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Blended Experience Narratives

Flint, Tom; O'Keefe, Brian; Mastermaker, Michael; Sturdee, Miriam; Benyon, David


Brian O'Keefe

Michael Mastermaker

Miriam Sturdee

David Benyon


Our work employs conceptual integration, otherwise known as blending, as a tool for designing interactions that work across and between the digital/physical divide. Theoretical approaches to blends can be difficult to navigate and a hard subject to get to grips with, particularly for novice designers. This paper offers a synthesis of the literature around this topic developed into a framework. We use speculative design as a means for iterating solutions that employ physical/digital transitions. Working collaboratively with thirteen undergraduate university students attending a twelve-day Blended Interactions workshop, we developed speculative narrative storyboards over the course of a live theatre festival ultimately presenting proposed solutions as part of the festival itself. Narratives drew on data gathered through participant observation and interviews of stakeholders with data and feedback from over 380 festival visitors. Presenting the storyboards to festival participants provided direct feedback. The student storyboards were professionally illustrated affording us a means for evaluating our framework in further work

Presentation Conference Type Conference Paper (Published)
Conference Name 35th International BCS Human-Computer Interaction Conference
Start Date Jul 11, 2022
End Date Jul 13, 2022
Acceptance Date May 13, 2022
Publication Date 2022-07
Deposit Date May 17, 2022
Publicly Available Date Jul 31, 2022
Series ISSN 1477-9358
Book Title Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK
Keywords Speculative Design, Blending Theory, Design Fiction, Blended Experiences, Mixed Reality
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