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FaceMagic: Real-time Facial Detail Effects on Mobile

Casas, Llogari; Li, Yue; Mitchell, Kenny

Authors

Yue Li



Abstract

We present a novel real-time face detail reconstruction method capable of recovering high quality geometry on consumer mobile devices. Our system firstly uses a morphable model and semantic segmentation of facial parts to achieve robust self-calibration. We then capture fine-scale surface details using a patch-based Shape from Shading (SfS) approach. We pre-compute the patch-wise constant Moore–Penrose inverse matrix of the resulting linear system to achieve real-time performance. Our method achieves high interactive frame-rates and experiments show that our new approach is capable of reconstructing high-fidelity geometry with corresponding results to off-line techniques. We illustrate this through comparisons with off-line and on-line related works, and include demonstrations of novel face detail shader effects processing.

Citation

Casas, L., Li, Y., & Mitchell, K. (2020). FaceMagic: Real-time Facial Detail Effects on Mobile. In SA '20: SIGGRAPH Asia 2020 Technical Communications (1-4). https://doi.org/10.1145/3410700.3425429

Presentation Conference Type Conference Paper (Published)
Conference Name SA '20: SIGGRAPH Asia 2020
Start Date Dec 6, 2020
End Date Dec 11, 2020
Acceptance Date Sep 16, 2020
Online Publication Date Nov 17, 2020
Publication Date 2020-12
Deposit Date Dec 4, 2020
Publicly Available Date Dec 8, 2020
Publisher Association for Computing Machinery (ACM)
Pages 1-4
Book Title SA '20: SIGGRAPH Asia 2020 Technical Communications
ISBN 9781450380805
DOI https://doi.org/10.1145/3410700.3425429
Keywords Augmented Reality
Public URL http://researchrepository.napier.ac.uk/Output/2708795
Publisher URL https://dl.acm.org/doi/10.1145/3410700.3425429

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FaceMagic: Real-time Facial Detail Effects On Mobile (accepted version) (25.5 Mb)
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