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Designing Blended Experiences



Miriam Sturdee

Mike Mastermaker

David Benyon


The increasing ubiquity of interactions as a mix between digital content and physical objects and spaces, brings about new challenges for designers. There is a need to embed designs in legacy systems, whether those are existing physical structures or existing digital platforms. Traditional approaches to product design, interaction design and user experience design do not take this new context into account. They do not consider how designers produce new digital and physical experiences that work harmoniously to provide new forms of engagement. To address this, we illustrate the constructs of blended experiences and how they can be used in the context of bridging green spaces between different countries. We propose the idea of blended experiences and offer a framework of constructs and techniques that can help designers work in this emerging area of design.


O’Keefe, B., Flint, T., Sturdee, M., Mastermaker, M., & Benyon, D. (2021). Designing Blended Experiences. In Proceedings of the 2021 ACM Designing Interactive Systems (DIS) conference (309-321).

Conference Name 2021 ACM Designing Interactive Systems (DIS)
Conference Location Online
Start Date Jun 28, 2021
End Date Jul 2, 2021
Online Publication Date Jun 28, 2021
Publication Date 2021
Deposit Date Apr 12, 2021
Publisher Association for Computing Machinery
Pages 309-321
Book Title Proceedings of the 2021 ACM Designing Interactive Systems (DIS) conference
ISBN 978-1-4503-8476-6
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