Tangming Yuan
Using Code Generation to Build a Platform for Developing and Testing Dialogue Games.
Yuan, Tangming; Manandhar, Suresh; Wells, Simon
Abstract
Despite increasing research into their use as a vehicle for Human-
Computer Dialogue and Inter-Agent Communication, Dialogue Games have not
seen good uptake in industry. One of the reasons for this is the lack of methodologies
and tooling for the development, evaluation, and exploitation of such systems.
In this paper we build on the ProtOCL methodology to demonstrate the construction
of a complete computational dialogue platform which supports the use of
different dialogue games.
Citation
Yuan, T., Manandhar, S., & Wells, S. (2014). Using Code Generation to Build a Platform for Developing and Testing Dialogue Games.
Conference Name | Computational Models of Natural Argument (CMNA14), |
---|---|
Start Date | Dec 10, 2014 |
End Date | Dec 10, 2014 |
Publication Date | 2014 |
Deposit Date | Dec 15, 2014 |
Publicly Available Date | May 16, 2017 |
Peer Reviewed | Peer Reviewed |
Keywords | Dialogue Games; Intelligent Agents; Dialogue Game Execution; Platforms; Code Generation; Agent Dialogue; |
Public URL | http://researchrepository.napier.ac.uk/id/eprint/7375 |
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