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Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs. (2010)
Journal Article
Fan, L., Trinder, P., & Taylor, H. (2010). Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs. International Journal of Advanced Media and Communication, 4, 140-153. https://doi.org/10.1504/IJAMC.2010.032140

We present the design, implementation and evaluation of Deadline-Driven Auctions (DDAs), a novel task-mapping infrastructure for heterogeneous distributed environments. DDA is primarily designed for hosting Non-Player Characters (NPCs) in P2P Massive... Read More about Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs..

Design Issues for Peer-to-Peer Massively Multiplayer Online Games. (2010)
Journal Article
Fan, L., Trinder, P., & Taylor, H. (2010). Design Issues for Peer-to-Peer Massively Multiplayer Online Games. International Journal of Advanced Media and Communication, 4, 108-125. https://doi.org/10.1504/IJAMC.2010.032138

Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server (C/S) architectures convey some benefits, they suffer from significant technical and commercial drawbacks. This realisation has... Read More about Design Issues for Peer-to-Peer Massively Multiplayer Online Games..