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Outputs (4)

Argument Mining: Was Ist Das? (2014)
Presentation / Conference Contribution
Wells, S. (2014). Argument Mining: Was Ist Das?.

Argument Mining has become an increasingly popular term over the last few years but it is unclear to what exactly the term refers. It definitely refers to an area of endeavour within argumentation theory and within computational argumentation and... Read More about Argument Mining: Was Ist Das?.

Using Code Generation to Build a Platform for Developing and Testing Dialogue Games. (2014)
Presentation / Conference Contribution
Yuan, T., Manandhar, S., & Wells, S. (2014). Using Code Generation to Build a Platform for Developing and Testing Dialogue Games.

Despite increasing research into their use as a vehicle for Human- Computer Dialogue and Inter-Agent Communication, Dialogue Games have not seen good uptake in industry. One of the reasons for this is the lack of methodologies and tooling for the... Read More about Using Code Generation to Build a Platform for Developing and Testing Dialogue Games..

Towards using Segmentation-based Techniques to Personalize Mobility Behavior Interventions (2014)
Presentation / Conference Contribution
Forbes, P. J., Gabrielli, S., Maimone, R., Masthoff, J., Wells, S., & Jylha, A. (2014). Towards using Segmentation-based Techniques to Personalize Mobility Behavior Interventions.

This paper describes our initial work towards a segmentation-based approach to personalized digital behavior change interventions in the domain of sustainable, multi-modal urban transport. Segmentation is a key concept in market research, and within... Read More about Towards using Segmentation-based Techniques to Personalize Mobility Behavior Interventions.

Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours. (2014)
Presentation / Conference Contribution
Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylha, A., & Forbes, P. (2014, May). Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours. Paper presented at First Urban Sustainable,

In this paper we introduce a gamification model for encouraging sustainable multi-modal urban travel in modern European cities. Our aim is to provide a mechanism that encourages users to reflect on their current travel behaviours and to engage in mor... Read More about Towards an applied gamification model for tracking, managing, & encouraging sustainable travel behaviours..