Hardware acceleration toolchain for medical diagnostic devices on skin conditions Feb 20, 2023 - Feb 19, 2025
Abstract: Artificial neural network (ANN) empowered machine vision in embedded platforms has huge potential to be used in clinic environments for medical diagnostics. However, cost-effective artificial neural networks implementation, especially for i...
Read More about Hardware acceleration toolchain for medical diagnostic devices on skin conditions.
Projects (102)
Natural Language Generation for Low-resource Domains Mar 1, 2021 - Dec 31, 2024
In the UK, around one in four people suffer from a mental health problem every year [1]. Mental well-being can affect all aspects of our lives, including our work, relationships, and family lives. A lack of personalised information along with the men...
Read More about Natural Language Generation for Low-resource Domains.
COG-MHEAR: Towards cognitively-inspired, 5G-IoT enabled multi-modal hearing aids Mar 1, 2021 - Feb 28, 2026
Embracing the multimodal nature of speech presents both opportunities and challenges for hearing assistive technology:
on the one hand there are opportunities for the design of new multimodal audio-visual (AV) algorithms; on the other hand,
multimo...
Read More about COG-MHEAR: Towards cognitively-inspired, 5G-IoT enabled multi-modal hearing aids.
Career information literacy and decision-making Oct 1, 2019 - Dec 31, 2023
The main aim of this doctoral study is to generate new knowledge on career development learning with reference to decision-making amongst young people in S2-S6 preparing for their lives beyond school education. As well as developing theoretical insig...
Read More about Career information literacy and decision-making.
Information literacy and society: a comprehensive review Feb 1, 2023 - Sep 30, 2023
This project sought to bring out how people learn to understand why and how they need information, and how they gather, process and use information, by reviewing research from 2005 to the present. The word ‘information’ was taken to mean not only wri...
Read More about Information literacy and society: a comprehensive review.
A New Generation of Peer Advice Systems– Prototyping and Testing the Freelance Advisor App Jun 1, 2025 - May 31, 2026
Research shows a big knowledge gap in the freelance community, with 56.5% of freelancers not feeling well informed of their rights, 68.5% having issues with late or non-payment, and 57.1% relying on peer advice to solve issues relating to contract ne...
Read More about A New Generation of Peer Advice Systems– Prototyping and Testing the Freelance Advisor App.
Towards multilingual audio-visual speech enhancement in real noisy environments Feb 17, 2023 - Aug 31, 2025
Speech enhancement aims to improve the overall quality and intelligibility of speech degraded by noise sources in real-world noisy environments. In recent years, researchers have proposed audio-visual speech enhancement models that go beyond traditio...
Read More about Towards multilingual audio-visual speech enhancement in real noisy environments.
TRUST AND PRIVACY PRESERVING COMPUTING PLATFORM FOR CROSSBORDER FEDERATION OF PERSONAL DATA Jul 1, 2022 - Dec 31, 2025
As we live in a data-driven era, the emergence of interdisciplinary, geographically dispersed, data repositories, is inevitable. The fact that these repositories do not necessarily abide with existing interdisciplinary data representation standards,...
Read More about TRUST AND PRIVACY PRESERVING COMPUTING PLATFORM FOR CROSSBORDER FEDERATION OF PERSONAL DATA.
AI Visual Sep 1, 2023 - Feb 29, 2024
The project is initiated by a company called 20 Photos, founded by Jo
Tennant, a professional photographer. The company has developed a concept that involves curating photos into a story that is beautiful, meaningful, and printed. The project's ma...
Read More about AI Visual.
Let's Play Wester Hailes: Community Produced Video Games of Edinburgh May 1, 2021 - Jul 31, 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created will be displayed at numerous events that aim to bri...
Read More about Let's Play Wester Hailes: Community Produced Video Games of Edinburgh.
Gendered information landscapes and their impact on routes into and through apprenticeships Oct 1, 2022 - Oct 31, 2025
The aim is to understand the myriad sources of gender stereotyping that impact on young people’s choices around apprenticeships and work-based learning (WBL). First, by a policy and literature review around occupational segregation in apprenticeships...
Read More about Gendered information landscapes and their impact on routes into and through apprenticeships.
On the executability and malicious retention of adversarial malware samples generated using adversarial learning. Jan 27, 2023 - Jan 27, 2023
A SICSA Sponsored Research Theme Event
Machine Learning (ML) models have been shown to be vulnerable to adversarial examples designed to fool ML models to classify them as benign rather than malicious. This has led to several research efforts geared...
Read More about On the executability and malicious retention of adversarial malware samples generated using adversarial learning..
The Sound Beneath Our Feet Jun 1, 2022 - Dec 31, 2022
This project will develop an immersive audio installation in which to experience sonified seismic data from volcanic activity. The environment will foster new ways of experiencing data from both scientific and artistic points of views, cutting across...
Read More about The Sound Beneath Our Feet.
Visualisation of Metadata in 2D/3D Digital Cuneiform Artefacts Sep 1, 2022 - Sep 30, 2023
Cuneiform is an ancient writing system that was first used in around 3400 BC (Finkel & Taylor, 2015). Distinguished by its 3D imprinted, wedge-shaped reed marks on clay tablets, cuneiform script is one of the earliest known writing systems in the wo...
Read More about Visualisation of Metadata in 2D/3D Digital Cuneiform Artefacts.
Software-Hardware Ecosystems for AI Edge Devices (SHE) Oct 1, 2022 - Sep 30, 2023
AI hardware solutions are only useful if they’re compatible with all other layers of the technology stack, including the solutions and use cases in the services layer. Researchers in AI hardware can take two paths to achieve this goal. First, they co...
Read More about Software-Hardware Ecosystems for AI Edge Devices (SHE).
Role Models Framework Pilot Jan 24, 2022 - May 13, 2022
This project follows on from the project Gender Imbalance in Digital Technology, which created the Five Aspects Framework. This project pilots and evaluates the framework.
Scottish Gaelic Generation for Exhibitions Feb 1, 2022 - Mar 31, 2023
Developing resources and prototype systems for Natural Language Generation in Scottish Gaelic for cultural and artistic exhibits.
Link Forty2 Feb 1, 2022 - Aug 31, 2022
The aim of the project is to design a recruitment service for jobseekers and employers in the form of a software system, e.g., a web service or mobile app. The system is intended to re-define and speed up the recruitment process and lower the recruit...
Read More about Link Forty2.
Creative Coin Aug 1, 2021 - Jul 21, 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Gender Imbalance in Digital Technology Feb 12, 2021 - May 31, 2021
This project will examine what tertiary education institutions are doing to help tackle the gender imbalance in their Digital Technology courses. It will focus on the area of positive female role models and their use to raise awareness, aspirations a...
Read More about Gender Imbalance in Digital Technology.