visits with digital content. Through design exploration of two concepts focusing on gifting and... Read More about The GIFT Framework: Give Visitors the Tools to Tell Their Own Stories.

Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences (2018)
Presentation / Conference Contribution
Darzentas, D., Flintham, M., & Benford, S. (2018, November). Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences. Presented at PCI '18: 22nd Pan-Hellenic Conference on Informatics, Athens Greece

In this paper we present the creation and deployment of a concerted set of Mixed Reality Technologies designed for creating engaging public experiences and enhanced storytelling opportunities focused on artefacts. Under the title of the Mixed Reality... Read More about Object-focused mixed reality storytelling: technology-driven content creation and dissemination for engaging user experiences.

Harnessing the digital records of everyday things (2016)
Presentation / Conference Contribution
Darzentas, D. P., Hazzard, A., Brown, M. J. I., Flintham, M., & Benford, S. (2016). Harnessing the digital records of everyday things.

We address how, framed by the Internet of Things, digitally-enabled physical objects may acquire rich digital records throughout their lifetimes, and how these might enhance their value, meaning and utility. We reflect on emerging findings from two c... Read More about Harnessing the digital records of everyday things.