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Outputs (98)

Adaptive systems: from intelligent tutoring to autonomous agents (1993)
Journal Article
Benyon, D., & Murray, D. (1993). Adaptive systems: from intelligent tutoring to autonomous agents. Knowledge-Based Systems, 6(4), 197-219. https://doi.org/10.1016/0950-7051%2893%2990012-i

Computer systems which can automatically alter aspects of their functionality or interface to suit the needs of individuals or groups of users have appeared over the years in a variety of guises. Most recently, attention has focused on intelligent in... Read More about Adaptive systems: from intelligent tutoring to autonomous agents.

Adaptive systems: A solution to usability problems (1993)
Journal Article
Benyon, D. (1993). Adaptive systems: A solution to usability problems. User Modeling and User-Adapted Interaction, 3(1), 65-87. https://doi.org/10.1007/bf01099425

Improving the usability of computer systems is perhaps the most important goal of human-computer interaction research. Current approaches to usability engineering tend to focus on simply improving the interface. An alternative is to build intelligenc... Read More about Adaptive systems: A solution to usability problems.

Critical Issues in User Interface Systems Engineering (1996)
Book
Benyon, D., & Palanque, P. (Eds.). (1996). Critical Issues in User Interface Systems Engineering. London, UK: Springer. https://doi.org/10.1007/978-1-4471-1001-9

This book developed from an IFIP workshop which brought together methods and architecture researchers in Human Computer Interaction and Software Engineering. To an extent this introduction is a little unfair to the authors, as we have distilled the r... Read More about Critical Issues in User Interface Systems Engineering.

Domains Models for User Interface Design (1996)
Book Chapter
Benyon, D. (1996). Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering (3-19). London, UK: Springer. https://doi.org/10.1007/978-1-4471-1001-9_1

Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high degree of usability. Both the process of development and the various products... Read More about Domains Models for User Interface Design.

A Functional Model of Interacting Systems: A Semiotic Approach (1994)
Book Chapter
Benyon, D. (1994). A Functional Model of Interacting Systems: A Semiotic Approach. In J. Connolly, & E. Edmonds (Eds.), CSCW and Artificial Intelligence; Computer Supported Cooperative Work (105-125). Springer. https://doi.org/10.1007/978-1-4471-2035-3_8

Recent developments in Human-Computer Interaction (HCI), Computer Supported Cooperative Work (CSCW) and Distributed Artificial Intelligence (DAI) share a common problem: communication. We are moving towards a situation of multiple interacting systems... Read More about A Functional Model of Interacting Systems: A Semiotic Approach.

From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes (2015)
Presentation / Conference Contribution
Gkatzia, D., Rieser, V., Bartie, P., & Mackaness, W. (2015, September). From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes. Presented at 2015 Conference on Empirical Methods in Natural Language Processing, Lisbon

Predicting the success of referring expressions (RE) is vital for real world applications such as navigation systems. Traditionally, research has focused on studying Referring Expression Generation (REG) in virtual, controlled environments. In this p... Read More about From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes.

A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation (2015)
Presentation / Conference Contribution
Gkatzia, D., Cercas Curry, A., Rieser, V., & Lemon, O. (2015, September). A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation. Presented at 15th European Workshop on Natural Language Generation (ENLG 2015), University of Brighton, Brighton, UK

Decision-making is often dependent on uncertain data, e.g. data associated with confidence scores, such as probabilities. A concrete example of such data is weather data. We will demo a game-based setup for exploring the effectiveness of different ap... Read More about A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation.

A Snapshot of NLG Evaluation Practices 2005 - 2014 (2015)
Presentation / Conference Contribution
Gkatzia, D., & Mahamood, S. (2015). A Snapshot of NLG Evaluation Practices 2005 - 2014. . https://doi.org/10.18653/v1/w15-4708

In this paper we present a snapshot of endto-end NLG system evaluations as presented in conference and journal papers1 over the last ten years in order to better understand the nature and type of evaluations that have been undertaken. We find that re... Read More about A Snapshot of NLG Evaluation Practices 2005 - 2014.

Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments (2015)
Presentation / Conference Contribution
Cercas Curry, A., Gkatzia, D., & Rieser, V. (2015, September). Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments. Presented at 15th European Workshop on Natural Language Generation (ENLG 2015), University of Brighton, Brighton, UK

Referring to landmarks has been identified to lead to improved navigation instructions. However, a previous corpus study suggests that human “wizards” also choose to refer to street names and generate user-centric instructions. In this paper, we cond... Read More about Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments.

Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data (2014)
Presentation / Conference Contribution
Gkatzia, D., Hastie, H., & Lemon, O. (2014, June). Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data. Presented at The 52nd Annual Meeting of the Association for Computational Linguistics, Baltimore

We present a novel approach for automatic report generation from time-series data, in the context of student feedback generation. Our proposed methodology treats content selection as a multi-label (ML) classification problem, which takes as input ti... Read More about Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data.

Statistical Assessment of IP Multimedia Subsystem in a Softwarized Environment: a Queueing Networks Approach (2019)
Journal Article
Di Mauro, M., & Liotta, A. (2019). Statistical Assessment of IP Multimedia Subsystem in a Softwarized Environment: a Queueing Networks Approach. IEEE Transactions on Network and Service Management, 16(4), 1493-1506. https://doi.org/10.1109/tnsm.2019.2943776

The Next Generation 5G Networks can greatly benefit from the synergy between virtualization paradigms, such as the Network Function Virtualization (NFV), and service provisioning platforms such as the IP Multimedia Subsystem (IMS). The NFV concept is... Read More about Statistical Assessment of IP Multimedia Subsystem in a Softwarized Environment: a Queueing Networks Approach.

An AI approach to Collecting and Analyzing Human Interactions with Urban Environments (2019)
Journal Article
Ferrara, E., Fragale, L., Fortino, G., Song, W., Perra, C., di Mauro, M., & Liotta, A. (2019). An AI approach to Collecting and Analyzing Human Interactions with Urban Environments. IEEE Access, 7, 141476-141486. https://doi.org/10.1109/access.2019.2943845

Thanks to advances in Internet of Things and crowd-sensing, it is possible to collect vast amounts of urban data, to better understand how citizens interact with cities and, in turn, improve human well-being in urban environments. This is a scientifi... Read More about An AI approach to Collecting and Analyzing Human Interactions with Urban Environments.

Are mental health tribunals operating in accordance with international human rights standards? A systematic review of the international literature (2019)
Journal Article
Macgregor, A., Brown, M., & Stavert, J. (2019). Are mental health tribunals operating in accordance with international human rights standards? A systematic review of the international literature. Health and Social Care in the Community, 27(4), e494-e513. https://doi.org/10.1111/hsc.12749

Mental health tribunals are responsible for making decisions about compulsory treatment for individuals considered a risk to themselves and others due to mental disorder. They are generally designed to provide safeguards for individuals subject to co... Read More about Are mental health tribunals operating in accordance with international human rights standards? A systematic review of the international literature.

Is the Zero-Wait Policy Always Optimum for Information Freshness (Peak Age) or Throughput? (2019)
Journal Article
Barakat, B., Keates, S., Wassell, I., & Arshad, K. (2019). Is the Zero-Wait Policy Always Optimum for Information Freshness (Peak Age) or Throughput?. IEEE Communications Letters, 23(6), 987-990. https://doi.org/10.1109/LCOMM.2019.2907935

The Zero-Wait (ZW) policy is widely held to achieve maximum information 'freshness', i.e., to achieve minimum Peak Age (PA) and maximum throughput, for real-time Internet-of-Things applications. In this paper, it was shown through a series of experim... Read More about Is the Zero-Wait Policy Always Optimum for Information Freshness (Peak Age) or Throughput?.

Evaluating the Usability of Learning Management Systems from Students' Perception: A Case Study of King Abdulaziz University (2016)
Presentation / Conference Contribution
Binyamin, S., Smith, S., & Rutter, M. (2016). Evaluating the Usability of Learning Management Systems from Students' Perception: A Case Study of King Abdulaziz University. In 15th European Conference on eLearning (ECEL 2016) (112-113)

Due to the rapid improvement in Information and Communication Technology (ICT), adopting technologies has become a major focus of interest in the field of education. The integration between ICT and education has introduced various positives and advan... Read More about Evaluating the Usability of Learning Management Systems from Students' Perception: A Case Study of King Abdulaziz University.

The utilization of system usability scale in learning management systems: a case study of Jeddah Community College (2016)
Presentation / Conference Contribution
Binyamin, S., Rutter, M., & Smith, S. (2016). The utilization of system usability scale in learning management systems: a case study of Jeddah Community College. In ICERI2016 Proceedings (5314-5323). https://doi.org/10.21125/iceri.2016.2290

Learning Management Systems (LMS) have been widely adopted in many higher educational institutions to support teaching and learning activities. The study was conducted with the aim of investigating the usability of the learning management system (Bla... Read More about The utilization of system usability scale in learning management systems: a case study of Jeddah Community College.

Analyzing Objective and Subjective Data in Social Sciences: Implications for Smart Cities (2019)
Journal Article
Erhan, L., Ndubuaku, M., Ferrara, E., Richardson, M., Sheffield, D., Ferguson, F. J., Brindley, P., & Liotta, A. (2019). Analyzing Objective and Subjective Data in Social Sciences: Implications for Smart Cities. IEEE Access, 7, 19890-19906. https://doi.org/10.1109/access.2019.2897217

The ease of deployment of digital technologies and the Internet of Things gives us the opportunity to carry out large-scale social studies and to collect vast amounts of data from our cities. In this paper, we investigate a novel way of analyzing dat... Read More about Analyzing Objective and Subjective Data in Social Sciences: Implications for Smart Cities.

A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task (2018)
Presentation / Conference Contribution
Mackamul, E. B., & Esteves, A. (2018, October). A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. Presented at 6th ACM Symposium on Spatial User Interaction, Berlin, Germany

This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that describes the effects of different AR approaches in users' experience and perfor... Read More about A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task.