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Dr Michael Smyth's Outputs (94)

Fragments of place : revealing sense of place through shared phone images. (2009)
Digital Artefact
Smyth, M., & Helgason, I. (2009). Fragments of place : revealing sense of place through shared phone images

Is an interactive new media art installation that explores how the sharing of images, normally hidden on mobile phones, can reveal more about people's sense of place and this ultimately shared experience. Traditional views on sense of place, as exemp... Read More about Fragments of place : revealing sense of place through shared phone images..

Presence for everyone - a short guide to presence research. (2009)
Book
Smyth, M. (2009). D. Benyon, M. Smyth, & I. Helgason (Eds.). Presence for everyone - a short guide to presence research. Centre for Interaction Design

Every day in countless interactions you and I use media to immerse ourselves in virtual environments of information, gaming, video, and social networking. For these moments we are not fully present in our rooms, offices, and streets. Connected by int... Read More about Presence for everyone - a short guide to presence research..

Towards a new disciplinary framework for contemporary design practice. (2009)
Journal Article
Dykes, T. H., Rodgers, P. A., Dykes, T., Rodgers, P., & Smyth, M. (2009). Towards a new disciplinary framework for contemporary design practice. CoDesign, 5(2), 99-116. https://doi.org/10.1080/15710880902910417

This paper argues for a consistent and new design-specific disciplinary framework that will provide a better understanding of emergent design practice. Design today is characterised by a blurring of traditional design domains (Sanders 2006) and desig... Read More about Towards a new disciplinary framework for contemporary design practice..

Fragments of place. (2008)
Presentation / Conference Contribution
Smyth, M., Helgason, I., & Benyon, D. (2008, October). Fragments of place

Through the sharing and display of personal mobile phone images, the installation invites viewers to explore the connected nature of their sense of place.

Ensemble: embodied experiences in a sound and jewellery installation (2007)
Presentation / Conference Contribution
Kettley, S., Smyth, M., Arvind, D. K., Greig, F., McGregor, I., & Paechter, B. (2007, December). Ensemble: embodied experiences in a sound and jewellery installation. Presented at Create 07

ensemble - an interactive collection of networked jewellery with gesturally determined, real time sonic output

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. (2007)
Presentation / Conference Contribution
Kettley, S., & Smyth, M. (2006, September). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. Presented at HCI Conference 2006

This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like nature of the user-centred evaluation session, as distinct from ‘being’ or t... Read More about Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday..

Supporting design communities: designers' perspectives. (2006)
Presentation / Conference Contribution
Joel, S., Smyth, M., & Rodgers, P. (2006, September). Supporting design communities: designers' perspectives

Localised un-structured design communities can benefit the designer and the design
process [1]. To explore the concept of community and its impact on design, a series of
semi-structured interviews were conducted. The interview responses were given... Read More about Supporting design communities: designers' perspectives..

The place probe: exploring a sense of place in real and virtual environments. (2006)
Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006). The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668

This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techniques aimed at articulating a person's sense of place. It has been developed... Read More about The place probe: exploring a sense of place in real and virtual environments..

Designing Interactions: Repositioning Design in HCI (2006)
Presentation / Conference Contribution
Varey, A., Smyth, M., & Cairncross, S. (2006, March). Designing Interactions: Repositioning Design in HCI. Paper presented at HCIEd 2006 Inventivity: Teaching theory, design and innovation in HCI

This paper describes three case studies which discuss different ways in which HCI and multimedia students in the School of Computing at Napier University are exposed to design in its widest sense. This is achieved through engaging students in activit... Read More about Designing Interactions: Repositioning Design in HCI.

Reflecting on Design (2006)
Presentation / Conference Contribution
Varey, A., & Smyth, M. (2006, March). Reflecting on Design. Paper presented at CONVIVIO Faculty Forum “Teaching Design for HCI”

No abstract available.

Experiental design: connecting design to HCI. (2004)
Presentation / Conference Contribution
Smyth, M., & Varey, A. (2004, April). Experiental design: connecting design to HCI. Presented at CHI Workshop - Exploring the Relationship between Design and HCI

Probing the sense of place. (2004)
Presentation / Conference Contribution
O'Neill, S., McCall, R., Smyth, M., & Benyon, D. (2004, October). Probing the sense of place. Presented at 7th Annual International Workshop on Presence, Valencia, Spain

This paper describes the application and results of
two studies using a qualitative tool designed to examine
sense of place in relation to presence research in the
BENOGO project. The ‘place probe’ incorporates a
range of techniques aimed at arti... Read More about Probing the sense of place..

A method for designing virtual places. (2004)
Presentation / Conference Contribution
McCall, R., O'Neill, S., Benyon, D., Smyth, M., & Carroll, F. (2004, October). A method for designing virtual places. Presented at 7th Annual International Workshop on Presence

This paper discusses our experiences of using a
range of methods and techniques to measure the sense of
place in real and virtual environments. The paper
presents a discussion on presence and how this is linked
directly with our sense of place. F... Read More about A method for designing virtual places..

The Materiality of Wearable Computers – Craft and Authentic User Experience (2004)
Journal Article
Kettley, S., & Smyth, M. (2004). The Materiality of Wearable Computers – Craft and Authentic User Experience. Design Journal, 7(2), 32-41. https://doi.org/10.2752/146069204789354381

This paper presents work undertaken as part of an ongoing research programme into wearable computers and the processes for designing personal digital artifacts that exhibit authenticity. Authenticity is discussed in its associations with contemporary... Read More about The Materiality of Wearable Computers – Craft and Authentic User Experience.