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Capture and analysis of racing gameplay metrics

Jimenez, Eduardo; Mitchell, Kenny; Seron, Francisco

Authors

Eduardo Jimenez

Francisco Seron



Abstract

This article presents a flexible, extendable system called Tracktivity that can capture gameplay metrics in any type of leaderboard-based video game. This system incorporates novel visualizations, including a dynamic competition balancing (DCB) measure and driver progression, to enhance the resulting gameplay experience. This article also presents use cases of the system and the techniques used to visualize and study the data gathered.

Citation

Jimenez, E., Mitchell, K., & Seron, F. (2011). Capture and analysis of racing gameplay metrics. IEEE Software, 28, 46-52. https://doi.org/10.1109/MS.2011.71

Journal Article Type Article
Publication Date 2011
Deposit Date Apr 3, 2014
Print ISSN 0740-7459
Publisher Institute of Electrical and Electronics Engineers
Peer Reviewed Peer Reviewed
Volume 28
Pages 46-52
DOI https://doi.org/10.1109/MS.2011.71
Keywords DCB; Tracktivity; behavioral analysis; gameplay metrics;
leaderboard; usability study; video game; visualizations;
Public URL http://researchrepository.napier.ac.uk/id/eprint/6723
Publisher URL http://dx.doi.org/10.1109/MS.2011.71