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Future Perfect

Morgan, Alex; Deane, Adam; Flint, Tom

Authors

Alex Morgan

Adam Deane



Abstract

A workshop exploring the process of creating an immersive location based game driven by narrative. The game is specifically designed to be portable with minimal effort to tailor a meaningful experience in any city-based location.

Presentation Conference Type Conference Paper (unpublished)
Conference Name Create 10
Start Date Jun 30, 2010
End Date Jul 2, 2010
Deposit Date May 27, 2011
Publicly Available Date May 16, 2017
Peer Reviewed Not Peer Reviewed
Keywords Game development; narrative; immersive location; portable;
Public URL http://researchrepository.napier.ac.uk/id/eprint/4447
Contract Date May 16, 2017

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